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authorDan Engelbrecht <[email protected]>2024-05-29 08:54:01 +0200
committerGitHub Enterprise <[email protected]>2024-05-29 08:54:01 +0200
commit3d3a39d69b39d5202960ada6d3512786fa4a8c83 (patch)
treef981eaf60b278edc84d7bd959153981fc2934b22 /src/zenutil/include
parent5.5.2 (diff)
downloadzen-3d3a39d69b39d5202960ada6d3512786fa4a8c83.tar.xz
zen-3d3a39d69b39d5202960ada6d3512786fa4a8c83.zip
workspace shares (#84)
Feature: New 'workspaces' service which allows a user to share a local folder via zenserver. A workspace can have mulitple workspace shares and they provie an HTTP API that is compatible with the project oplog HTTP API. Workspaces and shares are preserved between runs. Workspaces feature is disabled by default - enable with --workspaces-enabled option when launching zenserver.
Diffstat (limited to 'src/zenutil/include')
-rw-r--r--src/zenutil/include/zenutil/chunkrequests.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/zenutil/include/zenutil/chunkrequests.h b/src/zenutil/include/zenutil/chunkrequests.h
new file mode 100644
index 000000000..2d6c222bb
--- /dev/null
+++ b/src/zenutil/include/zenutil/chunkrequests.h
@@ -0,0 +1,27 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <zencore/uid.h>
+
+#include <optional>
+#include <span>
+#include <vector>
+
+namespace zen {
+class IoBuffer;
+
+struct RequestChunkEntry
+{
+ Oid ChunkId;
+ uint32_t CorrelationId;
+ uint64_t Offset;
+ uint64_t RequestBytes;
+};
+
+std::vector<IoBuffer> ParseChunkBatchResponse(const IoBuffer& Buffer);
+IoBuffer BuildChunkBatchRequest(const std::vector<RequestChunkEntry>& Entries);
+std::optional<std::vector<RequestChunkEntry>> ParseChunkBatchRequest(const IoBuffer& Payload);
+std::vector<IoBuffer> BuildChunkBatchResponse(const std::vector<RequestChunkEntry>& Requests, std::span<IoBuffer> Chunks);
+
+} // namespace zen