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authorDan Engelbrecht <[email protected]>2023-10-05 14:58:42 +0200
committerGitHub <[email protected]>2023-10-05 14:58:42 +0200
commit45c7f6c6987fd24ed4f444dac34b13216bab108a (patch)
tree068a10ae56a52787ee3ed83d245613fb21ff88ee /src/zenstore/compactcas.cpp
parentMerge branch 'main' of https://github.com/EpicGames/zen (diff)
downloadzen-45c7f6c6987fd24ed4f444dac34b13216bab108a.tar.xz
zen-45c7f6c6987fd24ed4f444dac34b13216bab108a.zip
Fix curruption of disk cache bucket index on GC (#448)
* make sure we hold the index lock when reading payload data in reclaim space * don't use index snapshot when updating index in reclaim space * check that things have not moved under our feet * don't touch m_Payloads without a lock * start write block index on the highest block index * we don't need to bump writeblockindex when stopping write to a block, we will bump appropriately when we start a new block * changelog
Diffstat (limited to 'src/zenstore/compactcas.cpp')
-rw-r--r--src/zenstore/compactcas.cpp58
1 files changed, 32 insertions, 26 deletions
diff --git a/src/zenstore/compactcas.cpp b/src/zenstore/compactcas.cpp
index e6383c3a1..715704c2e 100644
--- a/src/zenstore/compactcas.cpp
+++ b/src/zenstore/compactcas.cpp
@@ -436,10 +436,10 @@ CasContainerStrategy::CollectGarbage(GcContext& GcCtx)
RwLock::SharedLockScope ___(m_LocationMapLock);
Stopwatch Timer;
- const auto ____ = MakeGuard([&Timer, &WriteBlockTimeUs, &WriteBlockLongestTimeUs] {
+ const auto ____ = MakeGuard([&Timer, &ReadBlockTimeUs, &ReadBlockLongestTimeUs] {
uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
- WriteBlockTimeUs += ElapsedUs;
- WriteBlockLongestTimeUs = std::max(ElapsedUs, WriteBlockLongestTimeUs);
+ ReadBlockTimeUs += ElapsedUs;
+ ReadBlockLongestTimeUs = std::max(ElapsedUs, ReadBlockLongestTimeUs);
});
LocationMap = m_LocationMap;
Locations = m_Locations;
@@ -496,41 +496,47 @@ CasContainerStrategy::CollectGarbage(GcContext& GcCtx)
[&](const BlockStore::MovedChunksArray& MovedChunks, const BlockStore::ChunkIndexArray& RemovedChunks) {
std::vector<CasDiskIndexEntry> LogEntries;
LogEntries.reserve(MovedChunks.size() + RemovedChunks.size());
- for (const auto& Entry : MovedChunks)
- {
- size_t ChunkIndex = Entry.first;
- const BlockStoreLocation& NewLocation = Entry.second;
- const IoHash& ChunkHash = ChunkIndexToChunkHash[ChunkIndex];
- LogEntries.push_back({.Key = ChunkHash, .Location = {NewLocation, m_PayloadAlignment}});
- }
- for (const size_t ChunkIndex : RemovedChunks)
- {
- const IoHash& ChunkHash = ChunkIndexToChunkHash[ChunkIndex];
- const BlockStoreDiskLocation& OldDiskLocation = Locations[LocationMap[ChunkHash]];
- LogEntries.push_back({.Key = ChunkHash, .Location = OldDiskLocation, .Flags = CasDiskIndexEntry::kTombstone});
- DeletedChunks.push_back(ChunkHash);
- }
-
- m_CasLog.Append(LogEntries);
- m_CasLog.Flush();
{
RwLock::ExclusiveLockScope __(m_LocationMapLock);
Stopwatch Timer;
const auto ____ = MakeGuard([&] {
uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
- ReadBlockTimeUs += ElapsedUs;
- ReadBlockLongestTimeUs = std::max(ElapsedUs, ReadBlockLongestTimeUs);
+ WriteBlockTimeUs += ElapsedUs;
+ WriteBlockLongestTimeUs = std::max(ElapsedUs, WriteBlockLongestTimeUs);
});
- for (const CasDiskIndexEntry& Entry : LogEntries)
+ for (const auto& Entry : MovedChunks)
{
- if (Entry.Flags & CasDiskIndexEntry::kTombstone)
+ size_t ChunkIndex = Entry.first;
+ const BlockStoreLocation& NewLocation = Entry.second;
+ const IoHash& ChunkHash = ChunkIndexToChunkHash[ChunkIndex];
+ size_t LocationIndex = m_LocationMap[ChunkHash];
+ BlockStoreDiskLocation& Location = m_Locations[LocationIndex];
+ if (Locations[LocationMap[ChunkHash]] != Location)
{
- m_LocationMap.erase(Entry.Key);
+ // Entry has been updated while GC was running, ignore the move
continue;
}
- m_Locations[m_LocationMap[Entry.Key]] = Entry.Location;
+ Location = {NewLocation, m_PayloadAlignment};
+ LogEntries.push_back({.Key = ChunkHash, .Location = Location});
+ }
+ for (const size_t ChunkIndex : RemovedChunks)
+ {
+ const IoHash& ChunkHash = ChunkIndexToChunkHash[ChunkIndex];
+ size_t LocationIndex = m_LocationMap[ChunkHash];
+ const BlockStoreDiskLocation& Location = Locations[LocationIndex];
+ if (Locations[LocationMap[ChunkHash]] != Location)
+ {
+ // Entry has been updated while GC was running, ignore the delete
+ continue;
+ }
+ LogEntries.push_back({.Key = ChunkHash, .Location = Location, .Flags = CasDiskIndexEntry::kTombstone});
+ m_LocationMap.erase(ChunkHash);
+ DeletedChunks.push_back(ChunkHash);
}
}
+
+ m_CasLog.Append(LogEntries);
+ m_CasLog.Flush();
},
[&GcCtx]() { return GcCtx.CollectSmallObjects(); });