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| author | Dan Engelbrecht <[email protected]> | 2022-05-03 22:23:26 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-05-03 22:23:26 +0200 |
| commit | c5b2435192f382fbaa39a8ff67de16ee3b69b7a6 (patch) | |
| tree | 294bb596d61582744dd7901f6a464c324bdec3d2 /zenserver/projectstore.cpp | |
| parent | Merge pull request #84 from EpicGames/de/cleanup-lock-sharding-in-iobuffer (diff) | |
| parent | macos compilation fix (diff) | |
| download | zen-c5b2435192f382fbaa39a8ff67de16ee3b69b7a6.tar.xz zen-c5b2435192f382fbaa39a8ff67de16ee3b69b7a6.zip | |
Merge pull request #86 from EpicGames/de/block-store-refactor
structured cache with block store
Diffstat (limited to 'zenserver/projectstore.cpp')
| -rw-r--r-- | zenserver/projectstore.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/zenserver/projectstore.cpp b/zenserver/projectstore.cpp index 617f50660..aceb2df00 100644 --- a/zenserver/projectstore.cpp +++ b/zenserver/projectstore.cpp @@ -976,7 +976,7 @@ ProjectStore::GatherReferences(GcContext& GcCtx) { Stopwatch Timer; const auto Guard = - MakeGuard([this, &Timer] { ZEN_INFO("project store gathered all references in {}", NiceTimeSpanMs(Timer.GetElapsedTimeMs())); }); + MakeGuard([&] { ZEN_INFO("project store gathered all references in {}", NiceTimeSpanMs(Timer.GetElapsedTimeMs())); }); DiscoverProjects(); |