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authorDan Engelbrecht <[email protected]>2025-06-09 12:22:27 +0200
committerGitHub Enterprise <[email protected]>2025-06-09 12:22:27 +0200
commitfeb888db2d557066ebe9eb3bb1d7e3b052ae1221 (patch)
tree38002b17f35699ba61ac3d08994c3f2fa5aec8b7 /src/zenserver
parentuse unique tmp name for auth token file (#426) (diff)
downloadzen-feb888db2d557066ebe9eb3bb1d7e3b052ae1221.tar.xz
zen-feb888db2d557066ebe9eb3bb1d7e3b052ae1221.zip
`--sentry-dsn` option for zen command line and zenserver to control Sentry reporting endpoint (#427)
moved sentry database path to temporary directory for zen commandline
Diffstat (limited to 'src/zenserver')
-rw-r--r--src/zenserver/config.cpp2
-rw-r--r--src/zenserver/config.h51
-rw-r--r--src/zenserver/main.cpp6
3 files changed, 33 insertions, 26 deletions
diff --git a/src/zenserver/config.cpp b/src/zenserver/config.cpp
index e097147fc..055376b5c 100644
--- a/src/zenserver/config.cpp
+++ b/src/zenserver/config.cpp
@@ -443,6 +443,7 @@ ParseConfigFile(const std::filesystem::path& Path,
LuaOptions.AddOption("server.logid"sv, ServerOptions.LogId, "log-id"sv);
LuaOptions.AddOption("server.sentry.disable"sv, ServerOptions.NoSentry, "no-sentry"sv);
LuaOptions.AddOption("server.sentry.allowpersonalinfo"sv, ServerOptions.SentryAllowPII, "sentry-allow-personal-info"sv);
+ LuaOptions.AddOption("server.sentry.dsn"sv, ServerOptions.SentryDsn, "sentry-dsn"sv);
LuaOptions.AddOption("server.systemrootdir"sv, ServerOptions.SystemRootDir, "system-dir"sv);
LuaOptions.AddOption("server.datadir"sv, ServerOptions.DataDir, "data-dir"sv);
LuaOptions.AddOption("server.contentdir"sv, ServerOptions.ContentDir, "content-dir"sv);
@@ -762,6 +763,7 @@ ParseCliOptions(int argc, char* argv[], ZenServerOptions& ServerOptions)
options.add_options()("sentry-allow-personal-info",
"Allow personally identifiable information in sentry crash reports",
cxxopts::value<bool>(ServerOptions.SentryAllowPII)->default_value("false"));
+ options.add_options()("sentry-dsn", "Sentry DSN to send events to", cxxopts::value<std::string>(ServerOptions.SentryDsn));
options.add_options()("detach",
"Indicate whether zenserver should detach from parent process group",
cxxopts::value<bool>(ServerOptions.Detach)->default_value("true"));
diff --git a/src/zenserver/config.h b/src/zenserver/config.h
index 1d7d22ce9..1a1793b8d 100644
--- a/src/zenserver/config.h
+++ b/src/zenserver/config.h
@@ -169,31 +169,32 @@ struct ZenServerOptions
ZenBuildStoreConfig BuildStoreConfig;
ZenStatsConfig StatsConfig;
ZenWorkspacesConfig WorksSpacesConfig;
- std::filesystem::path SystemRootDir; // System root directory (used for machine level config)
- std::filesystem::path DataDir; // Root directory for state (used for testing)
- std::filesystem::path ContentDir; // Root directory for serving frontend content (experimental)
- std::filesystem::path AbsLogFile; // Absolute path to main log file
- std::filesystem::path ConfigFile; // Path to Lua config file
- std::filesystem::path PluginsConfigFile; // Path to plugins config file
- std::filesystem::path BaseSnapshotDir; // Path to server state snapshot (will be copied into data dir on start)
- std::string ChildId; // Id assigned by parent process (used for lifetime management)
- std::string LogId; // Id for tagging log output
- std::string EncryptionKey; // 256 bit AES encryption key
- std::string EncryptionIV; // 128 bit AES initialization vector
- int BasePort = 8558; // Service listen port (used for both UDP and TCP)
