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* Added support for loading Lua config file from CLI option and merged ↵Per Larsson2021-11-253-144/+181
| | | | server/service config.
* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-241-1/+6
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| * Merge pull request #27 from EpicGames/asio-acceptorzousar2021-11-241-1/+6
| |\ | | | | | | Changed the asio acceptor initialization to allow dual stack IPV6 connections.
| | * Changed the asio acceptor initialization to allow dual stack IPV6Zousar Shaker2021-11-241-1/+6
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* | | Added bundle xmake task.Per Larsson2021-11-242-0/+51
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* | Updated deploy script to set platform, architecture and configuration.Per Larsson2021-11-241-11/+11
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* | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-242-1/+4
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| * Fixed unused variable in integration tests.Per Larsson2021-11-231-0/+4
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| * Removed unused variable.Per Larsson2021-11-231-1/+0
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* | Set empty body in Jupiter client.Per Larsson2021-11-241-0/+4
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* Prevent destroying ASIO server connection until callbacks completePer Larsson2021-11-231-61/+54
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* Comment out unused variables to fix warnings.Per Larsson2021-11-221-7/+7
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* Changed Health service to return CbObject instead of JSON.Per Larsson2021-11-221-2/+1
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* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-181-5/+6
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| * Add errorcode to output when a task failsJoe Kirchoff2021-11-181-5/+6
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* | Extended Health endpoint with support for returning build version and log file.Per Larsson2021-11-185-21/+144
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* Change error code for failed upsteam applyJoe Kirchoff2021-11-171-1/+1
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* Set horde worker requirements, limit to Win-RemoteExec poolJoe Kirchoff2021-11-171-4/+37
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* Changed upstream DisplayName to UpstreamEndpointInfo with name and url.Per Larsson2021-11-172-30/+39
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* Added health check and return missing error message.Per Larsson2021-11-171-7/+19
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* Log upstream HTTP errors as errors.Per Larsson2021-11-171-13/+55
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* Check both success and error code when initializing Jupiter upstream.Per Larsson2021-11-171-1/+1
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* Added connect/transfer timeout options for Jupiter client.Per Larsson2021-11-177-76/+86
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* Format fix.Per Larsson2021-11-161-6/+6
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* Added upstream connect/transfer timeout options.Per Larsson2021-11-167-24/+81
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* Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-11-163-16/+157
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| * Use upstream apply with HordeJoe Kirchoff2021-11-153-27/+127
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| * Horde Apply: Pass throughJoe Kirchoff2021-11-151-2/+43
| | | | | | | | | | Currently only Windows is supported Add some additional error messaging on failure
* | Check input range when copy compressed range.Per Larsson2021-11-161-3/+10
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* Handle 'partial on error' cache policy.Per Larsson2021-11-152-15/+38
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* Updated cache policy according to UE.Per Larsson2021-11-152-17/+61
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* Removed sorting of chunk requests.Per Larsson2021-11-141-2/+0
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* Fixed typo in object key.Per Larsson2021-11-141-1/+1
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* Parse chunk ID from chunk request.Per Larsson2021-11-141-5/+11
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* Fixed bug in upstream jupiter endpoint.Per Larsson2021-11-131-2/+2
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* Format fix.Per Larsson2021-11-131-1/+1
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* Merge branch 'main' into zcache-batchPer Larsson2021-11-136-64/+1841
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| * Remote Apply: Get Expire timeout from workerJoe Kirchoff2021-11-122-5/+5
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| * Horde remote execute (#25)Joe Kirchoff2021-11-116-64/+1841
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* | Cleanup attachment validation.Per Larsson2021-11-131-48/+82
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* | Relax constraint on partial cache records.Per Larsson2021-11-121-72/+60
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* | Format fix.Per Larsson2021-11-122-2/+2
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* | Cleanup test.Per Larsson2021-11-121-87/+31
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* | Added test for cache policy SkipAttachments.Per Larsson2021-11-121-73/+49
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* | Fixed bug when cloning CbObject.Per Larsson2021-11-124-29/+198
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* | Movec cache utility types to zenutil and fixed unit tests.Per Larsson2021-11-1212-187/+239
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* | Changed from batch to RPC.Per Larsson2021-11-113-11/+11
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* | Merge branch 'main' into zcache-batchPer Larsson2021-11-11123-34/+44
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| * Format fix.Per Larsson2021-11-115-18/+25
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| * Renamed 3rdparty -> thirdparty for legal complianceStefan Boberg2021-11-04117-8/+8
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