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Diffstat (limited to 'src/zenhorde/hordecomputechannel.h')
| -rw-r--r-- | src/zenhorde/hordecomputechannel.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/zenhorde/hordecomputechannel.h b/src/zenhorde/hordecomputechannel.h new file mode 100644 index 000000000..c1dff20e4 --- /dev/null +++ b/src/zenhorde/hordecomputechannel.h @@ -0,0 +1,32 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include "hordecomputebuffer.h" + +namespace zen::horde { + +/** Bidirectional communication channel using a pair of compute buffers. + * + * Pairs a ComputeBufferReader (for receiving data) with a ComputeBufferWriter + * (for sending data). Used by ComputeSocket to represent one logical channel + * within a multiplexed connection. + */ +class ComputeChannel : public TRefCounted<ComputeChannel> +{ +public: + ComputeBufferReader Reader; + ComputeBufferWriter Writer; + + ComputeChannel(ComputeBufferReader InReader, ComputeBufferWriter InWriter); + + bool IsValid() const; + + size_t Send(const void* Data, size_t Size, int TimeoutMs = -1); + size_t Recv(void* Data, size_t Size, int TimeoutMs = -1); + + /** Signal that no more data will be sent on this channel. */ + void MarkComplete(); +}; + +} // namespace zen::horde |