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| author | Per Larsson <[email protected]> | 2021-12-16 10:49:03 +0100 |
|---|---|---|
| committer | Per Larsson <[email protected]> | 2021-12-16 10:49:03 +0100 |
| commit | 8888bc04fb8c9bca7b32d61f98bd437bbb4826c8 (patch) | |
| tree | 7568360f26a557cf6dc4482bef00bc33eaf6bbc2 /zencore/sha1.cpp | |
| parent | A little better bundle task with trace support. (diff) | |
| parent | Use a CAS loop if atomic<Floating>::fetch_add() isn't available (diff) | |
| download | zen-8888bc04fb8c9bca7b32d61f98bd437bbb4826c8.tar.xz zen-8888bc04fb8c9bca7b32d61f98bd437bbb4826c8.zip | |
Merge branch 'main' of https://github.com/EpicGames/zen
Diffstat (limited to 'zencore/sha1.cpp')
| -rw-r--r-- | zencore/sha1.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/zencore/sha1.cpp b/zencore/sha1.cpp index 8b4e7897f..66e01f232 100644 --- a/zencore/sha1.cpp +++ b/zencore/sha1.cpp @@ -12,7 +12,7 @@ #include <string.h> // big endian architectures need #define __BYTE_ORDER __BIG_ENDIAN -#ifndef _MSC_VER +#if ZEN_PLATFORM_LINUX # include <endian.h> #endif |