diff options
| -rw-r--r-- | zencore/include/zencore/logging.h | 2 | ||||
| -rw-r--r-- | zencore/thread.cpp | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/zencore/include/zencore/logging.h b/zencore/include/zencore/logging.h index 74ab0f81f..7c2deeed7 100644 --- a/zencore/include/zencore/logging.h +++ b/zencore/include/zencore/logging.h @@ -54,7 +54,7 @@ struct LogCategory #define ZEN_DEFINE_LOG_CATEGORY_STATIC(Category, Name) \ static struct LogCategory##Category : public LogCategory \ { \ - LogCategory##Category() : LogCategory(Name) {} \ + LogCategory##Category() : LogCategory(Name) {} \ } Category; #define ZEN_LOG_TRACE(Category, fmtstr, ...) \ diff --git a/zencore/thread.cpp b/zencore/thread.cpp index 7b1396f5f..c2ecc8d72 100644 --- a/zencore/thread.cpp +++ b/zencore/thread.cpp @@ -75,7 +75,7 @@ SetNameInternal(DWORD thread_id, const char* name) #endif #if ZEN_PLATFORM_LINUX -const bool bNoZombieChildren = [] () { +const bool bNoZombieChildren = []() { // When a child process exits it is put into a zombie state until the parent // collects its result. This doesn't fit the Windows-like model that Zen uses // where there is a less strict familial model and no zombification. Ignoring @@ -87,7 +87,7 @@ const bool bNoZombieChildren = [] () { Action.sa_handler = SIG_IGN; sigaction(SIGCHLD, &Action, nullptr); return true; -} (); +}(); #endif void @@ -647,10 +647,10 @@ ProcessHandle::Wait(int TimeoutMs) timespec SleepTime = {0, SleepMs * 1000 * 1000}; for (int i = 0;; i += SleepMs) { -#if ZEN_PLATFORM_MAC +# if ZEN_PLATFORM_MAC int WaitState = 0; waitpid(m_Pid, &WaitState, WNOHANG | WCONTINUED | WUNTRACED); -#endif +# endif if (kill(m_Pid, 0) < 0) { |