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authorStefan Boberg <[email protected]>2023-05-02 10:01:47 +0200
committerGitHub <[email protected]>2023-05-02 10:01:47 +0200
commit075d17f8ada47e990fe94606c3d21df409223465 (patch)
treee50549b766a2f3c354798a54ff73404217b4c9af /src/zenstore/blockstore.cpp
parentfix: bundle shouldn't append content zip to zen (diff)
downloadzen-075d17f8ada47e990fe94606c3d21df409223465.tar.xz
zen-075d17f8ada47e990fe94606c3d21df409223465.zip
moved source directories into `/src` (#264)
* moved source directories into `/src` * updated bundle.lua for new `src` path * moved some docs, icon * removed old test trees
Diffstat (limited to 'src/zenstore/blockstore.cpp')
-rw-r--r--src/zenstore/blockstore.cpp1312
1 files changed, 1312 insertions, 0 deletions
diff --git a/src/zenstore/blockstore.cpp b/src/zenstore/blockstore.cpp
new file mode 100644
index 000000000..5dfa10c91
--- /dev/null
+++ b/src/zenstore/blockstore.cpp
@@ -0,0 +1,1312 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#include <zenstore/blockstore.h>
+
+#include <zencore/fmtutils.h>
+#include <zencore/logging.h>
+#include <zencore/scopeguard.h>
+#include <zencore/timer.h>
+
+#include <algorithm>
+
+#if ZEN_WITH_TESTS
+# include <zencore/compactbinarybuilder.h>
+# include <zencore/testing.h>
+# include <zencore/testutils.h>
+# include <zencore/workthreadpool.h>
+# include <random>
+#endif
+
+//////////////////////////////////////////////////////////////////////////
+
+namespace zen {
+
+//////////////////////////////////////////////////////////////////////////
+
+BlockStoreFile::BlockStoreFile(const std::filesystem::path& BlockPath) : m_Path(BlockPath)
+{
+}
+
+BlockStoreFile::~BlockStoreFile()
+{
+ m_IoBuffer = IoBuffer();
+ m_File.Detach();
+}
+
+const std::filesystem::path&
+BlockStoreFile::GetPath() const
+{
+ return m_Path;
+}
+
+void
+BlockStoreFile::Open()
+{
+ m_File.Open(m_Path, BasicFile::Mode::kDelete);
+ void* FileHandle = m_File.Handle();
+ m_IoBuffer = IoBuffer(IoBuffer::File, FileHandle, 0, m_File.FileSize());
+}
+
+void
+BlockStoreFile::Create(uint64_t InitialSize)
+{
+ auto ParentPath = m_Path.parent_path();
+ if (!std::filesystem::is_directory(ParentPath))
+ {
+ CreateDirectories(ParentPath);
+ }
+
+ m_File.Open(m_Path, BasicFile::Mode::kTruncateDelete);
+ void* FileHandle = m_File.Handle();
+
+ // We map our m_IoBuffer beyond the file size as we will grow it over time and want
+ // to be able to create sub-buffers of all the written range later
+ m_IoBuffer = IoBuffer(IoBuffer::File, FileHandle, 0, InitialSize);
+}
+
+uint64_t
+BlockStoreFile::FileSize()
+{
+ return m_File.FileSize();
+}
+
+void
+BlockStoreFile::MarkAsDeleteOnClose()
+{
+ m_IoBuffer.MarkAsDeleteOnClose();
+}
+
+IoBuffer
+BlockStoreFile::GetChunk(uint64_t Offset, uint64_t Size)
+{
+ return IoBuffer(m_IoBuffer, Offset, Size);
+}
+
+void
+BlockStoreFile::Read(void* Data, uint64_t Size, uint64_t FileOffset)
+{
+ m_File.Read(Data, Size, FileOffset);
+}
+
+void
+BlockStoreFile::Write(const void* Data, uint64_t Size, uint64_t FileOffset)
+{
+ m_File.Write(Data, Size, FileOffset);
+}
+
+void
+BlockStoreFile::Flush()
+{
+ m_File.Flush();
+}
+
+BasicFile&
+BlockStoreFile::GetBasicFile()
+{
+ return m_File;
+}
+
+void
+BlockStoreFile::StreamByteRange(uint64_t FileOffset, uint64_t Size, std::function<void(const void* Data, uint64_t Size)>&& ChunkFun)
+{
+ m_File.StreamByteRange(FileOffset, Size, std::move(ChunkFun));
+}
+
+constexpr uint64_t ScrubSmallChunkWindowSize = 4 * 1024 * 1024;
+
+void
+BlockStore::Initialize(const std::filesystem::path& BlocksBasePath,
+ uint64_t MaxBlockSize,
+ uint64_t MaxBlockCount,
+ const std::vector<BlockStoreLocation>& KnownLocations)
+{
+ ZEN_ASSERT(MaxBlockSize > 0);
+ ZEN_ASSERT(MaxBlockCount > 0);
+ ZEN_ASSERT(IsPow2(MaxBlockCount));
+
+ m_TotalSize = 0;
+ m_BlocksBasePath = BlocksBasePath;
+ m_MaxBlockSize = MaxBlockSize;
+
+ m_ChunkBlocks.clear();
+
+ std::unordered_set<uint32_t> KnownBlocks;
+ for (const auto& Entry : KnownLocations)
+ {
+ KnownBlocks.insert(Entry.BlockIndex);
+ }
+
+ if (std::filesystem::is_directory(m_BlocksBasePath))
+ {
+ std::vector<std::filesystem::path> FoldersToScan;
+ FoldersToScan.push_back(m_BlocksBasePath);
+ size_t FolderOffset = 0;
+ while (FolderOffset < FoldersToScan.size())
+ {
+ for (const std::filesystem::directory_entry& Entry : std::filesystem::directory_iterator(FoldersToScan[FolderOffset]))
+ {
+ if (Entry.is_directory())
+ {
+ FoldersToScan.push_back(Entry.path());
+ continue;
+ }
+ if (Entry.is_regular_file())
+ {
+ const std::filesystem::path Path = Entry.path();
+ if (Path.extension() != GetBlockFileExtension())
+ {
+ continue;
+ }
+ std::string FileName = PathToUtf8(Path.stem());
+ uint32_t BlockIndex;
+ bool OK = ParseHexNumber(FileName, BlockIndex);
+ if (!OK)
+ {
+ continue;
+ }
+ if (!KnownBlocks.contains(BlockIndex))
+ {
+ // Log removing unreferenced block
+ // Clear out unused blocks
+ ZEN_DEBUG("removing unused block at '{}'", Path);
+ std::error_code Ec;
+ std::filesystem::remove(Path, Ec);
+ if (Ec)
+ {
