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| author | Stefan Boberg <[email protected]> | 2026-02-18 11:28:03 +0100 |
|---|---|---|
| committer | GitHub Enterprise <[email protected]> | 2026-02-18 11:28:03 +0100 |
| commit | 149a5c2faa8d59290b8b44717e504532e906aae2 (patch) | |
| tree | 9c875f1fd89f65f939bf8f6ef67b506565be845c /src/zencompute/zencompute.cpp | |
| parent | add selective request logging support to http.sys (#762) (diff) | |
| download | zen-149a5c2faa8d59290b8b44717e504532e906aae2.tar.xz zen-149a5c2faa8d59290b8b44717e504532e906aae2.zip | |
structured compute basics (#714)
this change adds the `zencompute` component, which can be used to distribute work dispatched from UE using the DDB (Derived Data Build) APIs via zenserver
this change also adds a distinct zenserver compute mode (`zenserver compute`) which is intended to be used for leaf compute nodes
to exercise the compute functionality without directly involving UE, a `zen exec` subcommand is also added, which can be used to feed replays through the system
all new functionality is considered *experimental* and disabled by default at this time, behind the `zencompute` option in xmake config
Diffstat (limited to 'src/zencompute/zencompute.cpp')
| -rw-r--r-- | src/zencompute/zencompute.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/zencompute/zencompute.cpp b/src/zencompute/zencompute.cpp new file mode 100644 index 000000000..633250f4e --- /dev/null +++ b/src/zencompute/zencompute.cpp @@ -0,0 +1,12 @@ +// Copyright Epic Games, Inc. All Rights Reserved. + +#include "zencompute/zencompute.h" + +namespace zen { + +void +zencompute_forcelinktests() +{ +} + +} // namespace zen |