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authorStefan Boberg <[email protected]>2023-10-12 10:17:17 +0200
committerGitHub <[email protected]>2023-10-12 10:17:17 +0200
commit4b97a66d2ea8e75bcf8a93b321514e9050a9ecdd (patch)
tree8220079e7124b0b6395b15b9d1ef449e815682a1 /src/zenhttp/include
parentadded explicit implementation of IoHash equals operator (#464) (diff)
downloadzen-4b97a66d2ea8e75bcf8a93b321514e9050a9ecdd.tar.xz
zen-4b97a66d2ea8e75bcf8a93b321514e9050a9ecdd.zip
adjust resource usage for dedicated servers (#466)
when dedicated mode is enabled via `--dedicated` or `server.dedicated` then we tune http.sys server settings to be more suitable for a shared server initially we tune two things * the thread pool used to service I/O requests allows a larger number of threads to be created when needed. The minimum thread count is unchanged but in dedicated server mode we double the maximum number of threads allowed * the http.sys request queue length (`HttpServerQueueLengthProperty`) is increased to 50,000 in dedicated mode. The regular default is 1,000
Diffstat (limited to 'src/zenhttp/include')
-rw-r--r--src/zenhttp/include/zenhttp/httpserver.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/zenhttp/include/zenhttp/httpserver.h b/src/zenhttp/include/zenhttp/httpserver.h
index c233075be..3cbe05dd6 100644
--- a/src/zenhttp/include/zenhttp/httpserver.h
+++ b/src/zenhttp/include/zenhttp/httpserver.h
@@ -184,7 +184,8 @@ public:
struct HttpServerConfig
{
- std::string ServerClass; // Choice of HTTP server implementation
+ bool IsDedicatedServer = false; // Should be set to true for shared servers
+ std::string ServerClass; // Choice of HTTP server implementation
unsigned int ThreadCount = 0;
struct