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authorDan Engelbrecht <[email protected]>2025-02-26 15:10:14 +0100
committerGitHub Enterprise <[email protected]>2025-02-26 15:10:14 +0100
commit7d8fe45af3b49d800f84f0ddce051c0b3b2e837d (patch)
treec8dd564dcf247d7b2537bb5c2ebfbca57bafd205 /src/zenutil/include
parentimprovements and infrastructure for upcoming builds api command line (#284) (diff)
downloadzen-7d8fe45af3b49d800f84f0ddce051c0b3b2e837d.tar.xz
zen-7d8fe45af3b49d800f84f0ddce051c0b3b2e837d.zip
builds upload command (#278)
- Feature: **EXPERIMENTAL** New `zen builds` command to list, upload and download folders to Cloud Build API - `builds list` list available builds (**INCOMPLETE - FILTERING MISSING**) - `builds upload` upload a folder to Cloud Build API - `--local-path` source folder to upload - `--create-build` creates a new parent build object (using the object id), if omitted a parent build must exist and `--build-id` must be given - `--build-id` an Oid in hex form for the Build identifier to use - omit to have the id auto generated - `--build-part-id` and Oid in hex form for the Build Part identifier for the folder - omit to have the id auto generated - `--build-part-name` name of the build part - if omitted the name of the leaf folder name give in `--local-path` - `--metadata-path` path to a json formatted file with meta data information about the build. Meta-data must be provided if `--create-build` is set - `--metadata` key-value pairs separated by ';' with build meta data for the build. (key1=value1;key2=value2). Meta-data must be provided if `--create-build` is set - `--clean` ignore any existing blocks of chunk data and upload a fresh set of blocks - `--allow-multipart` enable usage of multi-part http upload requests - `--manifest-path` path to text file listing files to include in upload. Exclude to upload everything in `--local-path` - `builds download` download a folder from Cloud Build API (**INCOMPLETE - WILL WIPE UNTRACKED DATA FROM TARGET FOLDER**) - `--local-path` target folder to download to - `--build-id` an Oid in hex form for the Build identifier to use - `--build-part-id` a comma separated list of Oid in hex for the build part identifier(s) to download - mutually exclusive to `--build-part-name` - `--build-part-name` a comma separated list of names for the build part(s) to download - if omitted the name of the leaf folder name give in `--local-path` - `--clean` deletes all data in target folder before downloading (NON-CLEAN IS NOT IMPLEMENTED YET) - `--allow-multipart` enable usage of multi-part http download reqeusts - `builds diff` download a folder from Cloud Build API - `--local-path` target folder to download to - `--compare-path` folder to compare target with - `--only-chunked` compare only files that would be chunked - `builds fetch-blob` fetch and validate a blob from remote store - `--build-id` an Oid in hex form for the Build identifier to use - `--blob-hash` an IoHash in hex form identifying the blob to download - `builds validate part` fetch a build part and validate all referenced attachments - `--build-id` an Oid in hex form for the Build identifier to use - `--build-part-id` an Oid in hex for the build part identifier to validate - mutually exclusive to `--build-part-name` - `--build-part-name` a name for the build part to validate - mutually exclusive to `--build-part-id` - `builds test` a series of