+ ZEN_WARN("Failed to delete file '{}' reason: '{}'", Path, Ec.message());
+ }
+ continue;
+ }
+ Ref<BlockStoreFile> BlockFile{new BlockStoreFile(Path)};
+ BlockFile->Open();
+ m_TotalSize.fetch_add(BlockFile->FileSize(), std::memory_order::relaxed);
+ m_ChunkBlocks[BlockIndex] = BlockFile;
+ }
+ }
+ ++FolderOffset;
+ }
+ }
+ else
+ {
+ CreateDirectories(m_BlocksBasePath);
+ }
+}
+
+void
+BlockStore::Close()
+{
+ RwLock::ExclusiveLockScope InsertLock(m_InsertLock);
+ m_WriteBlock = nullptr;
+ m_CurrentInsertOffset = 0;
+ m_WriteBlockIndex = 0;
+
+ m_ChunkBlocks.clear();
+ m_BlocksBasePath.clear();
+}
+
+void
+BlockStore::WriteChunk(const void* Data, uint64_t Size, uint64_t Alignment, const WriteChunkCallback& Callback)
+{
+ ZEN_ASSERT(Data != nullptr);
+ ZEN_ASSERT(Size > 0u);
+ ZEN_ASSERT(Size <= m_MaxBlockSize);
+ ZEN_ASSERT(Alignment > 0u);
+
+ RwLock::ExclusiveLockScope InsertLock(m_InsertLock);
+
+ uint32_t WriteBlockIndex = m_WriteBlockIndex.load(std::memory_order_acquire);
+ bool IsWriting = !!m_WriteBlock;
+ if (!IsWriting || (m_CurrentInsertOffset + Size) > m_MaxBlockSize)
+ {
+ if (m_WriteBlock)
+ {
+ m_WriteBlock = nullptr;
+ }
+
+ if (m_ChunkBlocks.size() == m_MaxBlockCount)
+ {
+ throw std::runtime_error(fmt::format("unable to allocate a new block in '{}'", m_BlocksBasePath));
+ }
+
+ WriteBlockIndex += IsWriting ? 1 : 0;
+ while (m_ChunkBlocks.contains(WriteBlockIndex))
+ {
+ WriteBlockIndex = (WriteBlockIndex + 1) & (m_MaxBlockCount - 1);
+ }
+
+ std::filesystem::path BlockPath = GetBlockPath(m_BlocksBasePath, WriteBlockIndex);
+
+ Ref<BlockStoreFile> NewBlockFile(new BlockStoreFile(BlockPath));
+ NewBlockFile->Create(m_MaxBlockSize);
+
+ m_ChunkBlocks[WriteBlockIndex] = NewBlockFile;
+ m_WriteBlock = NewBlockFile;
+ m_WriteBlockIndex.store(WriteBlockIndex, std::memory_order_release);
+ m_CurrentInsertOffset = 0;
+ }
+ uint64_t InsertOffset = m_CurrentInsertOffset;
+ m_CurrentInsertOffset = RoundUp(InsertOffset + Size, Alignment);
+ uint64_t AlignedWriteSize = m_CurrentInsertOffset - InsertOffset;
+ Ref<BlockStoreFile> WriteBlock = m_WriteBlock;
+ m_ActiveWriteBlocks.push_back(WriteBlockIndex);
+ InsertLock.ReleaseNow();
+
+ WriteBlock->Write(Data, Size, InsertOffset);
+ m_TotalSize.fetch_add(AlignedWriteSize, std::memory_order::relaxed);
+
+ Callback({.BlockIndex = WriteBlockIndex, .Offset = InsertOffset, .Size = Size});
+
+ {
+ RwLock::ExclusiveLockScope _(m_InsertLock);
+ m_ActiveWriteBlocks.erase(std::find(m_ActiveWriteBlocks.begin(), m_ActiveWriteBlocks.end(), WriteBlockIndex));
+ }
+}
+
+BlockStore::ReclaimSnapshotState
+BlockStore::GetReclaimSnapshotState()
+{
+ ReclaimSnapshotState State;
+ RwLock::SharedLockScope _(m_InsertLock);
+ for (uint32_t BlockIndex : m_ActiveWriteBlocks)
+ {
+ State.m_ActiveWriteBlocks.insert(BlockIndex);
+ }
+ if (m_WriteBlock)
+ {
+ State.m_ActiveWriteBlocks.insert(m_WriteBlockIndex);
+ }
+ State.BlockCount = m_ChunkBlocks.size();
+ return State;
+}
+
+IoBuffer
+BlockStore::TryGetChunk(const BlockStoreLocation& Location) const
+{
+ RwLock::SharedLockScope InsertLock(m_InsertLock);
+ if (auto BlockIt = m_ChunkBlocks.find(Location.BlockIndex); BlockIt != m_ChunkBlocks.end())
+ {
+ if (const Ref<BlockStoreFile>& Block = BlockIt->second; Block)
+ {
+ return Block->GetChunk(Location.Offset, Location.Size);
+ }
+ }
+ return IoBuffer();
+}
+
+void
+BlockStore::Flush()
+{
+ RwLock::ExclusiveLockScope _(m_InsertLock);
+ if (m_CurrentInsertOffset > 0)
+ {
+ uint32_t WriteBlockIndex = m_WriteBlockIndex.load(std::memory_order_acquire);
+ WriteBlockIndex = (WriteBlockIndex + 1) & (m_MaxBlockCount - 1);
+ m_WriteBlock = nullptr;
+ m_WriteBlockIndex.store(WriteBlockIndex, std::memory_order_release);
+ m_CurrentInsertOffset = 0;
+ }
+}
+
+void
+BlockStore::ReclaimSpace(const ReclaimSnapshotState& Snapshot,
+ const std::vector<BlockStoreLocation>& ChunkLocations,
+ const ChunkIndexArray& KeepChunkIndexes,
+ uint64_t PayloadAlignment,
+ bool DryRun,
+ const ReclaimCallback& ChangeCallback,
+ const ClaimDiskReserveCallback& DiskReserveCallback)
+{
+ if (ChunkLocations.empty())
+ {
+ return;
+ }
+ uint64_t WriteBlockTimeUs = 0;
+ uint64_t WriteBlockLongestTimeUs = 0;
+ uint64_t ReadBlockTimeUs = 0;
+ uint64_t ReadBlockLongestTimeUs = 0;
+ uint64_t TotalChunkCount = ChunkLocations.size();
+ uint64_t DeletedSize = 0;
+ uint64_t OldTotalSize = 0;
+ uint64_t NewTotalSize = 0;
+
+ uint64_t MovedCount = 0;
+ uint64_t DeletedCount = 0;
+
+ Stopwatch TotalTimer;
+ const auto _ = MakeGuard([&] {
+ ZEN_DEBUG(
+ "reclaim space for '{}' DONE after {}, write lock: {} ({}), read lock: {} ({}), collected {} bytes, deleted {} and moved "
+ "{} "
+ "of {} "
+ "chunks ({}).",
+ m_BlocksBasePath,
+ NiceTimeSpanMs(TotalTimer.GetElapsedTimeMs()),
+ NiceLatencyNs(WriteBlockTimeUs),
+ NiceLatencyNs(WriteBlockLongestTimeUs),
+ NiceLatencyNs(ReadBlockTimeUs),
+ NiceLatencyNs(ReadBlockLongestTimeUs),
+ NiceBytes(DeletedSize),
+ DeletedCount,
+ MovedCount,
+ TotalChunkCount,
+ NiceBytes(OldTotalSize));
+ });
+
+ size_t BlockCount = Snapshot.BlockCount;
+ if (BlockCount == 0)
+ {
