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| author | Stefan Boberg <[email protected]> | 2021-08-31 20:52:23 +0200 |
|---|---|---|
| committer | Stefan Boberg <[email protected]> | 2021-08-31 20:52:23 +0200 |
| commit | 0b5881476abd68055b622bed0553fe98450b5cf0 (patch) | |
| tree | e64c253fc9f241496b6b842e430954df4c7e2d63 /zenserver/compute/apply.cpp | |
| parent | Added some argument validation (diff) | |
| parent | Format fix. (diff) | |
| download | zen-0b5881476abd68055b622bed0553fe98450b5cf0.tar.xz zen-0b5881476abd68055b622bed0553fe98450b5cf0.zip | |
Merge branch 'main' of https://github.com/EpicGames/zen
Diffstat (limited to 'zenserver/compute/apply.cpp')
| -rw-r--r-- | zenserver/compute/apply.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/zenserver/compute/apply.cpp b/zenserver/compute/apply.cpp index 32088ecc2..b0d21d53a 100644 --- a/zenserver/compute/apply.cpp +++ b/zenserver/compute/apply.cpp @@ -879,7 +879,7 @@ HttpFunctionService::ExecAction(const WorkerDesc& Worker, CbObject Action) { throw std::system_error(ChunkData.ErrorCode, "Failed to read build output chunk file"); } - + ZEN_ASSERT(OutputData.Data.size() == 1); CbAttachment Attachment(SharedBuffer(ChunkData.Data[0]), Hash); |