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| author | Stefan Boberg <[email protected]> | 2022-01-25 15:16:04 +0100 |
|---|---|---|
| committer | Stefan Boberg <[email protected]> | 2022-01-25 15:16:04 +0100 |
| commit | 080b73be664064d13eb88e53cd627ef859aa7da8 (patch) | |
| tree | 1614a7637a33551e46dcb53ebb0e92d02a26b4f7 /zenserver/auth/authservice.cpp | |
| parent | Implemented support for storing compressed buffers as values in structured ca... (diff) | |
| parent | Cachepolicy (#36) (diff) | |
| download | zen-080b73be664064d13eb88e53cd627ef859aa7da8.tar.xz zen-080b73be664064d13eb88e53cd627ef859aa7da8.zip | |
Merge branch 'main' of https://github.com/EpicGames/zen
Diffstat (limited to 'zenserver/auth/authservice.cpp')
| -rw-r--r-- | zenserver/auth/authservice.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/zenserver/auth/authservice.cpp b/zenserver/auth/authservice.cpp index c6def15b4..eecad45bf 100644 --- a/zenserver/auth/authservice.cpp +++ b/zenserver/auth/authservice.cpp @@ -11,7 +11,7 @@ HttpAuthService::HttpAuthService() { m_Router.RegisterRoute( "token", - [this](HttpRouterRequest& RouterRequest) { + [](HttpRouterRequest& RouterRequest) { HttpServerRequest& ServerRequest = RouterRequest.ServerRequest(); ServerRequest.WriteResponse(HttpResponseCode::OK); }, |