diff options
Diffstat (limited to 'scripts')
| -rwxr-xr-x | scripts/ue_build_linux/README.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/ue_build_linux/README.md b/scripts/ue_build_linux/README.md index 060f1a77a..e93a234ae 100755 --- a/scripts/ue_build_linux/README.md +++ b/scripts/ue_build_linux/README.md @@ -8,7 +8,7 @@ find headers and libraries. There are a few components involved; 1) get_ue_toolchain.sh <toolchain_dir>
```
-$ scripts/ue_linux_build/get_ue_toolchain.sh ./.tmp-ue-toolchain
+$ scripts/ue_build_linux/get_ue_toolchain.sh ./.tmp-ue-toolchain
```
This will download the required components from cdn.unrealengine.com and
@@ -24,8 +24,8 @@ environment and execs the "prog [args...]". It is expected that this is used to invoke xmake to build Zen;
```
-$ scripts/ue_linux_build/ue_build.sh .tmp-ue-toolchain xmake config --mode=debug
-$ scripts/ue_linux_build/ue_build.sh .tmp-ue-toolchain xmake build
+$ scripts/ue_build_linux/ue_build.sh .tmp-ue-toolchain xmake config --mode=debug
+$ scripts/ue_build_linux/ue_build.sh .tmp-ue-toolchain xmake build
```
It is possible that `--toolchain=clang` may be required as a configuration
|