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* Changed some initializers to constinit to ensure compile time initializationStefan Boberg2022-02-041-8/+24
| | | | Also changed ConvertToUpstream to not use so many ternary operators to improve debuggability
* removed unnecessary <unordered_map> includeStefan Boberg2022-02-041-1/+0
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* Removed old http client test codeStefan Boberg2022-02-041-416/+0
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* Merge pull request #48 from EpicGames/non-elevated-asiozousar2022-02-021-0/+17
|\ | | | | Adjust buffer sizes and use SIO_LOOPBACK_FAST_PATH on Windows
| * Add comment about loopback fast path as suggested in review.zousar2022-02-021-0/+4
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| * Use SIO_LOOPBACK_FAST_PATH on Windows and increase buffer sizeszousar2022-02-011-0/+13
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| * Merge branch 'main' into non-elevated-asiozousar2022-02-0121-736/+2425
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| * \ Merge branch 'main' into non-elevated-asiozousar2022-01-276-113/+439
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| * \ \ Merge branch 'main' into non-elevated-asiozousar2022-01-262-43/+83
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| * | | | Handle HTTP port collisions when initializing serverzousar2022-01-2610-56/+103
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* | | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-02-022-6/+29
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| * | | | | Update CODING.mdStefan Boberg2022-02-021-3/+13
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| * | | | | Update README.mdStefan Boberg2022-02-021-1/+1
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| * | | | | Update README.mdStefan Boberg2022-02-021-1/+1
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| * | | | | Update README.mdStefan Boberg2022-02-021-1/+5
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| * | | | | Update README.mdStefan Boberg2022-02-021-1/+9
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| * | | | | Update README.mdStefan Boberg2022-02-021-2/+3
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* | | | | | Added some diagnostics to http.sys server to make it clear when we are ↵Stefan Boberg2022-02-021-0/+4
|/ / / / / | | | | | | | | | | | | | | | listening to localhost only
* | | | | Some minor cleanupStefan Boberg2022-02-022-37/+21
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* | | | | Mash -> MeshTrackerStefan Boberg2022-02-023-13/+19
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* | | | | Added --no-batch option to formatcode scriptStefan Boberg2022-02-021-4/+14
| | | | | | | | | | | | | | | | | | | | Intended as a workaround for cases when clang-format crashes, which often is "fixed" by only formatting a specific file
* | | | | clang-formatStefan Boberg2022-02-0211-36/+37
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* | | | | Revised TODOStefan Boberg2022-02-021-43/+14
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* | | | CacheRecordPolicy: Fix inverted PolicyMask expression that caused parsing ↵Matt Peters2022-02-011-2/+2
| | | | | | | | | | | | | | | | ValuePolicies to fail.
* | | | Cache policy support (#47)mattpetersepic2022-02-019-603/+1514
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add HandleRpc methods for the remaining ICacheStore requests from unreal: PutCacheValues/GetCacheValues. We now have batched versions for PutCacheRecords,GetCacheRecords,PutCacheValues,GetCacheValues,GetCacheChunks. Add support for CachePolicy flags to all of these batched methods. * Add Batched PutCacheValues/GetCacheValues. Rename old GetCacheValues to GetCacheChunks. * HandleRpcGetCacheRecords: Receive a CacheRecordPolicy with each key, and skipdata on attachments we already have. * Changes to CachePolicy copied from Release-5.0 depot. Change serialization to use the key BasePolicy instead of DefaultValuePolicy. * GetChunks: Read CacheRecords from remote if necessary to find ContentId. Implement QueryLocal, StoreLocal, and SkipData.
* | | | Tweaked remote_build.py TTY outputMartin Ridgers2022-02-011-2/+2
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* | | | Partial remote host validation for remote_build.pyMartin Ridgers2022-02-011-7/+20
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* | | | Validate remote_build.py key file for required tailing EOLMartin Ridgers2022-02-011-7/+14
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* | | | Disable remote_build.py's ANSI codes if the terminal doesn't support themMartin Ridgers2022-02-011-2/+15
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* | | | Script for building a branch over SSHMartin Ridgers2022-02-011-0/+237
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* | | | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2022-01-311-1/+1
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| * | | | Fixed "int-into-bool-context" error that has mysteriously appearedMartin Ridgers2022-01-311-1/+1
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* | | | | Initial support for symmetric encryption/decryption using OpenSSL.Per Larsson2022-01-313-0/+287
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* | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-3022-388/+1007
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| * \ \ \ Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-2823-386/+1007
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| | * | | | Compile fixMartin Ridgers2022-01-281-1/+0
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| | * | | | Rename Paylod to Value to match the client side: missing file from previous ↵Matt Peters2022-01-271-1/+1
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| | * | | | Rename Paylod to Value to match the client side. Rename PayloadId to ↵mattpetersepic2022-01-277-128/+134
| | | | | | | | | | | | | | | | | | | | | | | | ValueContentId where its a hash instead of an oid.
| | * | | | Add batched CacheRecord put rpc (#38)mattpetersepic2022-01-273-47/+248
| | | |_|/ | | |/| | | | | | | * Add batched CacheRecord put rpc
| | * | | Fixed ZenServerEntry::*ListenPort compile errorsMartin Ridgers2022-01-271-2/+2
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| | * | | Added session info and partial logging to standalone TraceMartin Ridgers2022-01-271-48/+295
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| | * | | Handle HTTP port collisions when initializing server (#40)zousar2022-01-2710-56/+103
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| | * | | Implement SkipData,QueryLocal,StoreLocal for HandleRpcGetCacheRecords (#41)mattpetersepic2022-01-264-63/+142
| | | |/ | | |/| | | | | * Implement SkipData,QueryLocal,StoreLocal for HandleRpcGetCacheRecords.
| | * | Implement SkipData,QueryLocal,StoreLocal for GET-verb CacheGet requests (#39)mattpetersepic2022-01-262-43/+83
| | |/ | | | | | | * Implement SkipData,QueryLocal,StoreLocal for GET-verb CacheGet requests
| * | Structured cache PUTs now preserve content type for binary and compressed binaryStefan Boberg2022-01-281-2/+2
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* | | Added generate_projects.bat helperStefan Boberg2022-01-301-0/+1
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* | | TraceInit can now be initialized with "None" tracing modeStefan Boberg2022-01-304-2/+16
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* | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-262-12/+6
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-266-17/+36
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| * | Super temporary sentry symbol upload script to help jog my memory whenever I ↵Stefan Boberg2022-01-261-0/+3
| | | | | | | | | | | | need to update symbols for a submitted binary