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authorStefan Boberg <[email protected]>2023-05-02 10:01:47 +0200
committerGitHub <[email protected]>2023-05-02 10:01:47 +0200
commit075d17f8ada47e990fe94606c3d21df409223465 (patch)
treee50549b766a2f3c354798a54ff73404217b4c9af /src/zenserver-test/projectclient.h
parentfix: bundle shouldn't append content zip to zen (diff)
downloadzen-075d17f8ada47e990fe94606c3d21df409223465.tar.xz
zen-075d17f8ada47e990fe94606c3d21df409223465.zip
moved source directories into `/src` (#264)
* moved source directories into `/src` * updated bundle.lua for new `src` path * moved some docs, icon * removed old test trees
Diffstat (limited to 'src/zenserver-test/projectclient.h')
-rw-r--r--src/zenserver-test/projectclient.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/zenserver-test/projectclient.h b/src/zenserver-test/projectclient.h
new file mode 100644
index 000000000..1865dd67d
--- /dev/null
+++ b/src/zenserver-test/projectclient.h
@@ -0,0 +1,32 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#include <memory>
+
+#include <zencore/compactbinary.h>
+#include <zencore/refcount.h>
+
+namespace zen {
+
+/**
+ * Client for communication with local project service
+ *
+ * This is WIP and not yet functional!
+ */
+
+class LocalProjectClient : public RefCounted
+{
+public:
+ LocalProjectClient(int BasePort = 0);
+ ~LocalProjectClient();
+
+ CbObject MessageTransaction(CbObject Request);
+
+private:
+ struct ClientImpl;
+
+ std::unique_ptr<ClientImpl> m_Impl;
+};
+
+} // namespace zen