| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | handle that more than one block can be written to in parallel | Dan Engelbrecht | 2022-05-03 | 4 | -55/+65 |
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| * | unused variable in test fix | Dan Engelbrecht | 2022-05-03 | 1 | -4/+4 |
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| * | Merge pull request #86 from EpicGames/de/block-store-refactor | Dan Engelbrecht | 2022-05-03 | 10 | -1159/+2950 |
| |\ | | | | | structured cache with block store | ||||
| | * | macos compilation fix | Dan Engelbrecht | 2022-05-03 | 1 | -1/+1 |
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| | * | threading test for blockstore | Dan Engelbrecht | 2022-05-03 | 1 | -1/+91 |
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| | * | more tests for block store | Dan Engelbrecht | 2022-05-03 | 3 | -17/+334 |
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| | * | cleanup | Dan Engelbrecht | 2022-05-03 | 2 | -5/+1 |
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| | * | switched back memory_order for m_TotalSize to relaxed | Dan Engelbrecht | 2022-05-02 | 2 | -8/+8 |
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| | * | clean up any incomplete blocks if ReclaimSpace fails | Dan Engelbrecht | 2022-05-02 | 1 | -136/+153 |
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| | * | Make sure we close all block files when dropping a cache bucket | Dan Engelbrecht | 2022-05-02 | 3 | -2/+13 |
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| | * | simplify lambda captures | Dan Engelbrecht | 2022-05-02 | 6 | -67/+41 |
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| | * | Refactor WriteChunk to not need callback | Dan Engelbrecht | 2022-05-02 | 4 | -62/+42 |
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| | * | Merge branch 'de/block-store-refactor' of github.com:EpicGames/zen into ↵ | Dan Engelbrecht | 2022-05-02 | 1 | -4/+1 |
| | |\ | | | | | | | | | | de/block-store-refactor | ||||
| | | * | removed redundant pragma pack | Stefan Boberg | 2022-05-02 | 1 | -4/+1 |
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| | * | | Don't use "GC" term in block store | Dan Engelbrecht | 2022-05-02 | 2 | -5/+5 |
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| | * | restore cg comment | Dan Engelbrecht | 2022-05-02 | 2 | -3/+27 |
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| | * | cleanup | Dan Engelbrecht | 2022-05-02 | 4 | -52/+52 |
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| | * | add back gc space reclaim call | Dan Engelbrecht | 2022-05-02 | 4 | -8/+14 |
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| | * | use std::vector<std::pair>> instead of map | Dan Engelbrecht | 2022-05-02 | 4 | -46/+12 |
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| | * | refactor structured cache to use blockstore migrate | Dan Engelbrecht | 2022-05-02 | 2 | -246/+69 |
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| | * | Move bulk of MigrateLegacyData to blockstore.cpp | Dan Engelbrecht | 2022-05-02 | 4 | -230/+281 |
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| | * | cleanup | Dan Engelbrecht | 2022-05-01 | 2 | -17/+20 |
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| | * | respect Ctx.RunRecovery() | Dan Engelbrecht | 2022-05-01 | 2 | -20/+29 |
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| | * | reimplement CasContainerStrategy::Scrub | Dan Engelbrecht | 2022-05-01 | 3 | -78/+140 |
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| | * | remove m_TotalSize for blockstore | Dan Engelbrecht | 2022-05-01 | 3 | -31/+35 |
| | | | | | | | | | fix scrub logic in structured cache store | ||||
| | * | collectgarbage for compactcas and structured cache uses shared implementation | Dan Engelbrecht | 2022-05-01 | 5 | -543/+202 |
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| | * | threading issues resolved | Dan Engelbrecht | 2022-05-01 | 3 | -100/+120 |
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| | * | first pass at generic block store with gc | Dan Engelbrecht | 2022-04-30 | 4 | -460/+634 |
