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authorStefan Boberg <[email protected]>2026-03-13 09:24:59 +0100
committerGitHub Enterprise <[email protected]>2026-03-13 09:24:59 +0100
commitef586f5930ac761f8e8e18cde2ebd5248efeaa4a (patch)
treebe6c7d3e11f9261c1d03d646bc579ac0d27452d7 /src/zenhttp/include
parentSwitch httpclient default back-end over to libcurl (#832) (diff)
downloadzen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.tar.xz
zen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.zip
Unix Domain Socket auto discovery (#833)
This PR adds end-to-end Unix domain socket (UDS) support, allowing zen CLI to discover and connect to UDS-only servers automatically. - **`unix://` URI scheme in zen CLI**: The `-u` / `--hosturl` option now accepts `unix:///path/to/socket` to connect to a zenserver via a Unix domain socket instead of TCP. - **Per-instance shared memory for extended server info**: Each zenserver instance now publishes a small shared memory section (keyed by SessionId) containing per-instance data that doesn't fit in the fixed-size ZenServerEntry -- starting with the UDS socket path. This is a 4KB pagefile-backed section on Windows (`Global\ZenInstance_{sessionid}`) and a POSIX shared memory object on Linux/Mac (`/UnrealEngineZen_{sessionid}`). - **Client-side auto-discovery of UDS servers**: `zen info`, `zen status`, etc. now automatically discover and prefer UDS connections when a server publishes a socket path. Servers running with `--no-network` (UDS-only) are no longer invisible to the CLI. - **`kNoNetwork` flag in ZenServerEntry**: Servers started with `--no-network` advertise this in their shared state entry. Clients skip TCP fallback for these servers, and display commands (`ps`, `status`, `top`) show `-` instead of a port number to indicate TCP is not available.
Diffstat (limited to 'src/zenhttp/include')
-rw-r--r--src/zenhttp/include/zenhttp/httpclient.h12
-rw-r--r--src/zenhttp/include/zenhttp/httpserver.h3
-rw-r--r--src/zenhttp/include/zenhttp/httpwsclient.h2
3 files changed, 11 insertions, 6 deletions
diff --git a/src/zenhttp/include/zenhttp/httpclient.h b/src/zenhttp/include/zenhttp/httpclient.h
index 03c98af7e..e95d78772 100644
--- a/src/zenhttp/include/zenhttp/httpclient.h
+++ b/src/zenhttp/include/zenhttp/httpclient.h
@@ -10,6 +10,7 @@
#include <zencore/uid.h>
#include <zenhttp/httpcommon.h>
+#include <filesystem>
#include <functional>
#include <optional>
#include <unordered_map>
@@ -91,7 +92,7 @@ struct HttpClientSettings
/// Unix domain socket path. When non-empty, the client connects via this
/// socket instead of TCP. BaseUri is still used for the Host header and URL.
- std::string UnixSocketPath;
+ std::filesystem::path UnixSocketPath;
/// Disable HTTP keep-alive by closing the connection after each request.
/// Useful for testing per-connection overhead.
@@ -174,11 +175,14 @@ class HttpClientBase;
class HttpClient
{
public:
- HttpClient(std::string_view BaseUri,
- const HttpClientSettings& Connectionsettings = {},
- std::function<bool()>&& CheckIfAbortFunction = {});
+ explicit HttpClient(std::string_view BaseUri,
+ const HttpClientSettings& Connectionsettings = {},
+ std::function<bool()>&& CheckIfAbortFunction = {});
~HttpClient();
+ HttpClient(const HttpClient&) = delete;
+ HttpClient& operator=(const HttpClient&) = delete;
+
struct ErrorContext
{
HttpClientErrorCode ErrorCode;
diff --git a/src/zenhttp/include/zenhttp/httpserver.h b/src/zenhttp/include/zenhttp/httpserver.h
index 627e7921f..77feb6568 100644
--- a/src/zenhttp/include/zenhttp/httpserver.h
+++ b/src/zenhttp/include/zenhttp/httpserver.h
@@ -15,6 +15,7 @@
#include <zentelemetry/stats.h>
+#include <filesystem>
#include <functional>
#include <gsl/gsl-lite.hpp>
#include <list>
@@ -329,7 +330,7 @@ struct HttpServerConfig
std::vector<HttpServerPluginConfig> PluginConfigs;
bool ForceLoopback = false;
unsigned int ThreadCount = 0;
- std::string UnixSocketPath; // Unix domain socket path (empty = disabled, non-Windows only)
+ std::filesystem::path UnixSocketPath; // Unix domain socket path (empty = disabled)
bool NoNetwork = false; // Disable TCP/HTTPS listeners; only accept connections via UnixSocketPath
int HttpsPort = 0; // HTTPS listen port (0 = disabled, ASIO backend)
std::string CertFile; // PEM certificate chain file path
diff --git a/src/zenhttp/include/zenhttp/httpwsclient.h b/src/zenhttp/include/zenhttp/httpwsclient.h
index 34d338b1d..2ca9b7ab1 100644
--- a/src/zenhttp/include/zenhttp/httpwsclient.h
+++ b/src/zenhttp/include/zenhttp/httpwsclient.h
@@ -46,7 +46,7 @@ struct HttpWsClientSettings
/// Unix domain socket path. When non-empty, connects via this socket
/// instead of TCP. The URL host is still used for the Host header.
- std::string UnixSocketPath;
+ std::filesystem::path UnixSocketPath;
};
/**