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authorMartin Ridgers <[email protected]>2023-02-06 14:10:08 +0100
committerMartin Ridgers <[email protected]>2023-02-06 14:10:08 +0100
commitaa07aca9dc95ffb14b3dfaa788f22461fe0e9863 (patch)
treeedfda8a5b886839bc029e910103702574aa2c67a /scripts/ue_build_linux
parentFixed two typos in Readme (diff)
downloadzen-aa07aca9dc95ffb14b3dfaa788f22461fe0e9863.tar.xz
zen-aa07aca9dc95ffb14b3dfaa788f22461fe0e9863.zip
Added note about UE toolchain meeting VFX reference platform versions
Diffstat (limited to 'scripts/ue_build_linux')
-rwxr-xr-xscripts/ue_build_linux/README.md7
1 files changed, 4 insertions, 3 deletions
diff --git a/scripts/ue_build_linux/README.md b/scripts/ue_build_linux/README.md
index 1665b24a2..00249ddbe 100755
--- a/scripts/ue_build_linux/README.md
+++ b/scripts/ue_build_linux/README.md
@@ -1,8 +1,9 @@
# Build Zen with the UE Linux toolchain
-This folder contains scripts to build Zen using the UE Linux toolchain. It
-works by using the --sysroot= option to redirect compilers and linkers to find
-headers and libraries. There are a few components involved;
+This folder contains scripts to build Zen using the UE Linux toolchain. This
+can be used to output binaries that meet the VFX Reference Platform versions.
+It works by using the --sysroot= option to redirect compilers and linkers to
+find headers and libraries. There are a few components involved;
1) get_ue_toolchain.sh <toolchain_dir>