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authorStefan Boberg <[email protected]>2021-09-06 09:21:55 +0200
committerStefan Boberg <[email protected]>2021-09-06 09:21:55 +0200
commit39c0d92a05a3d75e4538750c06e51368b687e454 (patch)
tree01fb8e24270ae878ae2c7d42ac7a829044a0e398 /zenserver-test
parentChanged so function service commits compressed buffers (diff)
parentAdded zenserver-test xmake file (diff)
downloadzen-39c0d92a05a3d75e4538750c06e51368b687e454.tar.xz
zen-39c0d92a05a3d75e4538750c06e51368b687e454.zip
Merge branch 'main' of https://github.com/EpicGames/zen
Diffstat (limited to 'zenserver-test')
-rw-r--r--zenserver-test/projectclient.cpp2
-rw-r--r--zenserver-test/xmake.lua4
-rw-r--r--zenserver-test/zenserver-test.cpp5
3 files changed, 10 insertions, 1 deletions
diff --git a/zenserver-test/projectclient.cpp b/zenserver-test/projectclient.cpp
index 8af1a3b73..14d7140ec 100644
--- a/zenserver-test/projectclient.cpp
+++ b/zenserver-test/projectclient.cpp
@@ -23,6 +23,8 @@ struct ProjectClientConnection
void Connect(int BasePort)
{
+ ZEN_UNUSED(BasePort);
+
WideStringBuilder<64> PipeName;
PipeName << "\\\\.\\pipe\\zenprj"; // TODO: this should use an instance-specific identifier!
diff --git a/zenserver-test/xmake.lua b/zenserver-test/xmake.lua
new file mode 100644
index 000000000..aa83c3e38
--- /dev/null
+++ b/zenserver-test/xmake.lua
@@ -0,0 +1,4 @@
+target("zenserver-test")
+ set_kind("binary")
+ add_files("*.cpp")
+ add_deps("zencore", "zenutil")
diff --git a/zenserver-test/zenserver-test.cpp b/zenserver-test/zenserver-test.cpp
index 8850e729e..008cae27e 100644
--- a/zenserver-test/zenserver-test.cpp
+++ b/zenserver-test/zenserver-test.cpp
@@ -88,6 +88,8 @@ public:
void Get(const std::string_view Server, int Port, const std::string_view Path)
{
+ ZEN_UNUSED(Port);
+
http_parser_init(&m_HttpParser, HTTP_RESPONSE);
m_HttpParser.data = this;
@@ -150,7 +152,7 @@ private:
return 0;
}
int OnMessageBegin() { return 0; }
- int OnBody(const char* Data, size_t Bytes) { return 0; }
+ int OnBody(const char* Data, size_t Bytes) { ZEN_UNUSED(Data, Bytes); return 0; }
void OnConnected()
{
@@ -158,6 +160,7 @@ private:
asio::async_write(m_Socket,
asio::const_buffer(m_RequestBody.data(), m_RequestBody.size()),
[this](const std::error_code& Error, size_t Bytes) {
+ ZEN_UNUSED(Bytes);
if (Error)
{
return OnError(Error);