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| author | Stefan Boberg <[email protected]> | 2021-05-11 13:05:39 +0200 |
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| committer | Stefan Boberg <[email protected]> | 2021-05-11 13:05:39 +0200 |
| commit | f8d9ac5d13dd37b8b57af0478e77ba1e75c813aa (patch) | |
| tree | 1daf7621e110d48acd5e12e3073ce48ef0dd11b2 /zenserver-test/projectclient.h | |
| download | zen-f8d9ac5d13dd37b8b57af0478e77ba1e75c813aa.tar.xz zen-f8d9ac5d13dd37b8b57af0478e77ba1e75c813aa.zip | |
Adding zenservice code
Diffstat (limited to 'zenserver-test/projectclient.h')
| -rw-r--r-- | zenserver-test/projectclient.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/zenserver-test/projectclient.h b/zenserver-test/projectclient.h new file mode 100644 index 000000000..1865dd67d --- /dev/null +++ b/zenserver-test/projectclient.h @@ -0,0 +1,32 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include <memory> + +#include <zencore/compactbinary.h> +#include <zencore/refcount.h> + +namespace zen { + +/** + * Client for communication with local project service + * + * This is WIP and not yet functional! + */ + +class LocalProjectClient : public RefCounted +{ +public: + LocalProjectClient(int BasePort = 0); + ~LocalProjectClient(); + + CbObject MessageTransaction(CbObject Request); + +private: + struct ClientImpl; + + std::unique_ptr<ClientImpl> m_Impl; +}; + +} // namespace zen |