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| | * | Merge remote-tracking branch 'origin/main' into de/cache-with-block-store | Dan Engelbrecht | 2022-04-29 | 2 | -4/+7 |
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| * | | Merge pull request #84 from EpicGames/de/cleanup-lock-sharding-in-iobufferv1.0.0.8 | Dan Engelbrecht | 2022-04-29 | 2 | -4/+7 |
| |\ \ | | | | | | | iobuffer lock sharding cleanup | ||||
| | * | | mac compilation fix | Dan Engelbrecht | 2022-04-29 | 1 | -1/+1 |
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| | * | | use IsPow2 for mapping lock count | Dan Engelbrecht | 2022-04-29 | 1 | -1/+1 |
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| | * | | naming cleanup | Dan Engelbrecht | 2022-04-28 | 1 | -3/+6 |
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| | | * | Merge remote-tracking branch 'origin/main' into de/cache-with-block-store | Dan Engelbrecht | 2022-04-28 | 8 | -58/+446 |
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| * | | | Merge pull request #83 from EpicGames/de/minor-optimizationsv1.0.0.7 | Dan Engelbrecht | 2022-04-28 | 3 | -5/+14 |
| |\| | | | | | | | | Minor optimizations to reduce overhead during high load | ||||
| | * | | Reduce risk of reallocating backing std::vector in CbWriter::AddBinary | Dan Engelbrecht | 2022-04-28 | 3 | -5/+14 |
| |/ / | | | | | | | | | Shard up g_MappingLock in IoBufferExtendedCore::Materialize() to reduce contention during high load Don't queue upstream cache records if we don't have any upstreams | ||||
| * | | Merge pull request #81 from ↵v1.0.0.6 | Dan Engelbrecht | 2022-04-28 | 2 | -50/+101 |
| |\ \ | | | | | | | | | | | | | EpicGames/de/use-bulk-fetch-from-upstream-on-getcachevalues Use GetCacheValues when checking upstream | ||||
| | * \ | Merge remote-tracking branch 'origin/main' into ↵ | Dan Engelbrecht | 2022-04-27 | 2 | -18/+15 |
| | |\ \ | | | | | | | | | | | | | de/use-bulk-fetch-from-upstream-on-getcachevalues | ||||
| | * | | | trigger clang format | Dan Engelbrecht | 2022-04-27 | 1 | -1/+1 |
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| | * | | | Use GetCacheValues when checking upstream to reduce number of calls to upstream | Dan Engelbrecht | 2022-04-26 | 1 | -47/+101 |
| | | | | | | | | | | | | | | | | | Added some timing info to debug logs | ||||
| * | | | | Merge pull request #82 from EpicGames/buildfixv1.0.0.5 | Martin Ridgers | 2022-04-28 | 1 | -4/+4 |
| |\ \ \ \ | | | | | | | | | | | Added missing includes. | ||||
| | * | | | | Added missing includes. | Per Larsson | 2022-04-28 | 1 | -4/+4 |
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| * | / / | Serialize compact binary from JSON. | Per Larsson | 2022-04-27 | 3 | -1/+327 |
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| | | * | Merge remote-tracking branch 'origin/main' into de/cache-with-block-store | Dan Engelbrecht | 2022-04-27 | 1 | -1/+1 |
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| * | | | Batch log removal of Cid and take proper lock when modifying m_CidMap (#80)v1.0.0.4 | Dan Engelbrecht | 2022-04-26 | 2 | -16/+16 |
| |/ / | | | | | | | | | | | | | * Batch log removal of Cid and take proper lock when modifying m_CidMap * variable name casing * Don't access m_Buckets without a lock | ||||
| | * | Merge remote-tracking branch 'origin/main' into de/cache-with-block-store | Dan Engelbrecht | 2022-04-26 | 15 | -1350/+1725 |
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| * | | Compute tweaks (#78)v1.0.0.3 | Joe Kirchoff | 2022-04-19 | 1 | -22/+8 |
| | | | | | | | | | Remove force upload, not necessary. Add a few more timepoints | ||||
| * | | Merge pull request #76 from EpicGames/ci_updatesv1.0.0.2 | Alex Dunn | 2022-04-15 | 2 | -4/+128 |
| |\ \ | | | | | | | Making changes to the CI/CD pipeline and adding release automation | ||||
| | * | | Making changes to the CI/CD pipeline and adding release automation for PR ↵ | Alex Dunn | 2022-04-15 | 2 | -4/+128 |
| |/ / | | | | | | | merges into main. | ||||
| * | | Horde execute storage config (#75) | Joe Kirchoff | 2022-04-14 | 5 | -18/+96 |
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