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* Added log output to make it clearer which lock file is in useStefan Boberg2022-02-041-0/+2
* Changed some initializers to constinit to ensure compile time initializationStefan Boberg2022-02-041-8/+24
* removed unnecessary <unordered_map> includeStefan Boberg2022-02-041-1/+0
* Removed old http client test codeStefan Boberg2022-02-041-416/+0
* Merge pull request #48 from EpicGames/non-elevated-asiozousar2022-02-021-0/+17
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| * Add comment about loopback fast path as suggested in review.zousar2022-02-021-0/+4
| * Use SIO_LOOPBACK_FAST_PATH on Windows and increase buffer sizeszousar2022-02-011-0/+13
| * Merge branch 'main' into non-elevated-asiozousar2022-02-0121-736/+2425
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| * \ Merge branch 'main' into non-elevated-asiozousar2022-01-276-113/+439
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| * \ \ Merge branch 'main' into non-elevated-asiozousar2022-01-262-43/+83
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| * | | | Handle HTTP port collisions when initializing serverzousar2022-01-2610-56/+103
* | | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-02-022-6/+29
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| * | | | | Update CODING.mdStefan Boberg2022-02-021-3/+13
| * | | | | Update README.mdStefan Boberg2022-02-021-1/+1
| * | | | | Update README.mdStefan Boberg2022-02-021-1/+1
| * | | | | Update README.mdStefan Boberg2022-02-021-1/+5
| * | | | | Update README.mdStefan Boberg2022-02-021-1/+9
| * | | | | Update README.mdStefan Boberg2022-02-021-2/+3
* | | | | | Added some diagnostics to http.sys server to make it clear when we are listen...Stefan Boberg2022-02-021-0/+4
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* | | | | Some minor cleanupStefan Boberg2022-02-022-37/+21
* | | | | Mash -> MeshTrackerStefan Boberg2022-02-023-13/+19
* | | | | Added --no-batch option to formatcode scriptStefan Boberg2022-02-021-4/+14
* | | | | clang-formatStefan Boberg2022-02-0211-36/+37
* | | | | Revised TODOStefan Boberg2022-02-021-43/+14
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* | | | CacheRecordPolicy: Fix inverted PolicyMask expression that caused parsing Val...Matt Peters2022-02-011-2/+2
* | | | Cache policy support (#47)mattpetersepic2022-02-019-603/+1514
* | | | Tweaked remote_build.py TTY outputMartin Ridgers2022-02-011-2/+2
* | | | Partial remote host validation for remote_build.pyMartin Ridgers2022-02-011-7/+20
* | | | Validate remote_build.py key file for required tailing EOLMartin Ridgers2022-02-011-7/+14
* | | | Disable remote_build.py's ANSI codes if the terminal doesn't support themMartin Ridgers2022-02-011-2/+15
* | | | Script for building a branch over SSHMartin Ridgers2022-02-011-0/+237
* | | | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2022-01-311-1/+1
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| * | | | Fixed "int-into-bool-context" error that has mysteriously appearedMartin Ridgers2022-01-311-1/+1
* | | | | Initial support for symmetric encryption/decryption using OpenSSL.Per Larsson2022-01-313-0/+287
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* | | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-3022-388/+1007
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| * \ \ \ Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-2823-386/+1007
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| | * | | | Compile fixMartin Ridgers2022-01-281-1/+0
| | * | | | Rename Paylod to Value to match the client side: missing file from previous c...Matt Peters2022-01-271-1/+1
| | * | | | Rename Paylod to Value to match the client side. Rename PayloadId to ValueCon...mattpetersepic2022-01-277-128/+134
| | * | | | Add batched CacheRecord put rpc (#38)mattpetersepic2022-01-273-47/+248
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| | * | | Fixed ZenServerEntry::*ListenPort compile errorsMartin Ridgers2022-01-271-2/+2
| | * | | Added session info and partial logging to standalone TraceMartin Ridgers2022-01-271-48/+295
| | * | | Handle HTTP port collisions when initializing server (#40)zousar2022-01-2710-56/+103
| | * | | Implement SkipData,QueryLocal,StoreLocal for HandleRpcGetCacheRecords (#41)mattpetersepic2022-01-264-63/+142
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| | * | Implement SkipData,QueryLocal,StoreLocal for GET-verb CacheGet requests (#39)mattpetersepic2022-01-262-43/+83
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| * | Structured cache PUTs now preserve content type for binary and compressed binaryStefan Boberg2022-01-281-2/+2
* | | Added generate_projects.bat helperStefan Boberg2022-01-301-0/+1
* | | TraceInit can now be initialized with "None" tracing modeStefan Boberg2022-01-304-2/+16
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* | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-262-12/+6
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2022-01-266-17/+36
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