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authorStefan Boberg <[email protected]>2026-03-16 10:56:11 +0100
committerGitHub Enterprise <[email protected]>2026-03-16 10:56:11 +0100
commit8c3ba4e8c522d119df3cb48966e36c0eaa80aeb9 (patch)
treecf51b07e097904044b4bf65bc3fe0ad14134074f /src/zenutil/workerpools.cpp
parentMerge branch 'sb/no-network' of https://github.ol.epicgames.net/ue-foundation... (diff)
parentEnable cross compilation of Windows targets on Linux (#839) (diff)
downloadzen-sb/no-network.tar.xz
zen-sb/no-network.zip
Merge branch 'main' into sb/no-networksb/no-network
Diffstat (limited to 'src/zenutil/workerpools.cpp')
-rw-r--r--src/zenutil/workerpools.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/zenutil/workerpools.cpp b/src/zenutil/workerpools.cpp
index 1bab39b2a..25f961f77 100644
--- a/src/zenutil/workerpools.cpp
+++ b/src/zenutil/workerpools.cpp
@@ -25,9 +25,9 @@ namespace {
struct WorkerPool
{
- std::unique_ptr<WorkerThreadPool> Pool;
const int TreadCount;
const std::string_view Name;
+ std::unique_ptr<WorkerThreadPool> Pool;
};
WorkerPool BurstLargeWorkerPool = {.TreadCount = LargeWorkerThreadPoolTreadCount, .Name = "large"};