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* Moved http.sys server implementation into dedicated source filesStefan Boberg2021-09-095-1250/+1289
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* Merge branch 'main' into cbpackage-updateStefan Boberg2021-09-097-7/+8
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| * Eliminate compiler default library warning for msvcrtStefan Boberg2021-09-091-0/+3
| | | | | | | | would be good to understand why this even happens but for now this eliminates the warning
| * Fixed a number of unreferenced variable warningsStefan Boberg2021-09-095-7/+5
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-098-54/+104
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| * | Delete .zenroot (no longer useful)Stefan Boberg2021-09-081-0/+0
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* | | Restructuring HTTP server implementation to better (completely ↵Stefan Boberg2021-09-082-194/+320
| | | | | | | | | | | | asynchronously) deal with large requests. Also preparing to introduce new endpoint handlers and multiple server implementations (i.e besides http.sys)
* | | Basic http tests, needs a lot more tests to exercise more functionalityStefan Boberg2021-09-081-0/+93
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* | | Introduced dedicated HTTP testing service, used during development to ↵Stefan Boberg2021-09-085-2/+100
| | | | | | | | | | | | exercise the server framework
* | | Log spawned process nameStefan Boberg2021-09-081-2/+2
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* | | Merge branch 'cbpackage-update' of https://github.com/EpicGames/zen into ↵Stefan Boberg2021-09-087-57/+179
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| * \ \ Merge branch 'main' into cbpackage-updateStefan Boberg2021-09-087-57/+179
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| | * | printf -> zencore loggingStefan Boberg2021-09-081-1/+2
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| | * | Mesh should not default to onStefan Boberg2021-09-081-1/+1
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| | * | Moved a bunch of logging code into zencoreStefan Boberg2021-09-087-56/+78
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| | * | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-086-56/+177
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| | | * Minor fixup and formatting.Per Larsson2021-09-074-11/+11
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| | | * Updated upstream stats calculation.Per Larsson2021-09-072-57/+34
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| | | * Return stats from Zen/Jupiter HTTP client.Per Larsson2021-09-076-50/+194
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| | * | Changed logging defaults to be more suitable for productionStefan Boberg2021-09-081-3/+30
| | |/ | | | | | | | | | | | | * Default log level changes from debug to info * Default logging mode changes from sync to async
* | / Adding ZenServerInstance::GetBaseUri()Stefan Boberg2021-09-082-0/+14
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* | Logging vcxproj changesStefan Boberg2021-09-082-0/+2
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* | Mesh should not default to onStefan Boberg2021-09-081-3/+3
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* | Moved a bunch of logging code into zencoreStefan Boberg2021-09-084-50/+97
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* | Merged from mainStefan Boberg2021-09-070-0/+0
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| * | Restructured xmake filesStefan Boberg2021-09-066-15/+48
| | | | | | | | | | | | Mostly: moved dependencies to the module which introduces them
| * | Merge branch 'cbpackage-update' of https://github.com/EpicGames/zen into ↵Stefan Boberg2021-09-060-0/+0
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| | * | Change Compact Binary Package API to represent binary attachments as ↵Stefan Boberg2021-09-066-234/+403
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | compressed buffers identified by their raw hash. Change Compact Binary Package serialization for binary attachments to compressed buffers and objects as objects followed by their hash. Ported changes from Zousar's pending CL17372417
| * | | Change Compact Binary Package API to represent binary attachments as ↵Stefan Boberg2021-09-066-234/+403
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | compressed buffers identified by their raw hash. Change Compact Binary Package serialization for binary attachments to compressed buffers and objects as objects followed by their hash. Ported changes from Zousar's pending CL17372417
* | | | Change Compact Binary Package API to represent binary attachments as ↵Stefan Boberg2021-09-076-234/+403
| |_|/ |/| | | | | | | | | | | | | | | | | | | | compressed buffers identified by their raw hash. Change Compact Binary Package serialization for binary attachments to compressed buffers and objects as objects followed by their hash. Ported changes from Zousar's pending CL17372417
* | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-073-85/+78
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| * \ \ Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-0713-37/+99
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| * | | | Added custom cpr::Response formatter and removed duplicate logging code.Per Larsson2021-09-073-85/+78
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* | | | | Further xmake file cleanupStefan Boberg2021-09-077-13/+25
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* | | | | Added compilation switch for vfs related codeStefan Boberg2021-09-072-2/+2
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* | | | Clarified some async/sync behaviour in HTTP implementationStefan Boberg2021-09-071-0/+3
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* | | | Compile out experimental VFS code by default (not currently useful/functional)Stefan Boberg2021-09-072-12/+16
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* | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-076-15/+48
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| * | | | Restructured xmake filesStefan Boberg2021-09-066-15/+48
| | |/ / | |/| | | | | | | | | | Mostly: moved dependencies to the module which introduces them
* / | | Cleaned up sentry integration somewhat, to make it easier to enable/disable ↵Stefan Boberg2021-09-071-6/+24
|/ / / | | | | | | | | | and separated out the Windows specific configuraiton
* | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-066-16/+44
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| * | Support for switching between storing derived data using the legacy DDC ↵Per Larsson2021-09-066-20/+48
| |/ | | | | | | endpoint and the Commmon Blob Store endpoint.
* / clang-format fixesStefan Boberg2021-09-065-8/+12
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-061-1/+1
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| * Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-063-36/+90
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| * | Changed Jupiter endpoint to dev environment.Per Larsson2021-09-061-1/+1
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* | | Added missing CompressedBuffer::Null instantiationStefan Boberg2021-09-061-0/+2
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* | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-0618-25/+138
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| * Added zenserver-test xmake fileStefan Boberg2021-09-052-2/+7
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| * Marked up unused parameters to squelch warningsStefan Boberg2021-09-052-1/+6
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