+ ZEN_DEBUG("garbage collect for '{}' SKIPPED, no blocks to process", m_BlocksBasePath);
+ return;
+ }
+
+ std::unordered_set<size_t> KeepChunkMap;
+ KeepChunkMap.reserve(KeepChunkIndexes.size());
+ for (size_t KeepChunkIndex : KeepChunkIndexes)
+ {
+ KeepChunkMap.insert(KeepChunkIndex);
+ }
+
+ std::unordered_map<uint32_t, size_t> BlockIndexToChunkMapIndex;
+ std::vector<ChunkIndexArray> BlockKeepChunks;
+ std::vector<ChunkIndexArray> BlockDeleteChunks;
+
+ BlockIndexToChunkMapIndex.reserve(BlockCount);
+ BlockKeepChunks.reserve(BlockCount);
+ BlockDeleteChunks.reserve(BlockCount);
+ size_t GuesstimateCountPerBlock = TotalChunkCount / BlockCount / 2;
+
+ size_t DeleteCount = 0;
+ for (size_t Index = 0; Index < TotalChunkCount; ++Index)
+ {
+ const BlockStoreLocation& Location = ChunkLocations[Index];
+ OldTotalSize += Location.Size;
+ if (Snapshot.m_ActiveWriteBlocks.contains(Location.BlockIndex))
+ {
+ continue;
+ }
+
+ auto BlockIndexPtr = BlockIndexToChunkMapIndex.find(Location.BlockIndex);
+ size_t ChunkMapIndex = 0;
+ if (BlockIndexPtr == BlockIndexToChunkMapIndex.end())
+ {
+ ChunkMapIndex = BlockKeepChunks.size();
+ BlockIndexToChunkMapIndex[Location.BlockIndex] = ChunkMapIndex;
+ BlockKeepChunks.resize(ChunkMapIndex + 1);
+ BlockKeepChunks.back().reserve(GuesstimateCountPerBlock);
+ BlockDeleteChunks.resize(ChunkMapIndex + 1);
+ BlockDeleteChunks.back().reserve(GuesstimateCountPerBlock);
+ }
+ else
+ {
+ ChunkMapIndex = BlockIndexPtr->second;
+ }
+
+ if (KeepChunkMap.contains(Index))
+ {
+ ChunkIndexArray& IndexMap = BlockKeepChunks[ChunkMapIndex];
+ IndexMap.push_back(Index);
+ NewTotalSize += Location.Size;
+ continue;
+ }
+ ChunkIndexArray& IndexMap = BlockDeleteChunks[ChunkMapIndex];
+ IndexMap.push_back(Index);
+ DeleteCount++;
+ }
+
+ std::unordered_set<uint32_t> BlocksToReWrite;
+ BlocksToReWrite.reserve(BlockIndexToChunkMapIndex.size());
+ for (const auto& Entry : BlockIndexToChunkMapIndex)
+ {
+ uint32_t BlockIndex = Entry.first;
+ size_t ChunkMapIndex = Entry.second;
+ const ChunkIndexArray& ChunkMap = BlockDeleteChunks[ChunkMapIndex];
+ if (ChunkMap.empty())
+ {
+ continue;
+ }
+ BlocksToReWrite.insert(BlockIndex);
+ }
+
+ if (DryRun)
+ {
+ ZEN_DEBUG("garbage collect for '{}' DISABLED, found {} {} chunks of total {} {}",
+ m_BlocksBasePath,
+ DeleteCount,
+ NiceBytes(OldTotalSize - NewTotalSize),
+ TotalChunkCount,
+ OldTotalSize);
+ return;
+ }
+
+ Ref<BlockStoreFile> NewBlockFile;
+ try
+ {
+ uint64_t WriteOffset = 0;
+ uint32_t NewBlockIndex = 0;
+ for (uint32_t BlockIndex : BlocksToReWrite)
+ {
+ const size_t ChunkMapIndex = BlockIndexToChunkMapIndex[BlockIndex];
+
+ Ref<BlockStoreFile> OldBlockFile;
+ {
+ RwLock::SharedLockScope _i(m_InsertLock);
+ Stopwatch Timer;
+ const auto __ = MakeGuard([&] {
+ uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
+ WriteBlockTimeUs += ElapsedUs;
+ WriteBlockLongestTimeUs = std::max(ElapsedUs, WriteBlockLongestTimeUs);
+ });
+ OldBlockFile = m_ChunkBlocks[BlockIndex];
+ }
+
+ if (!OldBlockFile)
+ {
+ // If the block file pointed to does not exist, move them all to deleted list
+ BlockDeleteChunks[ChunkMapIndex].insert(BlockDeleteChunks[ChunkMapIndex].end(),
+ BlockKeepChunks[ChunkMapIndex].begin(),
+ BlockKeepChunks[ChunkMapIndex].end());
+ BlockKeepChunks[ChunkMapIndex].clear();
+ }
+
+ const ChunkIndexArray& KeepMap = BlockKeepChunks[ChunkMapIndex];
+ if (KeepMap.empty())
+ {
+ const ChunkIndexArray& DeleteMap = BlockDeleteChunks[ChunkMapIndex];
+ for (size_t DeleteIndex : DeleteMap)
+ {
+ DeletedSize += ChunkLocations[DeleteIndex].Size;
+ }
+ ChangeCallback({}, DeleteMap);
+ DeletedCount += DeleteMap.size();
+ {
+ RwLock::ExclusiveLockScope _i(m_InsertLock);
+ Stopwatch Timer;
+ const auto __ = MakeGuard([&] {
+ uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
+ ReadBlockTimeUs += ElapsedUs;
+ ReadBlockLongestTimeUs = std::max(ElapsedUs, ReadBlockLongestTimeUs);
+ });
+ if (OldBlockFile)
+ {
+ m_ChunkBlocks[BlockIndex] = nullptr;
+ ZEN_DEBUG("marking cas block store file '{}' for delete, block #{}", OldBlockFile->GetPath(), BlockIndex);
+ m_TotalSize.fetch_sub(OldBlockFile->FileSize(), std::memory_order::relaxed);
+ OldBlockFile->MarkAsDeleteOnClose();
+ }
+ }
+ continue;
+ }
+
+ ZEN_ASSERT(OldBlockFile);
+
+ MovedChunksArray MovedChunks;
+ std::vector<uint8_t> Chunk;
+ for (const size_t& ChunkIndex : KeepMap)
+ {
+ const BlockStoreLocation ChunkLocation = ChunkLocations[ChunkIndex];
+ Chunk.resize(ChunkLocation.Size);
+ OldBlockFile->Read(Chunk.data(), Chunk.size(), ChunkLocation.Offset);
+
+ if (!NewBlockFile || (WriteOffset + Chunk.size() > m_MaxBlockSize))
+ {
+ uint32_t NextBlockIndex = m_WriteBlockIndex.load(std::memory_order_relaxed);
+
+ if (NewBlockFile)
+ {
+ NewBlockFile->Flush();
+ NewBlockFile = nullptr;
+ }
+ {
+ ChangeCallback(MovedChunks, {});
+ MovedCount += KeepMap.size();
+ MovedChunks.clear();
+ RwLock::ExclusiveLockScope __(m_InsertLock);
+ Stopwatch Timer;
+ const auto ___ = MakeGuard([&] {
+ uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
+ ReadBlockTimeUs += ElapsedUs;
+ ReadBlockLongestTimeUs = std::max(ElapsedUs, ReadBlockLongestTimeUs);
