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authorStefan Boberg <[email protected]>2026-03-04 14:13:46 +0100
committerGitHub Enterprise <[email protected]>2026-03-04 14:13:46 +0100
commit0763d09a81e5a1d3df11763a7ec75e7860c9510a (patch)
tree074575ba6ea259044a179eab0bb396d37268fb09 /src/zennomad/xmake.lua
parentnative xmake toolchain definition for UE-clang (#805) (diff)
downloadzen-0763d09a81e5a1d3df11763a7ec75e7860c9510a.tar.xz
zen-0763d09a81e5a1d3df11763a7ec75e7860c9510a.zip
compute orchestration (#763)
- Added local process runners for Linux/Wine, Mac with some sandboxing support - Horde & Nomad provisioning for development and testing - Client session queues with lifecycle management (active/draining/cancelled), automatic retry with configurable limits, and manual reschedule API - Improved web UI for orchestrator, compute, and hub dashboards with WebSocket push updates - Some security hardening - Improved scalability and `zen exec` command Still experimental - compute support is disabled by default
Diffstat (limited to 'src/zennomad/xmake.lua')
-rw-r--r--src/zennomad/xmake.lua10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/zennomad/xmake.lua b/src/zennomad/xmake.lua
new file mode 100644
index 000000000..ef1a8b201
--- /dev/null
+++ b/src/zennomad/xmake.lua
@@ -0,0 +1,10 @@
+-- Copyright Epic Games, Inc. All Rights Reserved.
+
+target('zennomad')
+ set_kind("static")
+ set_group("libs")
+ add_headerfiles("**.h")
+ add_files("**.cpp")
+ add_includedirs("include", {public=true})
+ add_deps("zencore", "zenhttp", "zenutil")
+ add_packages("json11")