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| author | Stefan Boberg <[email protected]> | 2023-05-02 10:01:47 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-05-02 10:01:47 +0200 |
| commit | 075d17f8ada47e990fe94606c3d21df409223465 (patch) | |
| tree | e50549b766a2f3c354798a54ff73404217b4c9af /zenserver-test/projectclient.h | |
| parent | fix: bundle shouldn't append content zip to zen (diff) | |
| download | zen-075d17f8ada47e990fe94606c3d21df409223465.tar.xz zen-075d17f8ada47e990fe94606c3d21df409223465.zip | |
moved source directories into `/src` (#264)
* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
Diffstat (limited to 'zenserver-test/projectclient.h')
| -rw-r--r-- | zenserver-test/projectclient.h | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/zenserver-test/projectclient.h b/zenserver-test/projectclient.h deleted file mode 100644 index 1865dd67d..000000000 --- a/zenserver-test/projectclient.h +++ /dev/null @@ -1,32 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. - -#pragma once - -#include <memory> - -#include <zencore/compactbinary.h> -#include <zencore/refcount.h> - -namespace zen { - -/** - * Client for communication with local project service - * - * This is WIP and not yet functional! - */ - -class LocalProjectClient : public RefCounted -{ -public: - LocalProjectClient(int BasePort = 0); - ~LocalProjectClient(); - - CbObject MessageTransaction(CbObject Request); - -private: - struct ClientImpl; - - std::unique_ptr<ClientImpl> m_Impl; -}; - -} // namespace zen |