+ });
+ if (m_ChunkBlocks.size() == m_MaxBlockCount)
+ {
+ ZEN_ERROR("unable to allocate a new block in '{}', count limit {} exeeded",
+ m_BlocksBasePath,
+ static_cast<uint64_t>(std::numeric_limits<uint32_t>::max()) + 1);
+ return;
+ }
+ while (m_ChunkBlocks.contains(NextBlockIndex))
+ {
+ NextBlockIndex = (NextBlockIndex + 1) & (m_MaxBlockCount - 1);
+ }
+ std::filesystem::path NewBlockPath = GetBlockPath(m_BlocksBasePath, NextBlockIndex);
+ NewBlockFile = new BlockStoreFile(NewBlockPath);
+ m_ChunkBlocks[NextBlockIndex] = NewBlockFile;
+ }
+
+ std::error_code Error;
+ DiskSpace Space = DiskSpaceInfo(m_BlocksBasePath, Error);
+ if (Error)
+ {
+ ZEN_ERROR("get disk space in '{}' FAILED, reason: '{}'", m_BlocksBasePath, Error.message());
+ return;
+ }
+ if (Space.Free < m_MaxBlockSize)
+ {
+ uint64_t ReclaimedSpace = DiskReserveCallback();
+ if (Space.Free + ReclaimedSpace < m_MaxBlockSize)
+ {
+ ZEN_WARN("garbage collect for '{}' FAILED, required disk space {}, free {}",
+ m_BlocksBasePath,
+ m_MaxBlockSize,
+ NiceBytes(Space.Free + ReclaimedSpace));
+ RwLock::ExclusiveLockScope _l(m_InsertLock);
+ Stopwatch Timer;
+ const auto __ = MakeGuard([&] {
+ uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
+ ReadBlockTimeUs += ElapsedUs;
+ ReadBlockLongestTimeUs = std::max(ElapsedUs, ReadBlockLongestTimeUs);
+ });
+ m_ChunkBlocks.erase(NextBlockIndex);
+ return;
+ }
+
+ ZEN_INFO("using gc reserve for '{}', reclaimed {}, disk free {}",
+ m_BlocksBasePath,
+ ReclaimedSpace,
+ NiceBytes(Space.Free + ReclaimedSpace));
+ }
+ NewBlockFile->Create(m_MaxBlockSize);
+ NewBlockIndex = NextBlockIndex;
+ WriteOffset = 0;
+ }
+
+ NewBlockFile->Write(Chunk.data(), Chunk.size(), WriteOffset);
+ MovedChunks.push_back({ChunkIndex, {.BlockIndex = NewBlockIndex, .Offset = WriteOffset, .Size = Chunk.size()}});
+ uint64_t OldOffset = WriteOffset;
+ WriteOffset = RoundUp(WriteOffset + Chunk.size(), PayloadAlignment);
+ m_TotalSize.fetch_add(WriteOffset - OldOffset, std::memory_order::relaxed);
+ }
+ Chunk.clear();
+ if (NewBlockFile)
+ {
+ NewBlockFile->Flush();
+ NewBlockFile = nullptr;
+ }
+
+ const ChunkIndexArray& DeleteMap = BlockDeleteChunks[ChunkMapIndex];
+ for (size_t DeleteIndex : DeleteMap)
+ {
+ DeletedSize += ChunkLocations[DeleteIndex].Size;
+ }
+
+ ChangeCallback(MovedChunks, DeleteMap);
+ MovedCount += KeepMap.size();
+ DeletedCount += DeleteMap.size();
+ MovedChunks.clear();
+ {
+ RwLock::ExclusiveLockScope __(m_InsertLock);
+ Stopwatch Timer;
+ const auto ___ = MakeGuard([&] {
+ uint64_t ElapsedUs = Timer.GetElapsedTimeUs();
+ ReadBlockTimeUs += ElapsedUs;
+ ReadBlockLongestTimeUs = std::max(ElapsedUs, ReadBlockLongestTimeUs);
+ });
+ m_ChunkBlocks[BlockIndex] = nullptr;
+ ZEN_DEBUG("marking cas block store file '{}' for delete, block #{}", OldBlockFile->GetPath(), BlockIndex);
+ m_TotalSize.fetch_sub(OldBlockFile->FileSize(), std::memory_order::relaxed);
+ OldBlockFile->MarkAsDeleteOnClose();
+ }
+ }
+ }
+ catch (std::exception& ex)
+ {
+ ZEN_ERROR("reclaiming space for '{}' failed with: '{}'", m_BlocksBasePath, ex.what());
+ if (NewBlockFile)
+ {
+ ZEN_DEBUG("dropping incomplete cas block store file '{}'", NewBlockFile->GetPath());
+ m_TotalSize.fetch_sub(NewBlockFile->FileSize(), std::memory_order::relaxed);
+ NewBlockFile->MarkAsDeleteOnClose();
+ }
+ }
+}
+
+void
+BlockStore::IterateChunks(const std::vector<BlockStoreLocation>& ChunkLocations,
+ const IterateChunksSmallSizeCallback& SmallSizeCallback,
+ const IterateChunksLargeSizeCallback& LargeSizeCallback)
+{
+ std::vector<size_t> LocationIndexes;
+ LocationIndexes.reserve(ChunkLocations.size());
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkLocations.size(); ++ChunkIndex)
+ {
+ LocationIndexes.push_back(ChunkIndex);
+ }
+ std::sort(LocationIndexes.begin(), LocationIndexes.end(), [&](size_t IndexA, size_t IndexB) -> bool {
+ const BlockStoreLocation& LocationA = ChunkLocations[IndexA];
+ const BlockStoreLocation& LocationB = ChunkLocations[IndexB];
+ if (LocationA.BlockIndex < LocationB.BlockIndex)
+ {
+ return true;
+ }
+ else if (LocationA.BlockIndex > LocationB.BlockIndex)
+ {
+ return false;
+ }
+ return LocationA.Offset < LocationB.Offset;
+ });
+
+ IoBuffer ReadBuffer{ScrubSmallChunkWindowSize};
+ void* BufferBase = ReadBuffer.MutableData();
+
+ RwLock::SharedLockScope _(m_InsertLock);
+
+ auto GetNextRange = [&](size_t StartIndexOffset) {
+ size_t ChunkCount = 0;
+ size_t StartIndex = LocationIndexes[StartIndexOffset];
+ const BlockStoreLocation& StartLocation = ChunkLocations[StartIndex];
+ uint64_t StartOffset = StartLocation.Offset;
+ while (StartIndexOffset + ChunkCount < LocationIndexes.size())
+ {
+ size_t NextIndex = LocationIndexes[StartIndexOffset + ChunkCount];
+ const BlockStoreLocation& Location = ChunkLocations[NextIndex];
+ if (Location.BlockIndex != StartLocation.BlockIndex)
+ {
+ break;
+ }
+ if ((Location.Offset + Location.Size) - StartOffset > ScrubSmallChunkWindowSize)
+ {
+ break;
+ }
+ ++ChunkCount;
+ }
+ return ChunkCount;
+ };
+
+ size_t LocationIndexOffset = 0;
