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* xmake build files (experimental)Stefan Boberg2021-09-047-0/+91
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* Improved deploy script error reportingStefan Boberg2021-09-031-14/+22
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* Removed legacy key-value cache (may be reinstated in another form in the future)Stefan Boberg2021-09-037-283/+0
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* Make sure build scripts fails if the devenv build failsStefan Boberg2021-09-031-3/+12
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* Improvements to build deploy scriptsStefan Boberg2021-09-032-7/+341
| | | | | Deploybuild script now builds code first Jazzed up terminal output
* Suppressed another clang warning involving unreferenced local variableStefan Boberg2021-09-031-3/+4
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* Cleaned up project configurationStefan Boberg2021-09-037-16/+21
| | | | zencore, zenutil and zenstore now declare their public include directories which ends up getting added to any dependent projects
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-0312-265/+712
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| * Zen upstream support (#7)Per Larsson2021-09-0312-265/+712
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* | Removed unnecessary std::moveStefan Boberg2021-09-031-3/+2
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* | fixed signed/unsigned comparison in stream.cppStefan Boberg2021-09-031-1/+1
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* oops: Fixed AssertException implementation namespaceStefan Boberg2021-09-031-2/+2
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* Mada IoHash::Zero zero initialization explicitStefan Boberg2021-09-031-1/+1
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* Addressed signed/unsigned comparison warningsStefan Boberg2021-09-031-3/+3
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* Moved out AssertException constructor/destructor into cppStefan Boberg2021-09-032-1/+12
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* Disallow copying of ChunkingLinearAllocatorStefan Boberg2021-09-031-0/+3
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* Added missing typename keywordStefan Boberg2021-09-031-2/+2
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* moved [[nodiscard]] into correct positionStefan Boberg2021-09-031-1/+1
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* fix for extern template class declarations, also made integer constant in ↵Stefan Boberg2021-09-032-3/+3
| | | | test explicitly unsigned
* Fix clang path for ZEN_ARRAY_COUNTStefan Boberg2021-09-031-1/+1
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* Addressed signed/unsigned comparison warning (clang)Stefan Boberg2021-09-031-2/+2
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* Fixed infinite recursion issue in CbObject::FindIgnoreCaseStefan Boberg2021-09-031-1/+1
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* Removed #pragma once from cpp files (copy pasta fail)Stefan Boberg2021-09-0311-22/+0
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* Removed const from return value to make clang happyStefan Boberg2021-09-031-1/+1
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* Added LoadCompactBinaryObject variations accepting CompressedBuffer payloadsStefan Boberg2021-09-022-11/+30
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* Made IoHash::Zero const, made IoHash alignment explicitStefan Boberg2021-09-022-3/+3
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* IoHash::HashMemory -> IoHash::HashBuffer for consistency with UE5 codeStefan Boberg2021-09-0211-39/+39
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* Initial implementation of CbPackage HTTP response writingStefan Boberg2021-09-021-39/+68
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* Introduced support for compressed buffer attachmentsStefan Boberg2021-09-028-118/+265
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* Added HashMemory() function accepting CompositeBuffer argumentStefan Boberg2021-09-022-0/+17
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* CompactBinary: Restricted compact binary attachments to objects to simplify ↵Stefan Boberg2021-09-013-190/+144
| | | | | | package management based on CL16533710 @ p4
* Fixed SharedBuffer::IsOwned() semantics to match UE5Stefan Boberg2021-09-011-1/+1
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* SharedBuffer: MakeOwned now returns a buffer instead of operating in-placeStefan Boberg2021-09-013-41/+48
| | | | CL15713705
* CompactBinary: Added explicit operator bool for array and object typesStefan Boberg2021-09-015-14/+29
| | | | p4 CL16069971
* Fixed a race in bucket open/create logicStefan Boberg2021-08-311-10/+24
| | | | If two requests were sufficiently close, they could end up trying to initialize buckets twice which is not a good idea
* Reordered flags to get better codegen for IsNull()Stefan Boberg2021-08-311-2/+2
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* Updated deploy scripts to handle crashpad and pdb updates betterStefan Boberg2021-08-311-1/+4
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* Compilation fix again (downloaded_bytes is integral since a while back)Stefan Boberg2021-08-311-1/+1
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-08-3121-292/+968
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| * Format fix.Per Larsson2021-08-313-4/+3
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| * Asynchronous upstream caching to JupiterPer Larsson2021-08-3118-288/+965
| | | | | | | | Co-authored-by: Stefan Boberg <[email protected]>
* | Added some argument validationStefan Boberg2021-08-311-3/+17
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* | Make it possible to distinguish an empty buffer from a null bufferStefan Boberg2021-08-311-4/+10
|/ | | | Previously a size of zero was used to indicate null-ness. Now we use a additional flag to indicate null-ness instead
* Removed unused packages from vcpkg.jsonStefan Boberg2021-08-311-2/+0
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* Eliminated rocksdb referenceStefan Boberg2021-08-311-2/+0
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-08-288-75/+334
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-08-285-6/+56
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| * | Basic implementation of function evaluationStefan Boberg2021-08-283-69/+303
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| * | WriteResponse stub for CbPackage responses (awaiting decision on format with ↵Stefan Boberg2021-08-282-0/+10
| | | | | | | | | | | | compressed buffer support)
| * | Made scope guard [[nodiscard]]Stefan Boberg2021-08-281-1/+1
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