operation that uploads, downloads and test various aspects of incremental operations - `--local-path` source folder to upload - Options for Cloud Build API remote store (`list`, `upload`, `download`, `fetch-blob`, `validate-part`) - `--url` Cloud Builds URL - `--assume-http2` assume that the builds endpoint is a HTTP/2 endpoint skipping HTTP/1.1 upgrade handshake - `--namespace` Builds Storage namespace - `--bucket` Builds Storage bucket - Authentication options for Cloud Build API - Auth token - `--access-token` http auth Cloud Storage access token - `--access-token-env` name of environment variable that holds the Http auth Cloud Storage access token - `--access-token-path` path to json file that holds the Http auth Cloud Storage access token - OpenId authentication - `--openid-provider-name` Open ID provider name - `--openid-provider-url` Open ID provider url - `--openid-client-id`Open ID client id - `--openid-refresh-token` Open ID refresh token - `--encryption-aes-key` 256 bit AES encryption key for storing OpenID credentials - `--encryption-aes-iv` 128 bit AES encryption initialization vector for storing OpenID credentials - OAuth authentication - `--oauth-url` OAuth provier url - `--oauth-clientid` OAuth client id - `--oauth-clientsecret` OAuth client secret - Options for file based remote store used for for testing purposes (`list`, `upload`, `download`, `fetch-blob`, `validate-part`, `test`) - `--storage-path` path to folder to store builds data - `--json-metadata` enable json output in store for all compact binary objects (off by default) - Output options for all builds commands - `--plain-progress` use plain line-by-line progress output - `--verbose`
Diffstat (limited to 'src/zenutil/include')
-rw-r--r--src/zenutil/include/zenutil/buildstorage.h55
-rw-r--r--src/zenutil/include/zenutil/chunkblock.h17
-rw-r--r--src/zenutil/include/zenutil/chunkedcontent.h256
-rw-r--r--src/zenutil/include/zenutil/chunkingcontroller.h55
-rw-r--r--src/zenutil/include/zenutil/filebuildstorage.h16
-rw-r--r--src/zenutil/include/zenutil/jupiter/jupiterbuildstorage.h17
-rw-r--r--src/zenutil/include/zenutil/parallellwork.h69
7 files changed, 480 insertions, 5 deletions
diff --git a/src/zenutil/include/zenutil/buildstorage.h b/src/zenutil/include/zenutil/buildstorage.h
new file mode 100644
index 000000000..9c236310f
--- /dev/null
+++ b/src/zenutil/include/zenutil/buildstorage.h
@@ -0,0 +1,55 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/compactbinary.h>
+#include <zenutil/chunkblock.h>
+
+namespace zen {
+
+class BuildStorage
+{
+public:
+ struct Statistics
+ {
+ std::atomic<uint64_t> TotalBytesRead = 0;
+ std::atomic<uint64_t> TotalBytesWritten = 0;
+ std::atomic<uint64_t> TotalRequestCount = 0;
+ std::atomic<uint64_t> TotalRequestTimeUs = 0;
+ std::atomic<uint64_t> TotalExecutionTimeUs = 0;
+ };
+
+ virtual ~BuildStorage() {}
+
+ virtual CbObject ListBuilds(CbObject Query) = 0;
+ virtual CbObject PutBuild(const Oid& BuildId, const CbObject& MetaData) = 0;
+ virtual CbObject GetBuild(const Oid& BuildId) = 0;
+ virtual void FinalizeBuild(const Oid& BuildId) = 0;
+
+ virtual std::pair<IoHash, std::vector<IoHash>> PutBuildPart(const Oid& BuildId,
+ const Oid& BuildPartId,
+ std::string_view PartName,
+ const CbObject& MetaData) = 0;
+ virtual CbObject GetBuildPart(const Oid& BuildId, const Oid& BuildPartId) = 0;
