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| author | Stefan Boberg <[email protected]> | 2023-05-02 10:01:47 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-05-02 10:01:47 +0200 |
| commit | 075d17f8ada47e990fe94606c3d21df409223465 (patch) | |
| tree | e50549b766a2f3c354798a54ff73404217b4c9af /src/zenserver-test/projectclient.h | |
| parent | fix: bundle shouldn't append content zip to zen (diff) | |
| download | zen-075d17f8ada47e990fe94606c3d21df409223465.tar.xz zen-075d17f8ada47e990fe94606c3d21df409223465.zip | |
moved source directories into `/src` (#264)
* moved source directories into `/src`
* updated bundle.lua for new `src` path
* moved some docs, icon
* removed old test trees
Diffstat (limited to 'src/zenserver-test/projectclient.h')
| -rw-r--r-- | src/zenserver-test/projectclient.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/zenserver-test/projectclient.h b/src/zenserver-test/projectclient.h new file mode 100644 index 000000000..1865dd67d --- /dev/null +++ b/src/zenserver-test/projectclient.h @@ -0,0 +1,32 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#pragma once + +#include <memory> + +#include <zencore/compactbinary.h> +#include <zencore/refcount.h> + +namespace zen { + +/** + * Client for communication with local project service + * + * This is WIP and not yet functional! + */ + +class LocalProjectClient : public RefCounted +{ +public: + LocalProjectClient(int BasePort = 0); + ~LocalProjectClient(); + + CbObject MessageTransaction(CbObject Request); + +private: + struct ClientImpl; + + std::unique_ptr<ClientImpl> m_Impl; +}; + +} // namespace zen |