+ while (LocationIndexOffset < LocationIndexes.size())
+ {
+ size_t ChunkIndex = LocationIndexes[LocationIndexOffset];
+ const BlockStoreLocation& FirstLocation = ChunkLocations[ChunkIndex];
+
+ const Ref<BlockStoreFile>& BlockFile = m_ChunkBlocks[FirstLocation.BlockIndex];
+ if (!BlockFile)
+ {
+ while (ChunkLocations[ChunkIndex].BlockIndex == FirstLocation.BlockIndex)
+ {
+ SmallSizeCallback(ChunkIndex, nullptr, 0);
+ LocationIndexOffset++;
+ if (LocationIndexOffset == LocationIndexes.size())
+ {
+ break;
+ }
+ ChunkIndex = LocationIndexes[LocationIndexOffset];
+ }
+ continue;
+ }
+ size_t BlockSize = BlockFile->FileSize();
+ size_t RangeCount = GetNextRange(LocationIndexOffset);
+ if (RangeCount > 0)
+ {
+ size_t LastChunkIndex = LocationIndexes[LocationIndexOffset + RangeCount - 1];
+ const BlockStoreLocation& LastLocation = ChunkLocations[LastChunkIndex];
+ uint64_t Size = LastLocation.Offset + LastLocation.Size - FirstLocation.Offset;
+ BlockFile->Read(BufferBase, Size, FirstLocation.Offset);
+ for (size_t RangeIndex = 0; RangeIndex < RangeCount; ++RangeIndex)
+ {
+ size_t NextChunkIndex = LocationIndexes[LocationIndexOffset + RangeIndex];
+ const BlockStoreLocation& ChunkLocation = ChunkLocations[NextChunkIndex];
+ if (ChunkLocation.Size == 0 || (ChunkLocation.Offset + ChunkLocation.Size > BlockSize))
+ {
+ SmallSizeCallback(NextChunkIndex, nullptr, 0);
+ continue;
+ }
+ void* BufferPtr = &((char*)BufferBase)[ChunkLocation.Offset - FirstLocation.Offset];
+ SmallSizeCallback(NextChunkIndex, BufferPtr, ChunkLocation.Size);
+ }
+ LocationIndexOffset += RangeCount;
+ continue;
+ }
+ if (FirstLocation.Size == 0 || (FirstLocation.Offset + FirstLocation.Size > BlockSize))
+ {
+ SmallSizeCallback(ChunkIndex, nullptr, 0);
+ LocationIndexOffset++;
+ continue;
+ }
+ LargeSizeCallback(ChunkIndex, *BlockFile.Get(), FirstLocation.Offset, FirstLocation.Size);
+ LocationIndexOffset++;
+ }
+}
+
+const char*
+BlockStore::GetBlockFileExtension()
+{
+ return ".ucas";
+}
+
+std::filesystem::path
+BlockStore::GetBlockPath(const std::filesystem::path& BlocksBasePath, const uint32_t BlockIndex)
+{
+ ExtendablePathBuilder<256> Path;
+
+ char BlockHexString[9];
+ ToHexNumber(BlockIndex, BlockHexString);
+
+ Path.Append(BlocksBasePath);
+ Path.AppendSeparator();
+ Path.AppendAsciiRange(BlockHexString, BlockHexString + 4);
+ Path.AppendSeparator();
+ Path.Append(BlockHexString);
+ Path.Append(GetBlockFileExtension());
+ return Path.ToPath();
+}
+
+#if ZEN_WITH_TESTS
+
+TEST_CASE("blockstore.blockstoredisklocation")
+{
+ BlockStoreLocation Zero = BlockStoreLocation{.BlockIndex = 0, .Offset = 0, .Size = 0};
+ CHECK(Zero == BlockStoreDiskLocation(Zero, 4).Get(4));
+
+ BlockStoreLocation MaxBlockIndex = BlockStoreLocation{.BlockIndex = BlockStoreDiskLocation::MaxBlockIndex, .Offset = 0, .Size = 0};
+ CHECK(MaxBlockIndex == BlockStoreDiskLocation(MaxBlockIndex, 4).Get(4));
+
+ BlockStoreLocation MaxOffset = BlockStoreLocation{.BlockIndex = 0, .Offset = BlockStoreDiskLocation::MaxOffset * 4, .Size = 0};
+ CHECK(MaxOffset == BlockStoreDiskLocation(MaxOffset, 4).Get(4));
+
+ BlockStoreLocation MaxSize = BlockStoreLocation{.BlockIndex = 0, .Offset = 0, .Size = std::numeric_limits<uint32_t>::max()};
+ CHECK(MaxSize == BlockStoreDiskLocation(MaxSize, 4).Get(4));
+
+ BlockStoreLocation MaxBlockIndexAndOffset =
+ BlockStoreLocation{.BlockIndex = BlockStoreDiskLocation::MaxBlockIndex, .Offset = BlockStoreDiskLocation::MaxOffset * 4, .Size = 0};
+ CHECK(MaxBlockIndexAndOffset == BlockStoreDiskLocation(MaxBlockIndexAndOffset, 4).Get(4));
+
+ BlockStoreLocation MaxAll = BlockStoreLocation{.BlockIndex = BlockStoreDiskLocation::MaxBlockIndex,
+ .Offset = BlockStoreDiskLocation::MaxOffset * 4,
+ .Size = std::numeric_limits<uint32_t>::max()};
+ CHECK(MaxAll == BlockStoreDiskLocation(MaxAll, 4).Get(4));
+
+ BlockStoreLocation MaxAll4096 = BlockStoreLocation{.BlockIndex = BlockStoreDiskLocation::MaxBlockIndex,
+ .Offset = BlockStoreDiskLocation::MaxOffset * 4096,
+ .Size = std::numeric_limits<uint32_t>::max()};
+ CHECK(MaxAll4096 == BlockStoreDiskLocation(MaxAll4096, 4096).Get(4096));
+
+ BlockStoreLocation Middle = BlockStoreLocation{.BlockIndex = (BlockStoreDiskLocation::MaxBlockIndex) / 2,
+ .Offset = ((BlockStoreDiskLocation::MaxOffset) / 2) * 4,
+ .Size = std::numeric_limits<uint32_t>::max() / 2};
+ CHECK(Middle == BlockStoreDiskLocation(Middle, 4).Get(4));
+}
+
+TEST_CASE("blockstore.blockfile")
+{
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path() / "blocks";
+ CreateDirectories(RootDirectory);
+
+ {
+ BlockStoreFile File1(RootDirectory / "1");
+ File1.Create(16384);
+ CHECK(File1.FileSize() == 0);
+ File1.Write("data", 5, 0);
+ IoBuffer DataChunk = File1.GetChunk(0, 5);
+ File1.Write("boop", 5, 5);
+ IoBuffer BoopChunk = File1.GetChunk(5, 5);
+ const char* Data = static_cast<const char*>(DataChunk.GetData());
+ CHECK(std::string(Data) == "data");
+ const char* Boop = static_cast<const char*>(BoopChunk.GetData());
+ CHECK(std::string(Boop) == "boop");
+ File1.Flush();
+ CHECK(File1.FileSize() == 10);
+ }
+ {