+ virtual std::vector<IoHash> FinalizeBuildPart(const Oid& BuildId, const Oid& BuildPartId, const IoHash& PartHash) = 0;
+ virtual void PutBuildBlob(const Oid& BuildId, const IoHash& RawHash, ZenContentType ContentType, const CompositeBuffer& Payload) = 0;
+ virtual std::vector<std::function<void()>> PutLargeBuildBlob(const Oid& BuildId,
+ const IoHash& RawHash,
+ ZenContentType ContentType,
+ uint64_t PayloadSize,
+ std::function<IoBuffer(uint64_t Offset, uint64_t Size)>&& Transmitter,
+ std::function<void(uint64_t, bool)>&& OnSentBytes) = 0;
+
+ virtual IoBuffer GetBuildBlob(const Oid& BuildId, const IoHash& RawHash) = 0;
+ virtual std::vector<std::function<void()>> GetLargeBuildBlob(
+ const Oid& BuildId,
+ const IoHash& RawHash,
+ uint64_t ChunkSize,
+ std::function<void(uint64_t Offset, const IoBuffer& Chunk, uint64_t BytesRemaining)>&& Receiver) = 0;
+
+ virtual void PutBlockMetadata(const Oid& BuildId, const IoHash& BlockRawHash, const CbObject& MetaData) = 0;
+ virtual std::vector<ChunkBlockDescription> FindBlocks(const Oid& BuildId) = 0;
+ virtual std::vector<ChunkBlockDescription> GetBlockMetadata(const Oid& BuildId, std::span<const IoHash> BlockHashes) = 0;
+};
+
+} // namespace zen
diff --git a/src/zenutil/include/zenutil/chunkblock.h b/src/zenutil/include/zenutil/chunkblock.h
index 9b7414629..21107fb7c 100644
--- a/src/zenutil/include/zenutil/chunkblock.h
+++ b/src/zenutil/include/zenutil/chunkblock.h
@@ -12,21 +12,28 @@
namespace zen {
-struct ChunkBlockDescription
+struct ThinChunkBlockDescription
{
- IoHash BlockHash;
- std::vector<IoHash> ChunkHashes;
+ IoHash BlockHash;
+ std::vector<IoHash> ChunkRawHashes;
+};
+
+struct ChunkBlockDescription : public ThinChunkBlockDescription
+{
+ uint64_t HeaderSize;
std::vector<uint32_t> ChunkRawLengths;
+ std::vector<uint32_t> ChunkCompressedLengths;
};
std::vector<ChunkBlockDescription> ParseChunkBlockDescriptionList(const CbObjectView& BlocksObject);
ChunkBlockDescription ParseChunkBlockDescription(const CbObjectView& BlockObject);
CbObject BuildChunkBlockDescription(const ChunkBlockDescription& Block, CbObjectView MetaData);
-
+ChunkBlockDescription GetChunkBlockDescription(const SharedBuffer& BlockPayload, const IoHash& RawHash);
typedef std::function<std::pair<uint64_t, CompressedBuffer>(const IoHash& RawHash)> FetchChunkFunc;
CompressedBuffer GenerateChunkBlock(std::vector<std::pair<IoHash, FetchChunkFunc>>&& FetchChunks, ChunkBlockDescription& OutBlock);
bool IterateChunkBlock(const SharedBuffer& BlockPayload,
- std::function<void(CompressedBuffer&& Chunk, const IoHash& AttachmentHash)> Visitor);
+ std::function<void(CompressedBuffer&& Chunk, const IoHash& AttachmentHash)> Visitor,
+ uint64_t& OutHeaderSize);
} // namespace zen
diff --git a/src/zenutil/include/zenutil/chunkedcontent.h b/src/zenutil/include/zenutil/chunkedcontent.h
new file mode 100644
index 000000000..15c687462
--- /dev/null
+++ b/src/zenutil/include/zenutil/chunkedcontent.h
@@ -0,0 +1,256 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/compactbinary.h>
+#include <zencore/compactbinarybuilder.h>
+#include <zencore/iohash.h>
+
+#include <filesystem>
+#include <vector>
+
+ZEN_THIRD_PARTY_INCLUDES_START
+#include <tsl/robin_map.h>
+ZEN_THIRD_PARTY_INCLUDES_END
+
+namespace zen {
+
+class CbWriter;
+class ChunkingController;
+class WorkerThreadPool;
+
+enum class SourcePlatform
+{
+ Windows = 0,
+ Linux = 1,
+ MacOS = 2,
+ _Count
+};
+
+std::string_view ToString(SourcePlatform Platform);
