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authorStefan Boberg <[email protected]>2021-09-03 15:48:45 +0200
committerStefan Boberg <[email protected]>2021-09-03 15:48:45 +0200
commit65ae7a6fc5235bcdb507cb8c49427ba295d8f010 (patch)
tree22c7b08fa8a86738c127e614cccf23363bf27334 /zenserver-test
parentMerge branch 'main' of https://github.com/EpicGames/zen (diff)
downloadzen-65ae7a6fc5235bcdb507cb8c49427ba295d8f010.tar.xz
zen-65ae7a6fc5235bcdb507cb8c49427ba295d8f010.zip
Cleaned up project configuration
zencore, zenutil and zenstore now declare their public include directories which ends up getting added to any dependent projects
Diffstat (limited to 'zenserver-test')
-rw-r--r--zenserver-test/zenserver-test.vcxproj6
1 files changed, 2 insertions, 4 deletions
diff --git a/zenserver-test/zenserver-test.vcxproj b/zenserver-test/zenserver-test.vcxproj
index d54f23b72..54027cba3 100644
--- a/zenserver-test/zenserver-test.vcxproj
+++ b/zenserver-test/zenserver-test.vcxproj
@@ -49,11 +49,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
- <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\zencore\include</IncludePath>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
- <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);..\zencore\include</IncludePath>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<VcpkgEnableManifest>true</VcpkgEnableManifest>
@@ -71,7 +71,6 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>$(SolutionDir)\zenutil\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -86,7 +85,6 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
- <AdditionalIncludeDirectories>$(SolutionDir)\zenutil\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>