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| author | Stefan Boberg <[email protected]> | 2026-03-13 09:24:59 +0100 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2026-03-13 09:24:59 +0100 |
| commit | ef586f5930ac761f8e8e18cde2ebd5248efeaa4a (patch) | |
| tree | be6c7d3e11f9261c1d03d646bc579ac0d27452d7 /src/zenhttp/include | |
| parent | Switch httpclient default back-end over to libcurl (#832) (diff) | |
| download | zen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.tar.xz zen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.zip | |
Unix Domain Socket auto discovery (#833)
This PR adds end-to-end Unix domain socket (UDS) support, allowing zen CLI to discover and connect to UDS-only servers automatically.
- **`unix://` URI scheme in zen CLI**: The `-u` / `--hosturl` option now accepts `unix:///path/to/socket` to connect to a zenserver via a Unix domain socket instead of TCP.
- **Per-instance shared memory for extended server info**: Each zenserver instance now publishes a small shared memory section (keyed by SessionId) containing per-instance data that doesn't fit in the fixed-size ZenServerEntry -- starting with the UDS socket path. This is a 4KB pagefile-backed section on Windows (`Global\ZenInstance_{sessionid}`) and a POSIX shared memory object on Linux/Mac (`/UnrealEngineZen_{sessionid}`).
- **Client-side auto-discovery of UDS servers**: `zen info`, `zen status`, etc. now automatically discover and prefer UDS connections when a server publishes a socket path. Servers running with `--no-network` (UDS-only) are no longer invisible to the CLI.
- **`kNoNetwork` flag in ZenServerEntry**: Servers started with `--no-network` advertise this in their shared state entry. Clients skip TCP fallback for these servers, and display commands (`ps`, `status`, `top`) show `-` instead of a port number to indicate TCP is not available.
Diffstat (limited to 'src/zenhttp/include')
| -rw-r--r-- | src/zenhttp/include/zenhttp/httpclient.h | 12 | ||||
| -rw-r--r-- | src/zenhttp/include/zenhttp/httpserver.h | 3 | ||||
| -rw-r--r-- | src/zenhttp/include/zenhttp/httpwsclient.h | 2 |
3 files changed, 11 insertions, 6 deletions
diff --git a/src/zenhttp/include/zenhttp/httpclient.h b/src/zenhttp/include/zenhttp/httpclient.h index 03c98af7e..e95d78772 100644 --- a/src/zenhttp/include/zenhttp/httpclient.h +++ b/src/zenhttp/include/zenhttp/httpclient.h @@ -10,6 +10,7 @@ #include <zencore/uid.h> #include <zenhttp/httpcommon.h> +#include <filesystem> #include <functional> #include <optional> #include <unordered_map> @@ -91,7 +92,7 @@ struct HttpClientSettings /// Unix domain socket path. When non-empty, the client connects via this /// socket instead of TCP. BaseUri is still used for the Host header and URL. - std::string UnixSocketPath; + std::filesystem::path UnixSocketPath; /// Disable HTTP keep-alive by closing the connection after each request. /// Useful for testing per-connection overhead. @@ -174,11 +175,14 @@ class HttpClientBase; class HttpClient { public: - HttpClient(std::string_view BaseUri, - const HttpClientSettings& Connectionsettings = {}, - std::function<bool()>&& CheckIfAbortFunction = {}); + explicit HttpClient(std::string_view BaseUri, + const HttpClientSettings& Connectionsettings = {}, + std::function<bool()>&& CheckIfAbortFunction = {}); ~HttpClient(); + HttpClient(const HttpClient&) = delete; + HttpClient& operator=(const HttpClient&) = delete; + struct ErrorContext { HttpClientErrorCode ErrorCode; diff --git a/src/zenhttp/include/zenhttp/httpserver.h b/src/zenhttp/include/zenhttp/httpserver.h index 627e7921f..77feb6568 100644 --- a/src/zenhttp/include/zenhttp/httpserver.h +++ b/src/zenhttp/include/zenhttp/httpserver.h @@ -15,6 +15,7 @@ #include <zentelemetry/stats.h> +#include <filesystem> #include <functional> #include <gsl/gsl-lite.hpp> #include <list> @@ -329,7 +330,7 @@ struct HttpServerConfig std::vector<HttpServerPluginConfig> PluginConfigs; bool ForceLoopback = false; unsigned int ThreadCount = 0; - std::string UnixSocketPath; // Unix domain socket path (empty = disabled, non-Windows only) + std::filesystem::path UnixSocketPath; // Unix domain socket path (empty = disabled) bool NoNetwork = false; // Disable TCP/HTTPS listeners; only accept connections via UnixSocketPath int HttpsPort = 0; // HTTPS listen port (0 = disabled, ASIO backend) std::string CertFile; // PEM certificate chain file path diff --git a/src/zenhttp/include/zenhttp/httpwsclient.h b/src/zenhttp/include/zenhttp/httpwsclient.h index 34d338b1d..2ca9b7ab1 100644 --- a/src/zenhttp/include/zenhttp/httpwsclient.h +++ b/src/zenhttp/include/zenhttp/httpwsclient.h @@ -46,7 +46,7 @@ struct HttpWsClientSettings /// Unix domain socket path. When non-empty, connects via this socket /// instead of TCP. The URL host is still used for the Host header. - std::string UnixSocketPath; + std::filesystem::path UnixSocketPath; }; /** |