+ BlockStoreFile File1(RootDirectory / "1");
+ File1.Open();
+
+ char DataRaw[5];
+ File1.Read(DataRaw, 5, 0);
+ CHECK(std::string(DataRaw) == "data");
+ IoBuffer DataChunk = File1.GetChunk(0, 5);
+
+ char BoopRaw[5];
+ File1.Read(BoopRaw, 5, 5);
+ CHECK(std::string(BoopRaw) == "boop");
+
+ IoBuffer BoopChunk = File1.GetChunk(5, 5);
+ const char* Data = static_cast<const char*>(DataChunk.GetData());
+ CHECK(std::string(Data) == "data");
+ const char* Boop = static_cast<const char*>(BoopChunk.GetData());
+ CHECK(std::string(Boop) == "boop");
+ }
+
+ {
+ IoBuffer DataChunk;
+ IoBuffer BoopChunk;
+
+ {
+ BlockStoreFile File1(RootDirectory / "1");
+ File1.Open();
+ DataChunk = File1.GetChunk(0, 5);
+ BoopChunk = File1.GetChunk(5, 5);
+ }
+
+ CHECK(std::filesystem::exists(RootDirectory / "1"));
+
+ const char* Data = static_cast<const char*>(DataChunk.GetData());
+ CHECK(std::string(Data) == "data");
+ const char* Boop = static_cast<const char*>(BoopChunk.GetData());
+ CHECK(std::string(Boop) == "boop");
+ }
+ CHECK(std::filesystem::exists(RootDirectory / "1"));
+
+ {
+ IoBuffer DataChunk;
+ IoBuffer BoopChunk;
+
+ {
+ BlockStoreFile File1(RootDirectory / "1");
+ File1.Open();
+ File1.MarkAsDeleteOnClose();
+ DataChunk = File1.GetChunk(0, 5);
+ BoopChunk = File1.GetChunk(5, 5);
+ }
+
+ const char* Data = static_cast<const char*>(DataChunk.GetData());
+ CHECK(std::string(Data) == "data");
+ const char* Boop = static_cast<const char*>(BoopChunk.GetData());
+ CHECK(std::string(Boop) == "boop");
+ }
+ CHECK(!std::filesystem::exists(RootDirectory / "1"));
+}
+
+namespace blockstore::impl {
+ BlockStoreLocation WriteStringAsChunk(BlockStore& Store, std::string_view String, size_t PayloadAlignment)
+ {
+ BlockStoreLocation Location;
+ Store.WriteChunk(String.data(), String.length(), PayloadAlignment, [&](const BlockStoreLocation& L) { Location = L; });
+ CHECK(Location.Size == String.length());
+ return Location;
+ };
+
+ std::string ReadChunkAsString(BlockStore& Store, const BlockStoreLocation& Location)
+ {
+ IoBuffer ChunkData = Store.TryGetChunk(Location);
+ if (!ChunkData)
+ {
+ return "";
+ }
+ std::string AsString((const char*)ChunkData.Data(), ChunkData.Size());
+ return AsString;
+ };
+
+ std::vector<std::filesystem::path> GetDirectoryContent(std::filesystem::path RootDir, bool Files, bool Directories)
+ {
+ DirectoryContent DirectoryContent;
+ GetDirectoryContent(RootDir,
+ DirectoryContent::RecursiveFlag | (Files ? DirectoryContent::IncludeFilesFlag : 0) |
+ (Directories ? DirectoryContent::IncludeDirsFlag : 0),
+ DirectoryContent);
+ std::vector<std::filesystem::path> Result;
+ Result.insert(Result.end(), DirectoryContent.Directories.begin(), DirectoryContent.Directories.end());
+ Result.insert(Result.end(), DirectoryContent.Files.begin(), DirectoryContent.Files.end());
+ return Result;
+ };
+
+ static IoBuffer CreateChunk(uint64_t Size)
+ {
+ static std::random_device rd;
+ static std::mt19937 g(rd());
+
+ std::vector<uint8_t> Values;
+ Values.resize(Size);
+ for (size_t Idx = 0; Idx < Size; ++Idx)
+ {
+ Values[Idx] = static_cast<uint8_t>(Idx);
+ }
+ std::shuffle(Values.begin(), Values.end(), g);
+
+ return IoBufferBuilder::MakeCloneFromMemory(Values.data(), Values.size());
+ }
+} // namespace blockstore::impl
+
+TEST_CASE("blockstore.chunks")
+{
+ using namespace blockstore::impl;
+
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path();
+
+ BlockStore Store;
+ Store.Initialize(RootDirectory, 128, 1024, {});
+ IoBuffer BadChunk = Store.TryGetChunk({.BlockIndex = 0, .Offset = 0, .Size = 512});
+ CHECK(!BadChunk);
+
+ std::string FirstChunkData = "This is the data of the first chunk that we will write";
+ BlockStoreLocation FirstChunkLocation = WriteStringAsChunk(Store, FirstChunkData, 4);
+ std::string SecondChunkData = "This is the data for the second chunk that we will write";
+ BlockStoreLocation SecondChunkLocation = WriteStringAsChunk(Store, SecondChunkData, 4);
+
+ CHECK(ReadChunkAsString(Store, FirstChunkLocation) == FirstChunkData);
+ CHECK(ReadChunkAsString(Store, SecondChunkLocation) == SecondChunkData);
+
+ std::string ThirdChunkData =
+ "This is a much longer string that will not fit in the first block so it should be placed in the second block";
+ BlockStoreLocation ThirdChunkLocation = WriteStringAsChunk(Store, ThirdChunkData, 4);
+ CHECK(ThirdChunkLocation.BlockIndex != FirstChunkLocation.BlockIndex);
+
+ CHECK(ReadChunkAsString(Store, FirstChunkLocation) == FirstChunkData);
+ CHECK(ReadChunkAsString(Store, SecondChunkLocation) == SecondChunkData);
+ CHECK(ReadChunkAsString(Store, ThirdChunkLocation) == ThirdChunkData);
+}
+
+TEST_CASE("blockstore.clean.stray.blocks")
+{
+ using namespace blockstore::impl;
+
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path();
+
+ BlockStore Store;
+ Store.Initialize(RootDirectory / "store", 128, 1024, {});
+
+ std::string FirstChunkData = "This is the data of the first chunk that we will write";
+ BlockStoreLocation FirstChunkLocation = WriteStringAsChunk(Store, FirstChunkData, 4);
+ std::string SecondChunkData = "This is the data for the second chunk that we will write";