- int OwnerPid = 0; // Parent process id (zero for standalone)
- bool InstallService = false; // Flag used to initiate service install (temporary)
- bool UninstallService = false; // Flag used to initiate service uninstall (temporary)
- bool IsDebug = false;
- bool IsCleanStart = false; // Indicates whether all state should be wiped on startup or not
- bool IsPowerCycle = false; // When true, the process shuts down immediately after initialization
- bool IsTest = false;
- bool IsDedicated = false; // Indicates a dedicated/shared instance, with larger resource requirements
- bool ShouldCrash = false; // Option for testing crash handling
- bool IsFirstRun = false;
- bool NoSentry = false;
- bool SentryAllowPII = false; // Allow personally identifiable information in sentry crash reports
- bool Detach = true; // Whether zenserver should detach from existing process group (Mac/Linux)
+ std::filesystem::path SystemRootDir; // System root directory (used for machine level config)
+ std::filesystem::path DataDir; // Root directory for state (used for testing)
+ std::filesystem::path ContentDir; // Root directory for serving frontend content (experimental)
+ std::filesystem::path AbsLogFile; // Absolute path to main log file
+ std::filesystem::path ConfigFile; // Path to Lua config file
+ std::filesystem::path PluginsConfigFile; // Path to plugins config file
+ std::filesystem::path BaseSnapshotDir; // Path to server state snapshot (will be copied into data dir on start)
+ std::string ChildId; // Id assigned by parent process (used for lifetime management)
+ std::string LogId; // Id for tagging log output
+ std::string EncryptionKey; // 256 bit AES encryption key
+ std::string EncryptionIV; // 128 bit AES initialization vector
+ int BasePort = 8558; // Service listen port (used for both UDP and TCP)
+ int OwnerPid = 0; // Parent process id (zero for standalone)
+ bool InstallService = false; // Flag used to initiate service install (temporary)
+ bool UninstallService = false; // Flag used to initiate service uninstall (temporary)
+ bool IsDebug = false;
+ bool IsCleanStart = false; // Indicates whether all state should be wiped on startup or not
+ bool IsPowerCycle = false; // When true, the process shuts down immediately after initialization
+ bool IsTest = false;
+ bool IsDedicated = false; // Indicates a dedicated/shared instance, with larger resource requirements
+ bool ShouldCrash = false; // Option for testing crash handling
+ bool IsFirstRun = false;
+ bool NoSentry = false;
+ bool SentryAllowPII = false; // Allow personally identifiable information in sentry crash reports
+ std::string SentryDsn;
+ bool Detach = true; // Whether zenserver should detach from existing process group (Mac/Linux)
bool ObjectStoreEnabled = false;
bool NoConsoleOutput = false; // Control default use of stdout for diagnostics
std::string Loggers[zen::logging::level::LogLevelCount];
diff --git a/src/zenserver/main.cpp b/src/zenserver/main.cpp
index 0f647cd5c..868126533 100644
--- a/src/zenserver/main.cpp
+++ b/src/zenserver/main.cpp
@@ -101,7 +101,11 @@ ZenEntryPoint::Run()
std::string SentryDatabasePath = (m_ServerOptions.DataDir / ".sentry-native").string();
std::string SentryAttachmentPath = m_ServerOptions.AbsLogFile.string();
- Sentry.Initialize(SentryDatabasePath, SentryAttachmentPath, m_ServerOptions.SentryAllowPII, m_ServerOptions.CommandLine);
+ Sentry.Initialize(SentryDatabasePath,
+ SentryAttachmentPath,
+ m_ServerOptions.SentryDsn,
+ m_ServerOptions.SentryAllowPII,
+ m_ServerOptions.CommandLine);
}
#endif
try