+SourcePlatform FromString(std::string_view Platform, SourcePlatform Default);
+SourcePlatform GetSourceCurrentPlatform();
+
+struct FolderContent
+{
+ SourcePlatform Platform = GetSourceCurrentPlatform();
+ std::vector<std::filesystem::path> Paths;
+ std::vector<uint64_t> RawSizes;
+ std::vector<uint32_t> Attributes;
+ std::vector<uint64_t> ModificationTicks;
+
+ bool operator==(const FolderContent& Rhs) const;
+
+ bool AreKnownFilesEqual(const FolderContent& Rhs) const;
+ void UpdateState(const FolderContent& Rhs, std::vector<uint32_t>& PathIndexesOufOfDate);
+ static bool AreFileAttributesEqual(const uint32_t Lhs, const uint32_t Rhs);
+};
+
+FolderContent GetUpdatedContent(const FolderContent& Old,
+ const FolderContent& New,
+ std::vector<std::filesystem::path>& OutDeletedPathIndexes);
+
+void SaveFolderContentToCompactBinary(const FolderContent& Content, CbWriter& Output);
+FolderContent LoadFolderContentToCompactBinary(CbObjectView Input);
+
+struct GetFolderContentStatistics
+{
+ std::atomic<uint64_t> FoundFileCount = 0;
+ std::atomic<uint64_t> FoundFileByteCount = 0;
+ std::atomic<uint64_t> AcceptedFileCount = 0;
+ std::atomic<uint64_t> AcceptedFileByteCount = 0;
+ uint64_t ElapsedWallTimeUS = 0;
+};
+
+FolderContent GetFolderContent(GetFolderContentStatistics& Stats,
+ const std::filesystem::path& RootPath,
+ std::function<bool(const std::string_view& RelativePath)>&& AcceptDirectory,
+ std::function<bool(std::string_view RelativePath, uint64_t Size, uint32_t Attributes)>&& AcceptFile,
+ WorkerThreadPool& WorkerPool,
+ int32_t UpdateInteralMS,
+ std::function<void(bool IsAborted, std::ptrdiff_t PendingWork)>&& UpdateCallback,
+ std::atomic<bool>& AbortFlag);
+
+struct ChunkedContentData
+{
+ // To describe one asset with a particular RawHash, find the index of the hash in SequenceRawHashes
+ // ChunkCounts for that index will be the number of indexes in ChunkOrders that describe
+ // the sequence of chunks required to reconstruct the asset.
+ // Offset into ChunkOrders is based on how many entries in ChunkOrders the previous [n - 1] SequenceRawHashes uses
+ std::vector<IoHash> SequenceRawHashes; // Raw hash for Chunk sequence
+ std::vector<uint32_t> ChunkCounts; // Chunk count of ChunkOrder for SequenceRawHashes[n]
+ std::vector<uint32_t> ChunkOrders; // Chunk sequence indexed into ChunkHashes, ChunkCounts[n] indexes per SequenceRawHashes[n]
+ std::vector<IoHash> ChunkHashes; // Unique chunk hashes
+ std::vector<uint64_t> ChunkRawSizes; // Unique chunk raw size for ChunkHash[n]
+};
+
+struct ChunkedFolderContent
+{
+ SourcePlatform Platform = GetSourceCurrentPlatform();
+ std::vector<std::filesystem::path> Paths;
+ std::vector<uint64_t> RawSizes;
+ std::vector<uint32_t> Attributes;
+ std::vector<IoHash> RawHashes;
+ ChunkedContentData ChunkedContent;
+};
+
+void SaveChunkedFolderContentToCompactBinary(const ChunkedFolderContent& Content, CbWriter& Output);
+ChunkedFolderContent LoadChunkedFolderContentToCompactBinary(CbObjectView Input);
+
+ChunkedFolderContent MergeChunkedFolderContents(const ChunkedFolderContent& Base, std::span<const ChunkedFolderContent> Overlays);
+ChunkedFolderContent DeletePathsFromChunkedContent(const ChunkedFolderContent& Base, std::span<const std::filesystem::path> DeletedPaths);
+
+struct ChunkingStatistics
+{
+ std::atomic<uint64_t> FilesProcessed = 0;
+ std::atomic<uint64_t> FilesChunked = 0;
