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authorStefan Boberg <[email protected]>2026-03-16 10:56:11 +0100
committerGitHub Enterprise <[email protected]>2026-03-16 10:56:11 +0100
commit8c3ba4e8c522d119df3cb48966e36c0eaa80aeb9 (patch)
treecf51b07e097904044b4bf65bc3fe0ad14134074f /src/zenserver/zenserver.h
parentMerge branch 'sb/no-network' of https://github.ol.epicgames.net/ue-foundation... (diff)
parentEnable cross compilation of Windows targets on Linux (#839) (diff)
downloadzen-sb/no-network.tar.xz
zen-sb/no-network.zip
Merge branch 'main' into sb/no-networksb/no-network
Diffstat (limited to 'src/zenserver/zenserver.h')
-rw-r--r--src/zenserver/zenserver.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/zenserver/zenserver.h b/src/zenserver/zenserver.h
index 374184aa9..830f36e54 100644
--- a/src/zenserver/zenserver.h
+++ b/src/zenserver/zenserver.h
@@ -148,8 +148,9 @@ public:
ZenServerMain& operator=(const ZenServerMain&) = delete;
protected:
- ZenServerConfig& m_ServerOptions;
- LockFile m_LockFile;
+ ZenServerConfig& m_ServerOptions;
+ LockFile m_LockFile;
+ ZenServerInstanceInfo m_InstanceInfo;
virtual void InitializeLogging();
virtual void DoRun(ZenServerState::ZenServerEntry* Entry) = 0;