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* Merged mainMartin Ridgers2021-10-0758-677/+2421
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| * Only enable the MSVC debug output sink for sessions when the --debug mode is ...Stefan Boberg2021-10-061-1/+1
| * structured cache: Added locking around large cache value updates to prevent r...Stefan Boberg2021-10-061-13/+37
| * Support for asynchronous HTTP response processing (#19)Stefan Boberg2021-10-0614-190/+627
| * Added option to specify path to logfile.Per Larsson2021-10-063-1/+4
| * clang-formatStefan Boberg2021-10-054-4/+7
| * MergedStefan Boberg2021-10-051-1/+1
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| | * Merge branch 'main' of https://github.com/EpicGames/zen into mainStefan Boberg2021-10-051-3/+48
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| | | * Serialize JSON NaN numbers to null.Per Larsson2021-10-051-3/+48
| | * | Added Ref<> constructor which allows casting from derived types to parent typesStefan Boberg2021-10-051-0/+9
| | * | Merge branch 'main' of https://github.com/EpicGames/zen into mainStefan Boberg2021-10-0526-232/+720
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| | | * Pass logger from Zen client to session instead from spdlog registry.Per Larsson2021-10-052-3/+8
| | | * status: Exposed global status at /status/statusStefan Boberg2021-10-041-13/+50
| | | * stats: Implemented new stats endpointStefan Boberg2021-10-048-23/+99
| | | * filesystem: Added comment for future optimization opportunities in CreateDire...Stefan Boberg2021-10-041-0/+7
| | | * http: strip any known content-type suffixes from URI before passing it to a s...Stefan Boberg2021-10-041-9/+14
| | | * zenserver: Changed initialization flowStefan Boberg2021-10-046-155/+296
| | | * monitoring: added stubs for /stats and /status endpointsStefan Boberg2021-10-046-0/+132
| | | * clang-formatStefan Boberg2021-10-042-2/+2
| | | * CAS: exposed some scrubbing statsStefan Boberg2021-10-042-22/+41
| | | * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-041-10/+27
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| | | | * Add option to build with XMake in deploy script. (#17)Per Larsson2021-10-041-10/+27
| | | * | timer: Added GetLofreqTimerValue() etc for applications that don't need parti...Stefan Boberg2021-10-042-0/+31
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| | | * Added build version tag using the latest Git commit hash. (#16)Per Larsson2021-10-042-3/+21
| | * | http: Exclude iothreadpool from compilation on non-WindowsStefan Boberg2021-10-052-2/+12
| | * | minor: removed unused <deque> includeStefan Boberg2021-10-051-1/+0
| | * | zencore: Added BlockingQueue (moved from upstreamcache.cpp)Stefan Boberg2021-10-052-65/+75
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| * | Merged from upstreamStefan Boberg2021-10-0530-301/+862
| * | stats: Mean returns zero when the count is zeroStefan Boberg2021-10-051-1/+8
| * | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-037-42/+205
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| | * http: Moved logic for body suppression to a more central locationStefan Boberg2021-10-033-13/+5
| | * Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-0311-45/+310
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| | | * Merged from upstreamStefan Boberg2021-10-033-15/+122
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| | | | * Added support for SkipData cache policy.Per Larsson2021-10-032-14/+119
| | | | * Fixed missing content type.Per Larsson2021-10-031-1/+3
| | | * | structurec cache: Added ad hoc special case for /z$/stats.json requestStefan Boberg2021-10-031-1/+3
| | | * | http: Added support for specifying response content-type by means of suffixes...Stefan Boberg2021-10-032-13/+62
| | | * | stats: added OperationTiming::Scope::CancelStefan Boberg2021-10-032-1/+12
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| | * | structured cache: Added some more stats (hits/misses/upstream_hits)Stefan Boberg2021-10-021-0/+2
| * | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-025-16/+112
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| | * | Merge branch 'main' of https://github.com/EpicGames/zenPer Larsson2021-10-0214-48/+274
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| | * | Added support for choosing best ZEN upstream endpoint based on latency.Per Larsson2021-10-025-16/+112
| * | | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-0129-140/+810
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| | * | zen: added print/printpackage subcommands to help in debugging or inspecting ...Stefan Boberg2021-10-015-12/+169
| | * | cas: added some GC stubsStefan Boberg2021-10-014-33/+76
| | * | Merge branch 'main' of https://github.com/EpicGames/zenStefan Boberg2021-10-0112-13/+209
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| | | * Added simple stats HTML dashboard with route /dashboard.Per Larsson2021-10-019-0/+171
| | | * Added cache HIT/MISS stat counters.Per Larsson2021-10-014-13/+38
| | * | Added some code to persist bad package data for inspectionStefan Boberg2021-10-011-1/+6
| | * | filesystem: Added FileContents::Flatten() and ensured it's possible to #inclu...Stefan Boberg2021-10-013-1/+22