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* Merged from upstreamStefan Boberg2021-10-0530-301/+862
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* stats: Mean returns zero when the count is zeroStefan Boberg2021-10-051-1/+8
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-037-42/+205
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| * http: Moved logic for body suppression to a more central locationStefan Boberg2021-10-033-13/+5
| | | | | | | | this should prevent some mistake-induced bugs hopefully
| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-0311-45/+310
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| | * Merged from upstreamStefan Boberg2021-10-033-15/+122
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| | | * Added support for SkipData cache policy.Per Larsson2021-10-032-14/+119
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| | | * Fixed missing content type.Per Larsson2021-10-031-1/+3
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| | * | structurec cache: Added ad hoc special case for /z$/stats.json requestStefan Boberg2021-10-031-1/+3
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| | * | http: Added support for specifying response content-type by means of ↵Stefan Boberg2021-10-032-13/+62
| | | | | | | | | | | | | | | | | | | | | | | | suffixes (.json/.yaml etc) If a suffix is present then we'll use that instead of any Accept: header value
| | * | stats: added OperationTiming::Scope::CancelStefan Boberg2021-10-032-1/+12
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| * | structured cache: Added some more stats (hits/misses/upstream_hits)Stefan Boberg2021-10-021-0/+2
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* | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-025-16/+112
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| * | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-10-0214-48/+274
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| * | Added support for choosing best ZEN upstream endpoint based on latency.Per Larsson2021-10-025-16/+112
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* | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-0129-140/+810
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| * | zen: added print/printpackage subcommands to help in debugging or inspecting ↵Stefan Boberg2021-10-015-12/+169
| | | | | | | | | | | | CbObject data generally
| * | cas: added some GC stubsStefan Boberg2021-10-014-33/+76
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| * | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-0112-13/+209
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| | * Added simple stats HTML dashboard with route /dashboard.Per Larsson2021-10-019-0/+171
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| | * Added cache HIT/MISS stat counters.Per Larsson2021-10-014-13/+38
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| * | Added some code to persist bad package data for inspectionStefan Boberg2021-10-011-1/+6
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| * | filesystem: Added FileContents::Flatten() and ensured it's possible to ↵Stefan Boberg2021-10-013-1/+22
| | | | | | | | | | | | #include filesystem.h standalone
| * | structured cache: Fixed package payload endpoint handling of HEADStefan Boberg2021-10-011-1/+1
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| * Improved error handling for upstream endpoints.Per Larsson2021-10-014-57/+79
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| * Added upstream cache perf metrics.Per Larsson2021-10-014-1/+40
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| * Try upload missing payloads and finalize Jupiter cache ref.Per Larsson2021-10-014-23/+210
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| * Clang format fix.Per Larsson2021-10-012-2/+2
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* | Added explicit mimalloc IoBuffer allocation pathStefan Boberg2021-10-012-39/+45
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* structured cache: fixed how HEAD requests are handledStefan Boberg2021-09-303-3/+22
| | | | | | the SetSuppressResponseBody() is currently sensitive to ordering and would end up getting called too late to apply fixes UE-129788, UE-129793
* structured cache: Rewrote metrics tracking using OperationTimingStefan Boberg2021-09-302-9/+3
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* metrics: added OperationTiming which is a useful combination of a Meter and ↵Stefan Boberg2021-09-303-1/+120
| | | | a Histogram, intended to track frequency and duration of certain operations
* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-301-2/+27
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| * Merged main.Per Larsson2021-09-304-15/+59
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| * | Fixed compact binary to JSON float/double format specifier.Per Larsson2021-09-301-2/+27
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* | | timer: Added GetHifreqTimerToSeconds which returns a scaling factor to ↵Stefan Boberg2021-09-301-0/+1
| |/ |/| | | | | convert ticks into seconds
* | structured cache: added request meter and stats reportingStefan Boberg2021-09-302-1/+7
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* | compactbinary: Quick fix for presentation of doubles in JSON conversionStefan Boberg2021-09-301-2/+2
| | | | | | | | Should probably be updated to convert numbers in a nice and round-trippable way
* | stats: Added EmitSnapshot functions to emit metrics into CbObjectsStefan Boberg2021-09-302-14/+52
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* structured cache: Added stats test code (needs additional work / metrics)Stefan Boberg2021-09-302-0/+23
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* memory: Added experimental mimalloc path to AlignedAllocImpl/AlignedFreeImplStefan Boberg2021-09-302-13/+39
| | | | | | Also added similar path to IoBuffer Cannot be enabled at the moment as we end up passing pointers to std::free via some path so more work will be necessary
* timer: Added Stopwatch::GetElapsedTIcks() and functions to convert ticks so ↵Stefan Boberg2021-09-301-2/+6
| | | | Ms/Us
* iobuffer: Removed AssumeOwnership constructor since we would like stronger ↵Stefan Boberg2021-09-301-9/+0
| | | | guarantees around memory management for IoBuffer buffers
* timer: cleaned up Stopwatch, removed GetCpuTimerValueStefan Boberg2021-09-299-41/+20
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* thread: Marked some members noexcept and [[nodiscard]]Stefan Boberg2021-09-291-10/+10
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* Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-294-7/+10
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| * Prevent mesh tests to crash by moving behind define.Per Larsson2021-09-292-1/+5
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| * Removed unused field.Per Larsson2021-09-291-1/+0
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| * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-09-297-163/+390
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| * | string: Fixed some clang warningsStefan Boberg2021-09-291-5/+5
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