+ BlockStoreLocation SecondChunkLocation = WriteStringAsChunk(Store, SecondChunkData, 4);
+ std::string ThirdChunkData =
+ "This is a much longer string that will not fit in the first block so it should be placed in the second block";
+ WriteStringAsChunk(Store, ThirdChunkData, 4);
+
+ Store.Close();
+
+ // Not referencing the second block means that we should be deleted
+ Store.Initialize(RootDirectory / "store", 128, 1024, {FirstChunkLocation, SecondChunkLocation});
+
+ CHECK(GetDirectoryContent(RootDirectory / "store", true, false).size() == 1);
+}
+
+TEST_CASE("blockstore.flush.forces.new.block")
+{
+ using namespace blockstore::impl;
+
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path();
+
+ BlockStore Store;
+ Store.Initialize(RootDirectory / "store", 128, 1024, {});
+
+ std::string FirstChunkData = "This is the data of the first chunk that we will write";
+ WriteStringAsChunk(Store, FirstChunkData, 4);
+ Store.Flush();
+ std::string SecondChunkData = "This is the data for the second chunk that we will write";
+ WriteStringAsChunk(Store, SecondChunkData, 4);
+ Store.Flush();
+ std::string ThirdChunkData =
+ "This is a much longer string that will not fit in the first block so it should be placed in the second block";
+ WriteStringAsChunk(Store, ThirdChunkData, 4);
+
+ CHECK(GetDirectoryContent(RootDirectory / "store", true, false).size() == 3);
+}
+
+TEST_CASE("blockstore.iterate.chunks")
+{
+ using namespace blockstore::impl;
+
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path();
+
+ BlockStore Store;
+ Store.Initialize(RootDirectory / "store", ScrubSmallChunkWindowSize * 2, 1024, {});
+ IoBuffer BadChunk = Store.TryGetChunk({.BlockIndex = 0, .Offset = 0, .Size = 512});
+ CHECK(!BadChunk);
+
+ std::string FirstChunkData = "This is the data of the first chunk that we will write";
+ BlockStoreLocation FirstChunkLocation = WriteStringAsChunk(Store, FirstChunkData, 4);
+
+ std::string SecondChunkData = "This is the data for the second chunk that we will write";
+ BlockStoreLocation SecondChunkLocation = WriteStringAsChunk(Store, SecondChunkData, 4);
+ Store.Flush();
+
+ std::string VeryLargeChunk(ScrubSmallChunkWindowSize * 2, 'L');
+ BlockStoreLocation VeryLargeChunkLocation = WriteStringAsChunk(Store, VeryLargeChunk, 4);
+
+ BlockStoreLocation BadLocationZeroSize = {.BlockIndex = 0, .Offset = 0, .Size = 0};
+ BlockStoreLocation BadLocationOutOfRange = {.BlockIndex = 0,
+ .Offset = ScrubSmallChunkWindowSize,
+ .Size = ScrubSmallChunkWindowSize * 2};
+ BlockStoreLocation BadBlockIndex = {.BlockIndex = 0xfffff, .Offset = 1024, .Size = 1024};
+
+ Store.IterateChunks(
+ {FirstChunkLocation, SecondChunkLocation, VeryLargeChunkLocation, BadLocationZeroSize, BadLocationOutOfRange, BadBlockIndex},
+ [&](size_t ChunkIndex, const void* Data, uint64_t Size) {
+ switch (ChunkIndex)
+ {
+ case 0:
+ CHECK(Data);
+ CHECK(Size == FirstChunkData.size());
+ CHECK(std::string((const char*)Data, Size) == FirstChunkData);
+ break;
+ case 1:
+ CHECK(Data);
+ CHECK(Size == SecondChunkData.size());
+ CHECK(std::string((const char*)Data, Size) == SecondChunkData);
+ break;
+ case 2:
+ CHECK(false);
+ break;
+ case 3:
+ CHECK(!Data);
+ break;
+ case 4:
+ CHECK(!Data);
+ break;
+ case 5:
+ CHECK(!Data);
+ break;
+ default:
+ CHECK(false);
+ break;
+ }
+ },
+ [&](size_t ChunkIndex, BlockStoreFile& File, uint64_t Offset, uint64_t Size) {
+ switch (ChunkIndex)
+ {
+ case 0:
+ case 1:
+ CHECK(false);
+ break;
+ case 2:
+ {
+ CHECK(Size == VeryLargeChunk.size());
+ char* Buffer = new char[Size];
+ size_t HashOffset = 0;
+ File.StreamByteRange(Offset, Size, [&](const void* Data, uint64_t Size) {
+ memcpy(&Buffer[HashOffset], Data, Size);
+ HashOffset += Size;
+ });
+ CHECK(memcmp(Buffer, VeryLargeChunk.data(), Size) == 0);
+ delete[] Buffer;
+ }
+ break;
+ case 3:
+ CHECK(false);
+ break;
+ case 4:
+ CHECK(false);
+ break;
+ case 5:
+ CHECK(false);
+ break;
+ default:
+ CHECK(false);
+ break;
+ }
+ });
+}
+
+TEST_CASE("blockstore.reclaim.space")
+{
+ using namespace blockstore::impl;
+
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path();
+
+ BlockStore Store;
+ Store.Initialize(RootDirectory / "store", 512, 1024, {});
+
+ constexpr size_t ChunkCount = 200;
+ constexpr size_t Alignment = 8;
+ std::vector<BlockStoreLocation> ChunkLocations;
+ std::vector<IoHash> ChunkHashes;
+ ChunkLocations.reserve(ChunkCount);
+ ChunkHashes.reserve(ChunkCount);
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ IoBuffer Chunk = CreateChunk(57 + ChunkIndex);
+
+ Store.WriteChunk(Chunk.Data(), Chunk.Size(), Alignment, [&](const BlockStoreLocation& L) { ChunkLocations.push_back(L); });
+ ChunkHashes.push_back(IoHash::HashBuffer(Chunk.Data(), Chunk.Size()));
+ }
+
+ std::vector<size_t> ChunksToKeep;
+ ChunksToKeep.reserve(ChunkLocations.size());
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ ChunksToKeep.push_back(ChunkIndex);
+ }
+
+ Store.Flush();
+ BlockStore::ReclaimSnapshotState State1 = Store.GetReclaimSnapshotState();
+ Store.ReclaimSpace(State1, ChunkLocations, ChunksToKeep, Alignment, true);
