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| author | Martin Ridgers <[email protected]> | 2023-02-06 14:36:50 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-02-06 14:36:50 +0100 |
| commit | 0daa2ff00b8457f497a338eb79b951ce5215b27c (patch) | |
| tree | 233ebf82e370699626acfc2375368aaa85427ce8 /scripts/bundle.lua | |
| parent | remove legacy `export-project` and `import-project` (#222) (diff) | |
| parent | Fixed wrong if-statement when checking for the presence of clang++ (diff) | |
| download | zen-0daa2ff00b8457f497a338eb79b951ce5215b27c.tar.xz zen-0daa2ff00b8457f497a338eb79b951ce5215b27c.zip | |
Merge pull request #219 from EpicGames/linux-build
Scripts for building Linux binaries using UE's Linux toolchain.
Diffstat (limited to 'scripts/bundle.lua')
| -rw-r--r-- | scripts/bundle.lua | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/scripts/bundle.lua b/scripts/bundle.lua index ef63df0fb..b2857e42f 100644 --- a/scripts/bundle.lua +++ b/scripts/bundle.lua @@ -263,11 +263,9 @@ local function main_linux() _append_content_zip("build/linux/x86_64/release/zenserver") _append_content_zip("build/linux/x86_64/release/zen") - _exec("scripts/bundle_linux.sh") - _zip(false, "build/zenserver-linux.zip", - "build/appimage/zenserver", + "build/linux/x86_64/release/zenserver", "build/linux/x86_64/release/zen", crashpad_handler_path) end |