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-rwxr-xr-xscripts/ue_build_linux/README.md31
-rwxr-xr-xscripts/ue_build_linux/clang2
-rwxr-xr-xscripts/ue_build_linux/clang++2
-rwxr-xr-xscripts/ue_build_linux/get_ue_toolchain.sh64
-rwxr-xr-xscripts/ue_build_linux/ue_build.sh27
5 files changed, 126 insertions, 0 deletions
diff --git a/scripts/ue_build_linux/README.md b/scripts/ue_build_linux/README.md
new file mode 100755
index 000000000..8cd589610
--- /dev/null
+++ b/scripts/ue_build_linux/README.md
@@ -0,0 +1,31 @@
+# Build Zen with the UE Linux toolchain
+
+This folder contains scripts to build Zen using the UE Linux toolchain. It
+works by using the --sysroot= option to redirect compilers and linkers to find
+headers and libraries. There are a few components involved;
+
+1) get_ue_toolchain.sh <toolchain_dir>
+
+This will download the required components from Perforce and struicture them in
+such a way that they can be used by both vcpkg and xmake when building Zen.
+
+2) ue_build.sh <toolchain_dir> <prog> [args...]
+
+Given the toolchain location downloaded in step (1), this script sets up a
+suitable environment and execs the "prog [args...]". It is expected that this
+is used to invoke xmake to build Zen;
+
+```
+$ scripts/ue_linux_build/ue_build.sh ~/uetools xmake config --mode=debug --vcpkg=~/vcpkg
+$ scripts/ue_linux_build/ue_build.sh ~/uetools xmake build
+```
+
+It is possible that `--toolchain=clang` may be required as a configuration
+option. The ue_build.sh script can also be source into the current shell,,
+although it is worth noting that this has never been tried.
+
+3) clang / clang++
+
+These acts as shims to the binaries in `toolchain_dir`, adding in the required
+command line arguments to use the correct headers and libraries. The ue_build.sh
+script adjusts $PATH appropriately.
diff --git a/scripts/ue_build_linux/clang b/scripts/ue_build_linux/clang
new file mode 100755
index 000000000..f3af44c9c
--- /dev/null
+++ b/scripts/ue_build_linux/clang
@@ -0,0 +1,2 @@
+#!/bin/sh
+exec $UE_TOOLCHAIN_DIR/bin/clang --sysroot=$UE_TOOLCHAIN_DIR $CFLAGS $*
diff --git a/scripts/ue_build_linux/clang++ b/scripts/ue_build_linux/clang++
new file mode 100755
index 000000000..d2ebda549
--- /dev/null
+++ b/scripts/ue_build_linux/clang++
@@ -0,0 +1,2 @@
+#!/bin/sh
+exec $UE_TOOLCHAIN_DIR/bin/clang++ --sysroot=$UE_TOOLCHAIN_DIR -stdlib=libc++ $CXXFLAGS $*
diff --git a/scripts/ue_build_linux/get_ue_toolchain.sh b/scripts/ue_build_linux/get_ue_toolchain.sh
new file mode 100755
index 000000000..67fd922c2
--- /dev/null
+++ b/scripts/ue_build_linux/get_ue_toolchain.sh
@@ -0,0 +1,64 @@
+#!/bin/bash
+
+die() { echo "ERROR: $1"; exit; }
+
+if [ -z $1 ]; then
+ echo "usage: $(basename ${BASH_SOURCE[0]}) <output_dir>"
+ exit
+fi
+
+if [ -e $1 ]; then
+ rmdir $1
+ if [ $? -gt 0 ]; then
+ die "$1 is not empty"
+ exit
+ fi
+fi
+
+mkdir -p $1
+cd $1
+
+p4 login -s
+if [ $? -gt 0 ]; then
+ die "Not logged into Perforce"
+fi
+
+# Perforce paths
+if [ -z $AUTOSDK_PATH ]; then
+ AUTOSDK_PATH=//depot/CarefullyRedist/HostLinux/Linux_x64/v21_clang-15.0.1-centos7/x86_64-unknown-linux-gnu
+fi
+
+if [ -z $UE_PATH ]; then
+ UE_PATH=//UE5/Main
+fi
+
+if [ -z $UE_LIBCXX_PATH ]; then
+ UE_LIBCXX_PATH=$UE_PATH/Engine/Source/ThirdParty/Unix/LibCxx
+fi
+
+p4_print() {
+ echo -n $1
+ p4 print -q -o$2/$(basename $1) $1
+ echo
+}
+
+# toolchain
+p4_print $AUTOSDK_PATH/bin/clang* bin
+#p4_print $AUTOSDK_PATH/bin/lld bin
+
+p4_print $AUTOSDK_PATH/lib/gcc/... lib/gcc
+p4_print $AUTOSDK_PATH/lib/clang/*/include/... lib/clang/*/include
+
+# headers
+p4_print $AUTOSDK_PATH/usr/include/...h usr/include
+
+# libraries
+p4_print $AUTOSDK_PATH/lib64/* lib64
+p4_print $AUTOSDK_PATH/usr/lib64/* usr/lib64
+
+mkdir -p usr/lib
+mv usr/lib64/*.o usr/lib
+
+# ue's libc++
+p4_print $UE_LIBCXX_PATH/include/... include
+p4_print $UE_LIBCXX_PATH/lib/Unix/x86_64-unknown-linux-gnu/* lib64
diff --git a/scripts/ue_build_linux/ue_build.sh b/scripts/ue_build_linux/ue_build.sh
new file mode 100755
index 000000000..a15028560
--- /dev/null
+++ b/scripts/ue_build_linux/ue_build.sh
@@ -0,0 +1,27 @@
+#!/bin/bash
+
+die() { echo ERROR: $1; exit 1; }
+
+# Validate input
+if [ -z $1 ]; then
+ echo "usage: $0 <ue_toolchain_dir>"
+ exit 1
+fi
+
+if ! [ -d $1 ]; then
+ die "$1 is not a directory"
+fi
+
+if [ -z $1 ]; then
+ die "$1/bin/clang++ does not exist"
+fi
+
+export UE_TOOLCHAIN_DIR=$(realpath $1)
+export CC="clang"
+export CXX="clang++"
+export LD="clang++"
+
+export PATH="$(realpath $(dirname ${BASH_SOURCE[0]})):$PATH"
+
+shift
+exec $*