+
+ // If we keep all the chunks we should not get any callbacks on moved/deleted stuff
+ Store.ReclaimSpace(
+ State1,
+ ChunkLocations,
+ ChunksToKeep,
+ Alignment,
+ false,
+ [](const BlockStore::MovedChunksArray&, const BlockStore::ChunkIndexArray&) { CHECK(false); },
+ []() {
+ CHECK(false);
+ return 0;
+ });
+
+ size_t DeleteChunkCount = 38;
+ ChunksToKeep.clear();
+ for (size_t ChunkIndex = DeleteChunkCount; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ ChunksToKeep.push_back(ChunkIndex);
+ }
+
+ std::vector<BlockStoreLocation> NewChunkLocations = ChunkLocations;
+ size_t MovedChunkCount = 0;
+ size_t DeletedChunkCount = 0;
+ Store.ReclaimSpace(
+ State1,
+ ChunkLocations,
+ ChunksToKeep,
+ Alignment,
+ false,
+ [&](const BlockStore::MovedChunksArray& MovedChunks, const BlockStore::ChunkIndexArray& DeletedChunks) {
+ for (const auto& MovedChunk : MovedChunks)
+ {
+ CHECK(MovedChunk.first >= DeleteChunkCount);
+ NewChunkLocations[MovedChunk.first] = MovedChunk.second;
+ }
+ MovedChunkCount += MovedChunks.size();
+ for (size_t DeletedIndex : DeletedChunks)
+ {
+ CHECK(DeletedIndex < DeleteChunkCount);
+ }
+ DeletedChunkCount += DeletedChunks.size();
+ },
+ []() {
+ CHECK(false);
+ return 0;
+ });
+ CHECK(MovedChunkCount <= DeleteChunkCount);
+ CHECK(DeletedChunkCount == DeleteChunkCount);
+ ChunkLocations = std::vector<BlockStoreLocation>(NewChunkLocations.begin() + DeleteChunkCount, NewChunkLocations.end());
+
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ IoBuffer ChunkBlock = Store.TryGetChunk(NewChunkLocations[ChunkIndex]);
+ if (ChunkIndex >= DeleteChunkCount)
+ {
+ IoBuffer VerifyChunk = Store.TryGetChunk(NewChunkLocations[ChunkIndex]);
+ CHECK(VerifyChunk);
+ IoHash VerifyHash = IoHash::HashBuffer(VerifyChunk.Data(), VerifyChunk.Size());
+ CHECK(VerifyHash == ChunkHashes[ChunkIndex]);
+ }
+ }
+
+ NewChunkLocations = ChunkLocations;
+ MovedChunkCount = 0;
+ DeletedChunkCount = 0;
+ Store.ReclaimSpace(
+ State1,
+ ChunkLocations,
+ {},
+ Alignment,
+ false,
+ [&](const BlockStore::MovedChunksArray& MovedChunks, const BlockStore::ChunkIndexArray& DeletedChunks) {
+ CHECK(MovedChunks.empty());
+ DeletedChunkCount += DeletedChunks.size();
+ },
+ []() {
+ CHECK(false);
+ return 0;
+ });
+ CHECK(DeletedChunkCount == ChunkCount - DeleteChunkCount);
+}
+
+TEST_CASE("blockstore.thread.read.write")
+{
+ using namespace blockstore::impl;
+
+ ScopedTemporaryDirectory TempDir;
+ auto RootDirectory = TempDir.Path();
+
+ BlockStore Store;
+ Store.Initialize(RootDirectory / "store", 1088, 1024, {});
+
+ constexpr size_t ChunkCount = 1000;
+ constexpr size_t Alignment = 8;
+ std::vector<IoBuffer> Chunks;
+ std::vector<IoHash> ChunkHashes;
+ Chunks.reserve(ChunkCount);
+ ChunkHashes.reserve(ChunkCount);
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ IoBuffer Chunk = CreateChunk(57 + ChunkIndex / 2);
+ Chunks.push_back(Chunk);
+ ChunkHashes.push_back(IoHash::HashBuffer(Chunk.Data(), Chunk.Size()));
+ }
+
+ std::vector<BlockStoreLocation> ChunkLocations;
+ ChunkLocations.resize(ChunkCount);
+
+ WorkerThreadPool WorkerPool(8);
+ std::atomic<size_t> WorkCompleted = 0;
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ WorkerPool.ScheduleWork([&Store, ChunkIndex, &Chunks, &ChunkLocations, &WorkCompleted]() {
+ IoBuffer& Chunk = Chunks[ChunkIndex];
+ Store.WriteChunk(Chunk.Data(), Chunk.Size(), Alignment, [&](const BlockStoreLocation& L) { ChunkLocations[ChunkIndex] = L; });
+ WorkCompleted.fetch_add(1);
+ });
+ }
+ while (WorkCompleted < Chunks.size())
+ {
+ Sleep(1);
+ }
+
+ WorkCompleted = 0;
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ WorkerPool.ScheduleWork([&Store, ChunkIndex, &ChunkLocations, &ChunkHashes, &WorkCompleted]() {
+ IoBuffer VerifyChunk = Store.TryGetChunk(ChunkLocations[ChunkIndex]);
+ CHECK(VerifyChunk);
+ IoHash VerifyHash = IoHash::HashBuffer(VerifyChunk.Data(), VerifyChunk.Size());
+ CHECK(VerifyHash == ChunkHashes[ChunkIndex]);
+ WorkCompleted.fetch_add(1);
+ });
+ }
+ while (WorkCompleted < Chunks.size())
+ {
+ Sleep(1);
+ }
+
+ std::vector<BlockStoreLocation> SecondChunkLocations;
+ SecondChunkLocations.resize(ChunkCount);
+ WorkCompleted = 0;
+ for (size_t ChunkIndex = 0; ChunkIndex < ChunkCount; ++ChunkIndex)
+ {
+ WorkerPool.ScheduleWork([&Store, ChunkIndex, &Chunks, &SecondChunkLocations, &WorkCompleted]() {
+ IoBuffer& Chunk = Chunks[ChunkIndex];
+ Store.WriteChunk(Chunk.Data(), Chunk.Size(), Alignment, [&](const BlockStoreLocation& L) {
+ SecondChunkLocations[ChunkIndex] = L;
+ });
+ WorkCompleted.fetch_add(1);
+ });
+ WorkerPool.ScheduleWork([&Store, ChunkIndex, &ChunkLocations, &ChunkHashes, &WorkCompleted]() {
+ IoBuffer VerifyChunk = Store.TryGetChunk(ChunkLocations[ChunkIndex]);
+ CHECK(VerifyChunk);
+ IoHash VerifyHash = IoHash::HashBuffer(VerifyChunk.Data(), VerifyChunk.Size());
+ CHECK(VerifyHash == ChunkHashes[ChunkIndex]);
+ WorkCompleted.fetch_add(1);
+ });
+ }
+ while (WorkCompleted < Chunks.size() * 2)
+ {
+ Sleep(1);
+ }
+}
+
+#endif
+
+void
+blockstore_forcelink()
+{
+}
+
+} // namespace zen