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authorStefan Boberg <[email protected]>2026-03-16 10:56:11 +0100
committerGitHub Enterprise <[email protected]>2026-03-16 10:56:11 +0100
commit8c3ba4e8c522d119df3cb48966e36c0eaa80aeb9 (patch)
treecf51b07e097904044b4bf65bc3fe0ad14134074f /CLAUDE.md
parentMerge branch 'sb/no-network' of https://github.ol.epicgames.net/ue-foundation... (diff)
parentEnable cross compilation of Windows targets on Linux (#839) (diff)
downloadzen-sb/no-network.tar.xz
zen-sb/no-network.zip
Merge branch 'main' into sb/no-networksb/no-network
Diffstat (limited to 'CLAUDE.md')
-rw-r--r--CLAUDE.md4
1 files changed, 1 insertions, 3 deletions
diff --git a/CLAUDE.md b/CLAUDE.md
index 32c4b3d40..45a9bddce 100644
--- a/CLAUDE.md
+++ b/CLAUDE.md
@@ -173,7 +173,7 @@ The codebase is organized into layered modules with clear dependencies:
- Web UI bundled as ZIP in `src/zenserver/frontend/*.zip`
- Dashboards for hub, orchestrator, and compute services are located in `src/zenserver/frontent/html/`
- These are the files which end up being bundled into the front-end zip mentioned above
-- Update with `xmake updatefrontend` after modifying HTML/JS, and check in the resulting zip
+- The zip is generated automatically at build time when source files change
**Memory Management:**
- Can use mimalloc or rpmalloc for performance
@@ -309,6 +309,4 @@ When debugging zenserver-test or other multi-process scenarios, use child proces
# Create deployable ZIP bundle
xmake bundle
-# Update frontend ZIP after HTML changes
-xmake updatefrontend
```