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* Make IoBufferCore::Materialize threadsafeMatt Peters2021-12-022-43/+58
* Merge pull request #31 from EpicGames/non-elevated-asiozousar2021-12-011-1/+37
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| * Address review feedback/comments.Zousar Shaker2021-12-011-26/+32
| * Handle double slashes in URL path by normalizing them away like http.sys.Zousar Shaker2021-11-301-1/+31
* | Merge remote-tracking branch 'origin/ridgers-pr' into mainMartin Ridgers2021-11-301-4/+8
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| * | Wait on an event instead of using sleep()Martin Ridgers2021-11-261-4/+8
* | | Merge pull request #30 from EpicGames/non-elevated-asiozousar2021-11-296-41/+125
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| * | Address review feedback and fix issue when deploying.Zousar Shaker2021-11-294-7/+6
| * | Disable forced elevation for zenserver.exe.Zousar Shaker2021-11-291-2/+0
| * | Allow http.sys mode to operate in local-only mode for non-admin users.Zousar Shaker2021-11-292-38/+70
| * | If MyDocuments isn't available, use zen data folder in largest drive.Zousar Shaker2021-11-291-0/+33
| * | Allow ZenMap to fallback to local shared memory when running non elevated.Zousar Shaker2021-11-291-0/+22
* | | Merge pull request #28 from EpicGames/non-elevated-asiozousar2021-11-264-89/+124
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| * Address review feedback.Zousar Shaker2021-11-261-2/+2
| * Move HandlePackageOffers out of ifdef to fix static compile error.Zousar Shaker2021-11-251-38/+40
| * Fix asio bug where input of less than 16 bytes would not get consumed.Zousar Shaker2021-11-251-1/+1
| * Make asio trace messages controlled by a compile-time verbosity define.Zousar Shaker2021-11-251-8/+16
| * Fix handling of packages/offers in asio mode to match http.sys mode.Zousar Shaker2021-11-254-76/+91
| * Fix asio request routing so that a url of "/cas" will route to the service fo...Zousar Shaker2021-11-241-4/+14
* | Added .gdb_history to .gitignoreMartin Ridgers2021-11-261-0/+1
* | Added "xmake project" output to .gitignoreMartin Ridgers2021-11-261-0/+2
* | Sponsor PIDs were getting truncated to 16 bits which isn't portableMartin Ridgers2021-11-261-1/+1
* | Added support for loading Lua config file from CLI option and merged server/s...Per Larsson2021-11-253-144/+181
* | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-241-1/+6
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| * Merge pull request #27 from EpicGames/asio-acceptorzousar2021-11-241-1/+6
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| | * Changed the asio acceptor initialization to allow dual stack IPV6Zousar Shaker2021-11-241-1/+6
* | | Added bundle xmake task.Per Larsson2021-11-242-0/+51
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* | Updated deploy script to set platform, architecture and configuration.Per Larsson2021-11-241-11/+11
* | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-242-1/+4
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| * Fixed unused variable in integration tests.Per Larsson2021-11-231-0/+4
| * Removed unused variable.Per Larsson2021-11-231-1/+0
* | Set empty body in Jupiter client.Per Larsson2021-11-241-0/+4
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* Prevent destroying ASIO server connection until callbacks completePer Larsson2021-11-231-61/+54
* Comment out unused variables to fix warnings.Per Larsson2021-11-221-7/+7
* Changed Health service to return CbObject instead of JSON.Per Larsson2021-11-221-2/+1
* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-181-5/+6
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| * Add errorcode to output when a task failsJoe Kirchoff2021-11-181-5/+6
* | Extended Health endpoint with support for returning build version and log file.Per Larsson2021-11-185-21/+144
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* Change error code for failed upsteam applyJoe Kirchoff2021-11-171-1/+1
* Set horde worker requirements, limit to Win-RemoteExec poolJoe Kirchoff2021-11-171-4/+37
* Changed upstream DisplayName to UpstreamEndpointInfo with name and url.Per Larsson2021-11-172-30/+39
* Added health check and return missing error message.Per Larsson2021-11-171-7/+19
* Log upstream HTTP errors as errors.Per Larsson2021-11-171-13/+55
* Check both success and error code when initializing Jupiter upstream.Per Larsson2021-11-171-1/+1
* Added connect/transfer timeout options for Jupiter client.Per Larsson2021-11-177-76/+86
* Format fix.Per Larsson2021-11-161-6/+6
* Added upstream connect/transfer timeout options.Per Larsson2021-11-167-24/+81
* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-163-16/+157
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| * Use upstream apply with HordeJoe Kirchoff2021-11-153-27/+127
| * Horde Apply: Pass throughJoe Kirchoff2021-11-151-2/+43