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* Compile out experimental VFS code by default (not currently useful/functional)Stefan Boberg2021-09-072-12/+16
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-076-15/+48
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| * Restructured xmake filesStefan Boberg2021-09-066-15/+48
| | | | | | | | Mostly: moved dependencies to the module which introduces them
* | Cleaned up sentry integration somewhat, to make it easier to enable/disable ↵Stefan Boberg2021-09-071-6/+24
|/ | | | and separated out the Windows specific configuraiton
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-066-16/+44
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| * Support for switching between storing derived data using the legacy DDC ↵Per Larsson2021-09-066-20/+48
| | | | | | | | endpoint and the Commmon Blob Store endpoint.
* | clang-format fixesStefan Boberg2021-09-065-8/+12
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-061-1/+1
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| * Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-09-063-36/+90
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| * | Changed Jupiter endpoint to dev environment.Per Larsson2021-09-061-1/+1
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* | | Added missing CompressedBuffer::Null instantiationStefan Boberg2021-09-061-0/+2
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* | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-0618-25/+138
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| * Added zenserver-test xmake fileStefan Boberg2021-09-052-2/+7
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| * Marked up unused parameters to squelch warningsStefan Boberg2021-09-052-1/+6
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| * Added .xmake/ folder to .gitignore fileStefan Boberg2021-09-041-0/+1
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| * Silence unused parameter warningStefan Boberg2021-09-041-0/+1
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| * Cleaned up log messageStefan Boberg2021-09-041-1/+1
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| * Made IoHash zero initialize member, corrected Empty Attachment hash checkStefan Boberg2021-09-042-3/+3
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| * Cleaned up editorconfigStefan Boberg2021-09-041-5/+7
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| * Silence truncation warningStefan Boberg2021-09-041-1/+1
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| * xmake build files (experimental)Stefan Boberg2021-09-047-0/+91
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| * Improved deploy script error reportingStefan Boberg2021-09-031-14/+22
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* | Changed so function service commits compressed buffersStefan Boberg2021-09-061-5/+7
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* | HTTP package handling updated (not final)Stefan Boberg2021-09-062-31/+83
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* Removed legacy key-value cache (may be reinstated in another form in the future)Stefan Boberg2021-09-037-283/+0
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* Make sure build scripts fails if the devenv build failsStefan Boberg2021-09-031-3/+12
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* Improvements to build deploy scriptsStefan Boberg2021-09-032-7/+341
| | | | | Deploybuild script now builds code first Jazzed up terminal output
* Suppressed another clang warning involving unreferenced local variableStefan Boberg2021-09-031-3/+4
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* Cleaned up project configurationStefan Boberg2021-09-037-16/+21
| | | | zencore, zenutil and zenstore now declare their public include directories which ends up getting added to any dependent projects
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-0312-265/+712
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| * Zen upstream support (#7)Per Larsson2021-09-0312-265/+712
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* | Removed unnecessary std::moveStefan Boberg2021-09-031-3/+2
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* | fixed signed/unsigned comparison in stream.cppStefan Boberg2021-09-031-1/+1
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* oops: Fixed AssertException implementation namespaceStefan Boberg2021-09-031-2/+2
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* Mada IoHash::Zero zero initialization explicitStefan Boberg2021-09-031-1/+1
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* Addressed signed/unsigned comparison warningsStefan Boberg2021-09-031-3/+3
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* Moved out AssertException constructor/destructor into cppStefan Boberg2021-09-032-1/+12
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* Disallow copying of ChunkingLinearAllocatorStefan Boberg2021-09-031-0/+3
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* Added missing typename keywordStefan Boberg2021-09-031-2/+2
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* moved [[nodiscard]] into correct positionStefan Boberg2021-09-031-1/+1
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* fix for extern template class declarations, also made integer constant in ↵Stefan Boberg2021-09-032-3/+3
| | | | test explicitly unsigned
* Fix clang path for ZEN_ARRAY_COUNTStefan Boberg2021-09-031-1/+1
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* Addressed signed/unsigned comparison warning (clang)Stefan Boberg2021-09-031-2/+2
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* Fixed infinite recursion issue in CbObject::FindIgnoreCaseStefan Boberg2021-09-031-1/+1
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* Removed #pragma once from cpp files (copy pasta fail)Stefan Boberg2021-09-0311-22/+0
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* Removed const from return value to make clang happyStefan Boberg2021-09-031-1/+1
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* Added LoadCompactBinaryObject variations accepting CompressedBuffer payloadsStefan Boberg2021-09-022-11/+30
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* Made IoHash::Zero const, made IoHash alignment explicitStefan Boberg2021-09-022-3/+3
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* IoHash::HashMemory -> IoHash::HashBuffer for consistency with UE5 codeStefan Boberg2021-09-0211-39/+39
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* Initial implementation of CbPackage HTTP response writingStefan Boberg2021-09-021-39/+68
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