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| author | Stefan Boberg <[email protected]> | 2023-10-12 13:51:38 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-10-12 13:51:38 +0200 |
| commit | b26281d23ace307e26fa5262986c7485474b1543 (patch) | |
| tree | 3f42f495682a714f1a73d65f65ff5751bf4cba55 /src | |
| parent | restructured transports SDK for easier UE integration (#470) (diff) | |
| download | zen-b26281d23ace307e26fa5262986c7485474b1543.tar.xz zen-b26281d23ace307e26fa5262986c7485474b1543.zip | |
added initial README.md
Diffstat (limited to 'src')
| -rw-r--r-- | src/transports/README.md | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/transports/README.md b/src/transports/README.md new file mode 100644 index 000000000..ec6015703 --- /dev/null +++ b/src/transports/README.md @@ -0,0 +1,5 @@ +This code corresponds to the code in [UE5/Engine/Source/Developer/ZenPluggableTransport](https://github.com/EpicGames/UnrealEngine/tree/release/Engine/Source/Developer),
+and provides the API definitions for creating transpor plug-ins for use with the
+Zen server. Pluggable transports allow us to support a variety of transport mechanisms,
+including some which are not possible to share with a general audience. These are
+developed and maintained in the UE tree or elsewhere for logistical and legal reasons.
|