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| author | Stefan Boberg <[email protected]> | 2023-10-13 09:55:27 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-10-13 09:55:27 +0200 |
| commit | 74d104d4eb3735e0881f0e1fccc2df8aa4d3f57d (patch) | |
| tree | acae59dac67b4d051403f35e580201c214ec4fda /src/zenhttp/iothreadpool.cpp | |
| parent | faster oplog iteration (#471) (diff) | |
| download | zen-74d104d4eb3735e0881f0e1fccc2df8aa4d3f57d.tar.xz zen-74d104d4eb3735e0881f0e1fccc2df8aa4d3f57d.zip | |
restructured zenhttp (#472)
separating the http server implementations into a directory and moved diagsvcs into zenserver since it's somewhat hard-coded for it
Diffstat (limited to 'src/zenhttp/iothreadpool.cpp')
| -rw-r--r-- | src/zenhttp/iothreadpool.cpp | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/src/zenhttp/iothreadpool.cpp b/src/zenhttp/iothreadpool.cpp deleted file mode 100644 index da4b42e28..000000000 --- a/src/zenhttp/iothreadpool.cpp +++ /dev/null @@ -1,54 +0,0 @@ -// Copyright Epic Games, Inc. All Rights Reserved. - -#include "iothreadpool.h" - -#include <zencore/except.h> - -#if ZEN_PLATFORM_WINDOWS - -namespace zen { - -WinIoThreadPool::WinIoThreadPool(int InThreadCount, int InMaxThreadCount) -{ - ZEN_ASSERT(InThreadCount); - - if (InMaxThreadCount < InThreadCount) - { - InMaxThreadCount = InThreadCount; - } - - m_ThreadPool = CreateThreadpool(NULL); - - SetThreadpoolThreadMinimum(m_ThreadPool, InThreadCount); - SetThreadpoolThreadMaximum(m_ThreadPool, InMaxThreadCount); - - InitializeThreadpoolEnvironment(&m_CallbackEnvironment); - - m_CleanupGroup = CreateThreadpoolCleanupGroup(); - - SetThreadpoolCallbackPool(&m_CallbackEnvironment, m_ThreadPool); - - SetThreadpoolCallbackCleanupGroup(&m_CallbackEnvironment, m_CleanupGroup, NULL); -} - -WinIoThreadPool::~WinIoThreadPool() -{ - CloseThreadpool(m_ThreadPool); -} - -void -WinIoThreadPool::CreateIocp(HANDLE IoHandle, PTP_WIN32_IO_CALLBACK Callback, void* Context, std::error_code& ErrorCode) -{ - ZEN_ASSERT(!m_ThreadPoolIo); - - m_ThreadPoolIo = CreateThreadpoolIo(IoHandle, Callback, Context, &m_CallbackEnvironment); - - if (!m_ThreadPoolIo) - { - ErrorCode = MakeErrorCodeFromLastError(); - } -} - -} // namespace zen - -#endif |