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| | * re-enable windows bundleDan Engelbrecht2022-06-021-17/+17
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| | * make sure cancel old builds runs firstDan Engelbrecht2022-06-021-0/+3
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| | * remove windows bundleDan Engelbrecht2022-06-021-13/+24
| | | | | | | | | | | | cancel previous validate for same branch (not main)
| | * go back to skipping windows bundle on releaseDan Engelbrecht2022-06-022-22/+24
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| | * show pathDan Engelbrecht2022-06-021-0/+2
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| | * remove clear build folderDan Engelbrecht2022-06-021-6/+0
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| | * clear build folder with Powershell - temp disable validateDan Engelbrecht2022-06-022-2/+2
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| | * clear build folderDan Engelbrecht2022-06-021-4/+4
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| | * clear xmake cache take 2Dan Engelbrecht2022-06-021-6/+6
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| | * clear xmake cacheDan Engelbrecht2022-06-021-0/+6
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| | * re-enable windows bundle on create releaseDan Engelbrecht2022-06-021-51/+49
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| | * fix bracketsDan Engelbrecht2022-06-021-4/+4
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| | * use tagging as trigger for creating releaseDan Engelbrecht2022-06-022-134/+0
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| | * bundle if we are on main branchDan Engelbrecht2022-06-021-4/+32
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| | * cleanupDan Engelbrecht2022-06-021-4/+4
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| | * check out repo to get to CHANGELOG.mdDan Engelbrecht2022-06-021-0/+2
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| | * Update CHANGELOG.mdDan Engelbrecht2022-06-021-0/+8
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| | * read release changelog from CHANGELOG.mdDan Engelbrecht2022-06-021-7/+10
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| | * get artifact target name is a directoryDan Engelbrecht2022-06-021-4/+4
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| | * remove quotesDan Engelbrecht2022-06-021-4/+5
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| | * absolute pathsDan Engelbrecht2022-06-021-4/+4
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| | * no wildcardsDan Engelbrecht2022-06-021-1/+3
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| | * artifact pathDan Engelbrecht2022-06-021-1/+1
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| | * find downloaded artifactsDan Engelbrecht2022-06-021-0/+3
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| | * fix path to release artifacts uploadDan Engelbrecht2022-06-021-1/+1
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| | * skip windows until we can run 7zDan Engelbrecht2022-06-021-52/+48
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| | * 7z pathDan Engelbrecht2022-06-021-4/+5
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| | * bad 7zip pathDan Engelbrecht2022-06-021-1/+1
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| | * fix create-release dependencyDan Engelbrecht2022-06-021-1/+1
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| | * fix 7zip and create release reading from CHANGELOG.mdDan Engelbrecht2022-06-022-26/+51
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| | * create_release.ymlDan Engelbrecht2022-06-021-0/+112
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| * Merge pull request #118 from EpicGames/de/keep-zen-upstream-responseDan Engelbrecht2022-06-022-9/+21
| |\ | | | | | | keep "reason" from upstream response
| | * add timeout on pr validationDan Engelbrecht2022-06-021-0/+2
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| | * keep "reason" from upstream response so we can present it even if the ↵Dan Engelbrecht2022-06-011-9/+19
| |/ | | | | | | request fails without outright error
| * Merge pull request #117 from EpicGames/de/configurable-gc-monitor-intervallDan Engelbrecht2022-06-013-6/+16
| |\ | | | | | | Make it possible to configure GC monitoring interval
| | * option descriptionDan Engelbrecht2022-06-011-1/+1
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| | * Make it possible to configure GC monitoring intervalDan Engelbrecht2022-06-013-6/+16
| |/ | | | | | | | | command line: --gc-monitor-interval-seconds lua: monitorintervalseconds
| * Merge pull request #115 from EpicGames/de/block-gc-of-current-write-blockDan Engelbrecht2022-06-011-0/+4
| |\ | | | | | | Always block GC of current write block
| | * Always block GC of current write blockDan Engelbrecht2022-05-311-0/+4
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| * Merge pull request #114 from ↵Dan Engelbrecht2022-05-311-23/+24
| |\ | | | | | | | | | | | | EpicGames/de/fix-legacy-upstream-without-namespace-support Remove namespace from HTTP URI style request in upstream
| | * remove unused parameterDan Engelbrecht2022-05-311-7/+4
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| | * Remove namespace from HTTP URI style request in upstream until shared ↵Dan Engelbrecht2022-05-311-16/+20
| |/ | | | | | | instances are deployed with version that support si
| * Merge pull request #112 from EpicGames/de/fix-cache-overwrite-when-openDan Engelbrecht2022-05-303-111/+105
| |\ | | | | | | Enable FILE_SHARE_DELETE on standalone files in disk buckets
| | * fix argument order in IoBufferBuilder::MakeFromFileWithSharedDeleteDan Engelbrecht2022-05-301-1/+1
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| | * create local utility function for IoBufferBuilder::MakeFromFile*Dan Engelbrecht2022-05-301-48/+25
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| | * add comment about removing filesDan Engelbrecht2022-05-301-0/+1
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| | * Enable FILE_SHARE_DELETE on standalone files in disk bucketsDan Engelbrecht2022-05-283-107/+123
| |/ | | | | | | | | | | | | | | This allows us to delete the file even if it is open for read. We do a delete, the rename since we are not allowed to do a rename-overwrite, only delete. As we have the shard lock for the file we want to replace we can safely do a delete+rename. In the rare case that we fail to rename the file into place the old data is lost. As this is a *cache* and it should be very rare this is OK.
| * Horde execute compressed input blobs (#109)Joe Kirchoff2022-05-271-40/+123
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| * Merge pull request #110 from EpicGames/de/out-of-disk-space-error-handlingDan Engelbrecht2022-05-271-14/+18
| |\ | | | | | | Make sure we can properly create the block file before assigning it for use
| | * Make sure we can properly create the block file before assigning it for useDan Engelbrecht2022-05-271-14/+18
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