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This is the implementation of the local storage service for UE5. It is intended to be deployed on
user machines either as a daemon or launched ad hoc as required during of editor/cooker/game startup
-Zen is currently EXPERIMENTAL and not intended to be used in production. We will make breaking changes
+This is currently EXPERIMENTAL and not intended to be used in production. We will make breaking changes
to storage and application interfaces as well as significant performance improvements in the upcoming
months to make it ready for general adoption.
-Zen can also be deployed as a shared instance for use as a shared cache. It also supports upstream
+Zen server can also be deployed as a shared instance for use as a shared cache. It also supports upstream
connectivity to cloud storage services as well as other Zen server instances. However, due to how
propagation is handled this is not currently recommended as performance will be better if you use
-a hierarchical DDC graph in UE
+a hierarchical DDC graph in UE.
All platforms require [xmake](https://xmake.io)