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| author | Stefan Boberg <[email protected]> | 2021-10-14 19:07:14 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-10-14 19:07:14 +0200 |
| commit | 2b71d6a8d57c773bc7734b253a1ffd1e47162184 (patch) | |
| tree | c0c70f9f2f8b9dc895080aac9f7de1140c56ebf0 /zenserver/config.h | |
| parent | Merge branch 'main' of https://github.com/EpicGames/zen (diff) | |
| download | zen-2b71d6a8d57c773bc7734b253a1ffd1e47162184.tar.xz zen-2b71d6a8d57c773bc7734b253a1ffd1e47162184.zip | |
asio HTTP implementation (#23)
asio-based HTTP implementation
Diffstat (limited to 'zenserver/config.h')
| -rw-r--r-- | zenserver/config.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/zenserver/config.h b/zenserver/config.h index 405e22739..eaafc31bb 100644 --- a/zenserver/config.h +++ b/zenserver/config.h @@ -18,7 +18,8 @@ struct ZenServerOptions std::string LogId; // Id for tagging log output std::filesystem::path DataDir; // Root directory for state (used for testing) std::filesystem::path ContentDir; // Root directory for serving frontend content (experimental) - std::filesystem::path AbsLogFile; + std::string HttpServerClass; // Choice of HTTP server implementation + std::filesystem::path AbsLogFile; // Absolute path to main log file }; struct ZenUpstreamJupiterConfig |