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* Added GetSessionIdString() which returns a text representation of the session idStefan Boberg2021-09-194-3/+24
* Removed unnecessary ATL includesStefan Boberg2021-09-191-1/+0
* Added testutils for use in writing testsStefan Boberg2021-09-194-0/+68
* Changed BasicFile implementationStefan Boberg2021-09-192-23/+88
* Exclude build outputs from vs-chromiumStefan Boberg2021-09-191-2/+2
* Simplified AnyUserSecurityAttributes helperStefan Boberg2021-09-181-9/+5
* Eliminated some redundant logger configurationStefan Boberg2021-09-171-2/+0
* Changed file logging to use a rotating log strategyStefan Boberg2021-09-171-1/+18
* zenserver can now run as a Windows service. We'll still need to improve how d...Stefan Boberg2021-09-179-182/+201
* Added IsInteractiveSession() query to help identify if the process is running...Stefan Boberg2021-09-172-0/+19
* IsProcessRunning now throws if it fails the function fails to get a handle to...Stefan Boberg2021-09-171-2/+18
* Added ThrowSystemError() helperStefan Boberg2021-09-172-0/+8
* Don't sweep instance table in read-only modeStefan Boberg2021-09-171-1/+4
* Added better handling for read-only modeStefan Boberg2021-09-172-1/+6
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-1711-39/+569
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| * Added upstream cache policy command line option (read|write,readonly,writeonl...Per Larsson2021-09-175-23/+72
| * Added cache policy tests for CbPackage.Per Larsson2021-09-171-3/+169
| * Added test for store local/remote cache policy.Per Larsson2021-09-171-0/+35
| * Initial support for cache policies.Per Larsson2021-09-173-19/+220
| * Const correct.Per Larsson2021-09-171-1/+1
| * Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-1735-93/+250
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| * | Added helper function for iterating string tokens.Per Larsson2021-09-172-0/+79
* | | Implemented basics for Windows server support (not yet 100% - needs to proper...Stefan Boberg2021-09-179-9/+723
* | | Added UNICODE and defined _WIN32_WINNT to match the slnStefan Boberg2021-09-171-1/+1
* | | Assert improvementsStefan Boberg2021-09-172-32/+54
* | | Removed WindowsException from public headersStefan Boberg2021-09-174-54/+45
* | | clang-formatStefan Boberg2021-09-1725-31/+47
* | | Added IsDebuggerPresent() query function to query whether a debugger is curre...Stefan Boberg2021-09-172-1/+15
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* | Added namespace scopes to more includes for better consistencyStefan Boberg2021-09-1726-71/+147
* | Moved zenserverprocess into zenutil/zenserverprocess.hStefan Boberg2021-09-1713-9/+55
* | Exposed session id in ZenServerStateStefan Boberg2021-09-162-6/+26
* | clang-formatStefan Boberg2021-09-163-7/+13
* | Added Oid::FromMemory()Stefan Boberg2021-09-162-0/+9
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* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-1613-34/+359
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-1611-167/+701
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| * | Changed how sponsor processes are managedStefan Boberg2021-09-164-25/+194
| * | Added stubs for scrub CLI commandStefan Boberg2021-09-164-0/+46
| * | Improved top/ps behaviourStefan Boberg2021-09-161-3/+7
| * | Added ZEN_CONSOLE macro, which logs the output directly to consoleStefan Boberg2021-09-161-0/+7
| * | Added ProcessMonitor class, which is used to monitor a number of sponsor proc...Stefan Boberg2021-09-162-1/+101
| * | Minor CbPackage serialization tweaksStefan Boberg2021-09-161-5/+4
* | | zcache - minor cleanup.Per Larsson2021-09-161-28/+24
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* | Compact binary package caching support (#9)Per Larsson2021-09-1611-167/+701
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* clang-format fixesStefan Boberg2021-09-1618-68/+74
* Improved package serialization to allow round trippingStefan Boberg2021-09-167-23/+144
* Pass on ZEN_NOT_IMPLEMENTED arguments into the resulting ZEN_ASSERT macroStefan Boberg2021-09-161-1/+1
* Fixed logging in structured cache (did not end up getting routed right)Stefan Boberg2021-09-161-0/+1
* Fixed marshaling of outputs including sanity checks, loggingStefan Boberg2021-09-162-2/+21
* Fixed up mesh loggingStefan Boberg2021-09-162-6/+11
* Fixed some unreferenced variable warnings (why don't we get these in sln buil...Stefan Boberg2021-09-162-10/+22