+ std::atomic<uint64_t> BytesHashed = 0;
+ std::atomic<uint64_t> UniqueChunksFound = 0;
+ std::atomic<uint64_t> UniqueSequencesFound = 0;
+ std::atomic<uint64_t> UniqueBytesFound = 0;
+ uint64_t ElapsedWallTimeUS = 0;
+};
+
+ChunkedFolderContent ChunkFolderContent(ChunkingStatistics& Stats,
+ WorkerThreadPool& WorkerPool,
+ const std::filesystem::path& RootPath,
+ const FolderContent& Content,
+ const ChunkingController& InChunkingController,
+ int32_t UpdateInteralMS,
+ std::function<void(bool IsAborted, std::ptrdiff_t PendingWork)>&& UpdateCallback,
+ std::atomic<bool>& AbortFlag);
+
+struct ChunkedContentLookup
+{
+ struct ChunkLocation
+ {
+ uint32_t PathIndex;
+ uint64_t Offset;
+ };
+ tsl::robin_map<IoHash, uint32_t, IoHash::Hasher> ChunkHashToChunkIndex;
+ tsl::robin_map<IoHash, uint32_t, IoHash::Hasher> RawHashToSequenceRawHashIndex;
+ std::vector<uint32_t> SequenceRawHashIndexChunkOrderOffset;
+ std::vector<ChunkLocation> ChunkLocations;
+ std::vector<size_t> ChunkLocationOffset; // ChunkLocations[ChunkLocationOffset[ChunkIndex]] -> start of sources for ChunkIndex
+ std::vector<uint32_t> ChunkLocationCounts; // ChunkLocationCounts[ChunkIndex] count of chunk locations for ChunkIndex
+};
+
+ChunkedContentLookup BuildChunkedContentLookup(const ChunkedFolderContent& Content);
+
+inline std::pair<size_t, uint32_t>
+GetChunkLocationRange(const ChunkedContentLookup& Lookup, uint32_t ChunkIndex)
+{
+ return std::make_pair(Lookup.ChunkLocationOffset[ChunkIndex], Lookup.ChunkLocationCounts[ChunkIndex]);
+}
+
+inline std::span<const ChunkedContentLookup::ChunkLocation>
+GetChunkLocations(const ChunkedContentLookup& Lookup, uint32_t ChunkIndex)
+{
+ std::pair<size_t, uint32_t> Range = GetChunkLocationRange(Lookup, ChunkIndex);
+ return std::span<const ChunkedContentLookup::ChunkLocation>(Lookup.ChunkLocations).subspan(Range.first, Range.second);
+}
+
+namespace compactbinary_helpers {
+ template<typename Type>
+ void WriteArray(std::span<const Type> Values, std::string_view ArrayName, CbWriter& Output)
+ {
+ Output.BeginArray(ArrayName);
+ for (const Type Value : Values)
+ {
+ Output << Value;
+ }
+ Output.EndArray();
+ }
+
+ template<typename Type>
+ void WriteArray(const std::vector<Type>& Values, std::string_view ArrayName, CbWriter& Output)
+ {
+ WriteArray(std::span<const Type>(Values), ArrayName, Output);
+ }
+
+ template<>
+ inline void WriteArray(std::span<const std::filesystem::path> Values, std::string_view ArrayName, CbWriter& Output)
+ {
+ Output.BeginArray(ArrayName);
+ for (const std::filesystem::path& Path : Values)
+ {
+ Output.AddString((const char*)Path.generic_u8string().c_str());
+ }
+ Output.EndArray();
+ }
+
+ template<>
+ inline void WriteArray(const std::vector<std::filesystem::path>& Values, std::string_view ArrayName, CbWriter& Output)
+ {
+ WriteArray(std::span<const std::filesystem::path>(Values), ArrayName, Output);
+ }
+
+ inline void WriteBinaryAttachmentArray(std::span<const IoHash> Values, std::string_view ArrayName, CbWriter& Output)
+ {
+ Output.BeginArray(ArrayName);
+ for (const IoHash& Hash : Values)
+ {
+ Output.AddBinaryAttachment(Hash);
+ }
+ Output.EndArray();
+ }
+
+ inline void WriteBinaryAttachmentArray(const std::vector<IoHash>& Values, std::string_view ArrayName, CbWriter& Output)
+ {
+ WriteArray(std::span<const IoHash>(Values), ArrayName, Output);
+ }
+
+ inline void ReadArray(std::string_view ArrayName, CbObjectView Input, std::vector<uint32_t>& Result)
