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| author | Stefan Boberg <[email protected]> | 2021-09-03 15:48:45 +0200 |
|---|---|---|
| committer | Stefan Boberg <[email protected]> | 2021-09-03 15:48:45 +0200 |
| commit | 65ae7a6fc5235bcdb507cb8c49427ba295d8f010 (patch) | |
| tree | 22c7b08fa8a86738c127e614cccf23363bf27334 /zenserver-test | |
| parent | Merge branch 'main' of https://github.com/EpicGames/zen (diff) | |
| download | zen-65ae7a6fc5235bcdb507cb8c49427ba295d8f010.tar.xz zen-65ae7a6fc5235bcdb507cb8c49427ba295d8f010.zip | |
Cleaned up project configuration
zencore, zenutil and zenstore now declare their public include directories which ends up getting added to any dependent projects
Diffstat (limited to 'zenserver-test')
| -rw-r--r-- | zenserver-test/zenserver-test.vcxproj | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/zenserver-test/zenserver-test.vcxproj b/zenserver-test/zenserver-test.vcxproj index d54f23b72..54027cba3 100644 --- a/zenserver-test/zenserver-test.vcxproj +++ b/zenserver-test/zenserver-test.vcxproj @@ -49,11 +49,11 @@ <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LinkIncremental>true</LinkIncremental> - <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\zencore\include</IncludePath> + <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <LinkIncremental>false</LinkIncremental> - <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\zencore\include</IncludePath> + <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath> </PropertyGroup> <PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <VcpkgEnableManifest>true</VcpkgEnableManifest> @@ -71,7 +71,6 @@ <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)\zenutil\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Console</SubSystem> @@ -86,7 +85,6 @@ <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> - <AdditionalIncludeDirectories>$(SolutionDir)\zenutil\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem>Console</SubSystem> |