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| author | Per Larsson <[email protected]> | 2021-11-12 11:08:53 +0100 |
|---|---|---|
| committer | Per Larsson <[email protected]> | 2021-11-12 11:08:53 +0100 |
| commit | 3faf0b57c625152a8facfca1c4995bd9edc95707 (patch) | |
| tree | 0ae1ff078147091bafb7f5f4799943cebd0a7f50 /zenutil/cache/cachekey.cpp | |
| parent | Changed from batch to RPC. (diff) | |
| download | zen-3faf0b57c625152a8facfca1c4995bd9edc95707.tar.xz zen-3faf0b57c625152a8facfca1c4995bd9edc95707.zip | |
Movec cache utility types to zenutil and fixed unit tests.
Diffstat (limited to 'zenutil/cache/cachekey.cpp')
| -rw-r--r-- | zenutil/cache/cachekey.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/zenutil/cache/cachekey.cpp b/zenutil/cache/cachekey.cpp new file mode 100644 index 000000000..545b47f11 --- /dev/null +++ b/zenutil/cache/cachekey.cpp @@ -0,0 +1,9 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include <zenutil/cache/cachekey.h> + +namespace zen { + +const CacheKey CacheKey::Empty = CacheKey{.Bucket = std::string(), .Hash = IoHash()}; + +} // namespace zen |