+ {
+ CbArrayView Array = Input[ArrayName].AsArrayView();
+ Result.reserve(Array.Num());
+ for (CbFieldView ItemView : Array)
+ {
+ Result.push_back(ItemView.AsUInt32());
+ }
+ }
+
+ inline void ReadArray(std::string_view ArrayName, CbObjectView Input, std::vector<uint64_t>& Result)
+ {
+ CbArrayView Array = Input[ArrayName].AsArrayView();
+ Result.reserve(Array.Num());
+ for (CbFieldView ItemView : Array)
+ {
+ Result.push_back(ItemView.AsUInt64());
+ }
+ }
+
+ inline void ReadArray(std::string_view ArrayName, CbObjectView Input, std::vector<std::filesystem::path>& Result)
+ {
+ CbArrayView Array = Input[ArrayName].AsArrayView();
+ Result.reserve(Array.Num());
+ for (CbFieldView ItemView : Array)
+ {
+ std::u8string_view U8Path = ItemView.AsU8String();
+ Result.push_back(std::filesystem::path(U8Path));
+ }
+ }
+
+ inline void ReadArray(std::string_view ArrayName, CbObjectView Input, std::vector<IoHash>& Result)
+ {
+ CbArrayView Array = Input[ArrayName].AsArrayView();
+ Result.reserve(Array.Num());
+ for (CbFieldView ItemView : Array)
+ {
+ Result.push_back(ItemView.AsHash());
+ }
+ }
+
+ inline void ReadBinaryAttachmentArray(std::string_view ArrayName, CbObjectView Input, std::vector<IoHash>& Result)
+ {
+ CbArrayView Array = Input[ArrayName].AsArrayView();
+ Result.reserve(Array.Num());
+ for (CbFieldView ItemView : Array)
+ {
+ Result.push_back(ItemView.AsBinaryAttachment());
+ }
+ }
+
+} // namespace compactbinary_helpers
+
+} // namespace zen
diff --git a/src/zenutil/include/zenutil/chunkingcontroller.h b/src/zenutil/include/zenutil/chunkingcontroller.h
new file mode 100644
index 000000000..fe4fc1bb5
--- /dev/null
+++ b/src/zenutil/include/zenutil/chunkingcontroller.h
@@ -0,0 +1,55 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/compactbinary.h>
+
+#include <zenutil/chunkedfile.h>
+
+#include <atomic>
+#include <filesystem>
+
+namespace zen {
+
+const std::vector<std::string_view> DefaultChunkingExcludeExtensions = {".exe", ".dll", ".pdb", ".self"};
+
+const ChunkedParams DefaultChunkedParams = {.MinSize = ((8u * 1u) * 1024u) - 128u,
+ .MaxSize = 128u * 1024u,
+ .AvgSize = ((8u * 4u) * 1024u) + 128u};
+
+const size_t DefaultChunkingFileSizeLimit = DefaultChunkedParams.MaxSize;
+
+const uint32_t DefaultFixedChunkingChunkSize = 16u * 1024u * 1024u;
+
+struct ChunkedInfoWithSource;
+
+class ChunkingController
+{
+public:
+ virtual ~ChunkingController() {}
+
+ // Return true if the input file was processed. If true is returned OutChunked will contain the chunked info
+ virtual bool ProcessFile(const std::filesystem::path& InputPath,
+ uint64_t RawSize,
+ ChunkedInfoWithSource& OutChunked,
+ std::atomic<uint64_t>& BytesProcessed) const = 0;
+ virtual std::string_view GetName() const = 0;
+ virtual CbObject GetParameters() const = 0;
+};
+
+std::unique_ptr<ChunkingController> CreateBasicChunkingController(
+ std::span<const std::string_view> ExcludeExtensions = DefaultChunkingExcludeExtensions,
+ uint64_t ChunkFileSizeLimit = DefaultChunkingFileSizeLimit,
+ const ChunkedParams& ChunkingParams = DefaultChunkedParams);
+std::unique_ptr<ChunkingController> CreateBasicChunkingController(CbObjectView Parameters);
+
+std::unique_ptr<ChunkingController> CreateChunkingControllerWithFixedChunking(
+ std::span<const std::string_view> ExcludeExtensions = DefaultChunkingExcludeExtensions,
+ uint64_t ChunkFileSizeLimit = DefaultChunkingFileSizeLimit,
