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authorStefan Boberg <[email protected]>2026-03-16 10:52:45 +0100
committerGitHub Enterprise <[email protected]>2026-03-16 10:52:45 +0100
commit79e10a165cf09dc2cc120b3a226c51f87c235f20 (patch)
treecf51b07e097904044b4bf65bc3fe0ad14134074f /src/zencore/callstack.cpp
parentLinux build improvements (#843) (diff)
downloadzen-79e10a165cf09dc2cc120b3a226c51f87c235f20.tar.xz
zen-79e10a165cf09dc2cc120b3a226c51f87c235f20.zip
Enable cross compilation of Windows targets on Linux (#839)
This PR makes it *possible* to do a Windows build on Linux via `clang-cl`. It doesn't actually change any build process. No policy change, just mechanics and some code fixes to clear clang compilation. The code fixes are mainly related to #include file name casing, to match the on-disk casing of the SDK files (via xwin).
Diffstat (limited to 'src/zencore/callstack.cpp')
-rw-r--r--src/zencore/callstack.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/zencore/callstack.cpp b/src/zencore/callstack.cpp
index ee0b0625a..a16bb3f13 100644
--- a/src/zencore/callstack.cpp
+++ b/src/zencore/callstack.cpp
@@ -6,7 +6,7 @@
#if ZEN_PLATFORM_WINDOWS
# include <zencore/windows.h>
-# include <Dbghelp.h>
+# include <DbgHelp.h>
#endif
#if ZEN_PLATFORM_LINUX || ZEN_PLATFORM_MAC