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* Use GetCacheValues when checking upstream to reduce number of calls to upstreamDan Engelbrecht2022-04-261-47/+101
| | | | Added some timing info to debug logs
* Compute tweaks (#78)v1.0.0.3Joe Kirchoff2022-04-191-22/+8
| | | | Remove force upload, not necessary. Add a few more timepoints
* Merge pull request #76 from EpicGames/ci_updatesv1.0.0.2Alex Dunn2022-04-152-4/+128
|\ | | | | Making changes to the CI/CD pipeline and adding release automation
| * Making changes to the CI/CD pipeline and adding release automation for PR ↵Alex Dunn2022-04-152-4/+128
|/ | | | merges into main.
* Horde execute storage config (#75)Joe Kirchoff2022-04-145-18/+96
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* Compute updates (#74)Joe Kirchoff2022-04-148-1323/+1501
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* clang formatJoe Kirchoff2022-04-142-5/+14
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* Merge pull request #70 from EpicGames/on-prem-runner-testingAlex Dunn2022-04-132-1/+135
|\ | | | | Windows and Linux self-hosted runners using on-prem virtual machines.
| * skip websocket.basic test as it fails on linux ciDan Engelbrecht2022-04-121-1/+1
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| * switch to clang 13Dan Engelbrecht2022-04-121-1/+1
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| * make linux tests inlineDan Engelbrecht2022-04-121-63/+2
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| * Be more strict with m_TotalSize atomic operationsDan Engelbrecht2022-04-121-2/+2
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| * Running linux build testAlex Dunn2022-04-121-1/+1
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| * Running linux build testAlex Dunn2022-04-121-1/+1
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| * Running linux build testAlex Dunn2022-04-121-0/+138
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| * do tests inline with buildDan Engelbrecht2022-04-121-56/+2
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| * Fixing label on runnerAlex Dunn2022-04-121-1/+1
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| * Testing some changes to test and runner labels.Alex Dunn2022-04-121-2/+1
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| * Testing just windows self-hosted runner using on-prem test boxAlex Dunn2022-04-121-0/+112
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* | Merge pull request #72 from EpicGames/de/set-ulimitDan Engelbrecht2022-04-125-13/+66
|\ \ | | | | | | attempt to change the maximum number of files open at startup
| * | wait until work is completed, not just picked upDan Engelbrecht2022-04-121-12/+21
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| * | safer check for added size i threaded testDan Engelbrecht2022-04-121-1/+3
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| * | more cleanupDan Engelbrecht2022-04-124-11/+8
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| * | cleanupDan Engelbrecht2022-04-124-68/+33
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| * | set file limit on zenserver testDan Engelbrecht2022-04-122-2/+24
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| * | log resource limit infoDan Engelbrecht2022-04-122-5/+11
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| * | set open file limits after initialize of loggingDan Engelbrecht2022-04-122-25/+25
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| * | set open file limit at startupDan Engelbrecht2022-04-122-0/+52
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* | reduce number of chunks in compactcas.threadedinsertDan Engelbrecht2022-04-121-1/+1
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* | Merge pull request #71 from EpicGames/de/fix-compact-cas-threaded-testDan Engelbrecht2022-04-121-70/+70
|\ \ | | | | | | Fix failing test due to not generating unique test data
| * | remove unused variableDan Engelbrecht2022-04-121-1/+1
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| * | Fix failing test due to not generating unique test dataDan Engelbrecht2022-04-121-70/+70
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* | Mac fixMartin Ridgers2022-04-121-1/+1
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* | Commented out key file conditioningMartin Ridgers2022-04-121-1/+2
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* | remove fallocate on MacOSDan Engelbrecht2022-04-122-13/+0
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* | switch posix_fallocate to fallocate on MacOSDan Engelbrecht2022-04-121-1/+1
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* | Be more strict with m_TotalSize atomic operationsDan Engelbrecht2022-04-121-2/+2
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* | use zen::UnsignedIntegral instead of std::unsigned_integralDan Engelbrecht2022-04-121-2/+2
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* Merge pull request #58 from EpicGames/de/cas-store-with-block-storeDan Engelbrecht2022-04-0723-522/+3425
|\ | | | | de/cas store with block store
| * clean up variable namingDan Engelbrecht2022-04-061-56/+55
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| * formattingDan Engelbrecht2022-04-061-4/+1
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| * Merge remote-tracking branch 'origin/main' into de/cas-store-with-block-storeDan Engelbrecht2022-04-0625-1754/+50
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* | Add pre-commit config (#69)Joe Kirchoff2022-04-0510-148/+46
| | | | | | | | | | | | | | * Add .pre-commit-config.yaml * format all using pre-commit clang-format hook * Add pre-commit to inject unreal header comment * Remove prepare_commit.bat & update CODING.md * Remove check-added-large-files, add headers before clang-format
* | Minor formatting fixStefan Boberg2022-04-051-0/+1
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* | Delete docs directoryStefan Boberg2022-04-0514-1603/+0
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* | Update README.mdStefan Boberg2022-04-051-1/+1
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* | README update for UE5 launchStefan Boberg2022-04-051-2/+2
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| * logging tweaksDan Engelbrecht2022-04-061-11/+7
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| * Only validate range of legacy entries on kept entriesDan Engelbrecht2022-04-061-11/+26
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| * fix migration when entries is out of data file rangeDan Engelbrecht2022-04-051-1/+7
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