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-rw-r--r--src/zenserver/httpcidstore.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/zenserver/httpcidstore.h b/src/zenserver/httpcidstore.h
deleted file mode 100644
index 8e7832b35..000000000
--- a/src/zenserver/httpcidstore.h
+++ /dev/null
@@ -1,35 +0,0 @@
-// Copyright Epic Games, Inc. All Rights Reserved.
-
-#pragma once
-
-#include <zenhttp/httpserver.h>
-
-namespace zen {
-
-/**
- * Simple CID store HTTP endpoint
- *
- * Note that since this does not end up pinning any of the chunks it's only really useful for a small subset of use cases where you know a
- * chunk exists in the underlying CID store. Thus it's mainly useful for internal use when communicating between Zen store instances
- *
- * Using this interface for adding CID chunks makes little sense except for testing purposes as garbage collection may reap anything you add
- * before anything ever gets to access it
- */
-
-class CidStore;
-
-class HttpCidService : public HttpService
-{
-public:
- explicit HttpCidService(CidStore& Store);
- ~HttpCidService() = default;
-
- virtual const char* BaseUri() const override;
- virtual void HandleRequest(zen::HttpServerRequest& Request) override;
-
-private:
- CidStore& m_CidStore;
- HttpRequestRouter m_Router;
-};
-
-} // namespace zen