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| author | Liam Mitchell <[email protected]> | 2026-01-14 15:34:57 -0800 |
|---|---|---|
| committer | Liam Mitchell <[email protected]> | 2026-01-14 15:36:09 -0800 |
| commit | e44934cf1b4783420f5a4c6acbdbac44488d92a9 (patch) | |
| tree | 54514f3878421108ce26a1f88eafda95aa90f6aa /src/zenutil/include | |
| parent | added early-out check in GcManager::ScrubStorage(ScrubContext& GcCtx) (#698) (diff) | |
| download | zen-e44934cf1b4783420f5a4c6acbdbac44488d92a9.tar.xz zen-e44934cf1b4783420f5a4c6acbdbac44488d92a9.zip | |
Use well-known OidcToken paths or command line arguments to determine OidcToken executable path
Diffstat (limited to 'src/zenutil/include')
| -rw-r--r-- | src/zenutil/include/zenutil/authutils.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/zenutil/include/zenutil/authutils.h b/src/zenutil/include/zenutil/authutils.h new file mode 100644 index 000000000..92ccad4b4 --- /dev/null +++ b/src/zenutil/include/zenutil/authutils.h @@ -0,0 +1,12 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include <filesystem> + +namespace zen { + +std::string_view GetOidcTokenPathEnvVariableName(); +std::filesystem::path FindOidcTokenExePath(std::string_view OidcTokenAuthExecutablePath); + +} // namespace zen |