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| author | Per Larsson <[email protected]> | 2021-09-28 15:09:15 +0200 |
|---|---|---|
| committer | Per Larsson <[email protected]> | 2021-09-28 15:09:15 +0200 |
| commit | 141317786f9d59e95da8316ce40cf30e4dfd7b53 (patch) | |
| tree | 3c863384c6ca68a30e82989994408c5f40159273 /zenserver/zenserver.cpp | |
| parent | Removed using the bucket name to detect binary cache records and store conten... (diff) | |
| parent | apply: Re-enabled environment variable setup for child processes (diff) | |
| download | zen-141317786f9d59e95da8316ce40cf30e4dfd7b53.tar.xz zen-141317786f9d59e95da8316ce40cf30e4dfd7b53.zip | |
Merge branch 'main' of https://github.com/EpicGames/zen
Diffstat (limited to 'zenserver/zenserver.cpp')
| -rw-r--r-- | zenserver/zenserver.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/zenserver/zenserver.cpp b/zenserver/zenserver.cpp index fe4f41ab5..b45df9fef 100644 --- a/zenserver/zenserver.cpp +++ b/zenserver/zenserver.cpp @@ -261,6 +261,7 @@ public: ZEN_INFO("NOT instantiating structured cache service"); } +#if ZEN_ENABLE_MESH if (ServiceConfig.MeshEnabled) { StartMesh(BasePort); @@ -269,6 +270,7 @@ public: { ZEN_INFO("NOT starting mesh"); } +#endif m_Http = zen::CreateHttpServer(); m_Http->Initialize(BasePort); @@ -302,11 +304,13 @@ public: } } +#if ZEN_ENABLE_MESH void StartMesh(int BasePort) { ZEN_INFO("initializing mesh discovery"); m_ZenMesh.Start(uint16_t(BasePort)); } +#endif void Run() { |