+ const ChunkedParams& ChunkingParams = DefaultChunkedParams,
+ uint32_t FixedChunkingChunkSize = DefaultFixedChunkingChunkSize);
+std::unique_ptr<ChunkingController> CreateChunkingControllerWithFixedChunking(CbObjectView Parameters);
+
+std::unique_ptr<ChunkingController> CreateChunkingController(std::string_view Name, CbObjectView Parameters);
+
+} // namespace zen
diff --git a/src/zenutil/include/zenutil/filebuildstorage.h b/src/zenutil/include/zenutil/filebuildstorage.h
new file mode 100644
index 000000000..c95fb32e6
--- /dev/null
+++ b/src/zenutil/include/zenutil/filebuildstorage.h
@@ -0,0 +1,16 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/logging.h>
+#include <zenutil/buildstorage.h>
+
+namespace zen {
+class HttpClient;
+
+std::unique_ptr<BuildStorage> CreateFileBuildStorage(const std::filesystem::path& StoragePath,
+ BuildStorage::Statistics& Stats,
+ bool EnableJsonOutput,
+ double LatencySec = 0.0,
+ double DelayPerKBSec = 0.0);
+} // namespace zen
diff --git a/src/zenutil/include/zenutil/jupiter/jupiterbuildstorage.h b/src/zenutil/include/zenutil/jupiter/jupiterbuildstorage.h
new file mode 100644
index 000000000..89fc70140
--- /dev/null
+++ b/src/zenutil/include/zenutil/jupiter/jupiterbuildstorage.h
@@ -0,0 +1,17 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/logging.h>
+#include <zenutil/buildstorage.h>
+
+namespace zen {
+class HttpClient;
+
+std::unique_ptr<BuildStorage> CreateJupiterBuildStorage(LoggerRef InLog,
+ HttpClient& InHttpClient,
+ BuildStorage::Statistics& Stats,
+ std::string_view Namespace,
+ std::string_view Bucket,
+ const std::filesystem::path& TempFolderPath);
+} // namespace zen
diff --git a/src/zenutil/include/zenutil/parallellwork.h b/src/zenutil/include/zenutil/parallellwork.h
new file mode 100644
index 000000000..7a8218c51
--- /dev/null
+++ b/src/zenutil/include/zenutil/parallellwork.h
@@ -0,0 +1,69 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/thread.h>
+#include <zencore/workthreadpool.h>
+
+#include <atomic>
+
+namespace zen {
+
+class ParallellWork
+{
+public:
+ ParallellWork(std::atomic<bool>& AbortFlag) : m_AbortFlag(AbortFlag), m_PendingWork(1) {}
+
+ ~ParallellWork()
+ {
+ // Make sure to call Wait before destroying
+ ZEN_ASSERT(m_PendingWork.Remaining() == 0);
+ }
+
+ void ScheduleWork(WorkerThreadPool& WorkerPool,
+ std::function<void(std::atomic<bool>& AbortFlag)>&& Work,
+ std::function<void(const std::exception& Ex, std::atomic<bool>& AbortFlag)>&& OnError)
+ {
+ m_PendingWork.AddCount(1);
+ try
+ {
+ WorkerPool.ScheduleWork([this, Work = std::move(Work), OnError = std::move(OnError)] {
+ try
+ {
+ Work(m_AbortFlag);
+ }
+ catch (const std::exception& Ex)
+ {
+ OnError(Ex, m_AbortFlag);
+ }
+ m_PendingWork.CountDown();
+ });
+ }
+ catch (const std::exception&)
+ {
+ m_PendingWork.CountDown();
+ throw;
+ }
+ }
+
+ void Abort() { m_AbortFlag = true; }
+
+ bool IsAborted() const { return m_AbortFlag.load(); }
+
+ void Wait(int32_t UpdateInteralMS, std::function<void(bool IsAborted, std::ptrdiff_t PendingWork)>&& UpdateCallback)
+ {
+ ZEN_ASSERT(m_PendingWork.Remaining() > 0);
+ m_PendingWork.CountDown();
+ while (!m_PendingWork.Wait(UpdateInteralMS))
+ {
+ UpdateCallback(m_AbortFlag.load(), m_PendingWork.Remaining());
+ }
+ }
+ Latch& PendingWork() { return m_PendingWork; }
+
+private:
+ std::atomic<bool>& m_AbortFlag;
+ Latch m_PendingWork;
+};
+
+} // namespace zen