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authorStefan Boberg <[email protected]>2026-03-13 09:24:59 +0100
committerGitHub Enterprise <[email protected]>2026-03-13 09:24:59 +0100
commitef586f5930ac761f8e8e18cde2ebd5248efeaa4a (patch)
treebe6c7d3e11f9261c1d03d646bc579ac0d27452d7 /src/zenhttp/httpserver.cpp
parentSwitch httpclient default back-end over to libcurl (#832) (diff)
downloadzen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.tar.xz
zen-ef586f5930ac761f8e8e18cde2ebd5248efeaa4a.zip
Unix Domain Socket auto discovery (#833)
This PR adds end-to-end Unix domain socket (UDS) support, allowing zen CLI to discover and connect to UDS-only servers automatically. - **`unix://` URI scheme in zen CLI**: The `-u` / `--hosturl` option now accepts `unix:///path/to/socket` to connect to a zenserver via a Unix domain socket instead of TCP. - **Per-instance shared memory for extended server info**: Each zenserver instance now publishes a small shared memory section (keyed by SessionId) containing per-instance data that doesn't fit in the fixed-size ZenServerEntry -- starting with the UDS socket path. This is a 4KB pagefile-backed section on Windows (`Global\ZenInstance_{sessionid}`) and a POSIX shared memory object on Linux/Mac (`/UnrealEngineZen_{sessionid}`). - **Client-side auto-discovery of UDS servers**: `zen info`, `zen status`, etc. now automatically discover and prefer UDS connections when a server publishes a socket path. Servers running with `--no-network` (UDS-only) are no longer invisible to the CLI. - **`kNoNetwork` flag in ZenServerEntry**: Servers started with `--no-network` advertise this in their shared state entry. Clients skip TCP fallback for these servers, and display commands (`ps`, `status`, `top`) show `-` instead of a port number to indicate TCP is not available.
Diffstat (limited to 'src/zenhttp/httpserver.cpp')
-rw-r--r--src/zenhttp/httpserver.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/zenhttp/httpserver.cpp b/src/zenhttp/httpserver.cpp
index 6ba0ca563..672467f56 100644
--- a/src/zenhttp/httpserver.cpp
+++ b/src/zenhttp/httpserver.cpp
@@ -2,6 +2,8 @@
#include <zenhttp/httpserver.h>
+#include <zencore/filesystem.h>
+
#include "servers/httpasio.h"
#include "servers/httpmulti.h"
#include "servers/httpnull.h"
@@ -1157,7 +1159,7 @@ CreateHttpServerClass(const std::string_view ServerClass, const HttpServerConfig
ZEN_INFO("using asio HTTP server implementation")
return CreateHttpAsioServer(AsioConfig {
.ThreadCount = Config.ThreadCount, .ForceLoopback = Config.ForceLoopback, .IsDedicatedServer = Config.IsDedicatedServer,
- .NoNetwork = Config.NoNetwork, .UnixSocketPath = Config.UnixSocketPath,
+ .NoNetwork = Config.NoNetwork, .UnixSocketPath = PathToUtf8(Config.UnixSocketPath),
#if ZEN_USE_OPENSSL
.HttpsPort = Config.HttpsPort, .CertFile = Config.CertFile, .KeyFile = Config.KeyFile,
#endif